And a few years ago a blackhole was suggested in the comments of MaD1. Ideas aren't credited in the first place because there's usually so much overlap it's impossible to pinpoint the original comment/post, there's really no point in accusing anyone of "stealing" them.
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The Rapier is over powered, it can shred a 300 scale 999 weight Buster without a scratch, and deflect Sniper rounds without a dent. Please nerf it.
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@Carkle100 I assume you didn't read the description's link that's colored red???? Like most of the idiots here who suggest ideas
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I have ideas for this game 0rava, 1: A paint tool. You could select any color you want and paint a human part and guns also other stuff. 2: A black hole. (God Power) It's like a magnet, and it deletes items when they get touched by the black hole. 3: A Disasters menu. You could spawn disasters like a tornado, flood, earthquake, meteors, and hurricanes. And finally, 4: AI's. Ragdolls with behavior. They could walk, jump, and shoot (with a equipped gun). Those are my ideas.
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WOW I just found the stupidest/funniest glitch I've seen yet, if you have multiple objects attached to ropes and place one of the objects in any form of field (repel field, force field, boost field, slow field etc etc etc) the effects will happen to ALL objects that are attached to ropes not just the object inside the field (a good example, place two squares in the game, then attach both of them to the back ground using the rope tool, not the joint or pin tool, then place one of the squares in a boost field and the other square will start jetting off somewhere)
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EVERYBODY DON'T POST STUPIDY SUGGEST!!!!!READ THIS BEFORE YOU POST SUGGEST -> http://www.kongregate.com/forums/3-general-gaming/topics/364587-mutilate-a-doll-2-official-thread?page=6#posts-7571288
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Some info on my summer prototype projects in the forum thread for the interested (unrelated to MaD but I felt like sharing.)
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Hey, Orava. Have You Heard About A Funny Sentence Like This?:PEWDIEPIE RAGDOLL BOTH HATE HIM OR LOVE HIM SAME WITH MR PIGGEH CRY KEN SKYTHEKID AND MORE
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i saw a ad and it said about a game and then it suddenly said "get away with murder!" i looked at the doll and you know what happend.
I'll be updating whenever enough good ideas and item submissions via MaD Lab show up to warrant a patch. No plans for MaD3 whatsoever, but I've been thinking of making a spin-off game of some sort. It would use the same technical stuff such as cutting, but feature a bit more traditionally gamey content than a sandbox. But that's just talk at this point, haven't really given it much thought at all yet.
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Some fun things to do with the environment. 1: If you didn't know click the world to enter the environment menu. Change the Gravity to 100, and watch the doll do a little dance. 2: type 999 in gravity or wind, either one. then click in front of the 999 and make it -999 do that back and forth a few times, and it'll look like he's "Coocoo for Cocoa Puffs"
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i am getting SO sick and tired of people asking for zombie, there will NEVER be zombies added, orava said it himself, if you ant a zombie, change the dolls colour to green, theres your zombie, thats the best your going to get, upvote this so people hear it.
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it would be cool to have a multi-player option so you can experiment with other people, also maybe Orava can consider putting a host tool to take more control of an object
Not happening I’m afraid. Multiplayer and networking are on a completely different realm of difficult compared to normal gamedev stuff, and frankly, way way above my head.
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Orva you should make a Multiplayer MaD 2 that is optional when the game starts just like tutorial.In the multiplayer you can make a room private or public with the background chosen already.You and your friends can put items.There's something that u put on ur items (Just like join or link or something) that makes your friends not to be able to touch ur items,if u dont want them to ruin your stuffs.And there's also a chat.If u could make something like that,That would be reaaaaaaally great that i cant tell how great that'd be XD
Not happening I’m afraid. Multiplayer and networking are on a completely different realm of difficult compared to normal gamedev stuff, and frankly, way way above my head.