The console (Home key) is mostly for myself for debugging and testing stuff on the fly. For example I use it for spawning items in the implementation phase so I don't have to browse through the spawn menu every single time. Public commands: pause, unpause, reset, resetmenus, clear, credits, fps.
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Okay no bones.... ( I just meant it as in like just lines to keep the doll from collapsing. So basically I tried to suggest that because dolls are usually limp without something inside. So I was just suggesting bones as in just little pieces of... whatever and as it breaks they just look like an ordinary rag-doll... You guys can see what I'm getting at! )
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It seems like no matter what he has on his body he will always try to stand up, right now he is doing a handstand with no legs......
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I've wondering, would it be possible to make anything alive (human/animal) behave like it's alive, as in if you set the human on fire he runs around screaming/trying to put it out.
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Next should be breakable bones xD ( Well dolls don't have bones but... ITS A GAME K? )I mean like an example you fling a doll at the wall and his leg just gets crushed. The leg would be unable to move and almost completely useless. So then an expansion to the medical, a cast!
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Im pretty sure ive found a glitch in the new patch. I used "Stasis" spell on the "Ricochet" spell and the ball will no longer naturally despawn.
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MaD2 peaked at yet another crazy set of numbers last weekend, and hit another all time high -- third weekend running. The 19th-21st weekend amounted to 22,944 + 24,131 + 20,627 gameplays. December has been pretty crazy and I'd like to thank everyone again, old players and new, for the interest and support. Have a great holiday season everyone!
+-(112)
DEVELOPER RESPONSE
FROM 0RAVA
P.S. Here's the full graph for the interested to see just how huge the December peaks have been: http://i.imgur.com/UoGz1fm.p