Do you (or anyone else) know of any example games with game chat enabled? I'd like to see how it looks and works before deciding anything. I know that it has to be enabled from Kong's end, so I can't just test it without committing on actually implementing it.
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on the other hand,your games are cool, but infact people need other rooms to get ideas and adding some things or improving it
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orava:whats in the next update? i hope theres cannons like in the first that launch anything and hope you add screen scrolling for large lab,desert,and the moon.
1) Next larger update will be mostly content focused. I basically split the original expansion content in half due to all the new features taking so much time. Meaning there's another batch of 15-20 new items to come at some point. 2) You can already scroll the camera with the keyboard, but I will be adding more controls later on.
There are now two kinds of user content, you have to select Levels or Roleplays from the right side of the game. Clicking on User Content should open the appropriate section there.
Generally, anything that happens outside the game screen is out of my influence and handled by Kong.
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I think I have found a bug: I cut a piece of a ragdoll's arm off and attached it to a item then I saved the level, Now the arm is gone and the item is floating in the air
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was very good 0rava put new objects in mutilate her Doll 2 thanks to those who gave the idea of placing: cannon fire, blowpipe, blow dart, flint lock, banana, money sack S2, plunger gun, ax tech, med gun .
Thank 0rava to put new objects in the game :)
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I'm finding that bullets break too easily. I enjoyed how before they'd be deflected off a sharp weapon, but now they just crumble to pieces. Thanks
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0rava, if you have doll breaking on, and effects off. When you break the ragdoll, it doesn't break, but pieces of the limbs that you broke spawn next to it.
More complex than it might sound like. There are a bunch of different gore effects that would need to be reworked to make them change colour appropriately. I'm not ruling it out, but it's not happening any time soon I'm afraid.
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Eh.. The controls are bit wonky. Ill have to look at tutorial again. And sometimes things dont appear when i click on the thing and drag them to the lab..
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hey 0rava I just got a great idea(donno abouot you tho)you know you got all them cool drones and 2 of em really got me the lazer drone and the drone heal...how about you make one of like called fire drone (what this (fire drone) douse is when thers somthnig on fire It well fly over and take out the fire just like the fire extinguisher you know it shoots the (gas) of the fire extinguisher and this fre will go out
+so develeoper can see thank you for reading-nickcool7984
I personally adore the drones and would love to add more. Might add a flamethrower drone, and an extinguisher one to counter it, at some point in the future.
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0rava you da man nice idea and great stuff a bit complicated for a bit but after like 3 mins of playing around xD youll get used to the stuff great stuff keep it up-nickcool7894
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Everything works fine and dandy, except for the smooth blood, because that does not appear, there is no blood at all. Any idea as to why that is?
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Orava, I've experienced the background being only a blueprint no matter where I go, but reloading the page fixes it but tell me. How does that happen??? And when I pause it's the background??? just extra info
Should be fixed now. There was a problem when pausing+unpausing multiple times when loading stuff, causing the pause background to go off-sync with the actual pause flag.