Once a cut's been made it can't be uncut, as the shrapnel doesn't have any reference to the original item, or the other parts. As in, there would be no way of knowing which piece came from which doll, if you accidentally happened to explode a few into a pile of pieces.
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@Lesbosalami Wel lto replicate that effect then get the piece you want to have the property, search the part and spawn a new one with the property you want to add then connect it to the ragdoll
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MaD2 is now in Top50 highest rated games on Kong! Huge thanks once again to everyo I MEAN LIKE DANG TOP 50 I MeAN LIKE MAH GAWD BEAN HERE SINCE ALPHA!!!!
There are technical problems regarding that. Saves currently work by listing unique item names, which are then converted to item data from the library. For custom items the item data would have to be embedded in the save, majorly bloating it.
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@0rava No, "My Levels" does not display the levels that I have not made public. I don't understand how to access my own levels that are private.
My bad. They used to display your shared content on your profile, but don't any more. So apparently there is no way of seeing your private levels, unless you saved the link when you shared it. I've asked Kong dev support about this, will fill you in if they respond.
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MCiesepic, thats not what i mean. i mean like, they would sit on the chair in a sitting position (with one leg gone and one arm gone. sure you can do this manually, but it would be nice to have an auto)
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Orava, can you add options where we can change the appearance of physical powers( e.g blunt power, sharp power, and ricochet power). like sharp power from shuriken to throwing card or throwing bat and in blunt, from boxing gloves to mjolnir. and in Random power, we can list only the things will project and we can uncheck the unwanted things. + if you agree
Probably not. That level of customisability is a bit too much work compared to the result. It'd be kind of cool, but at the same time it's an UI/saving nightmare.
Effects in MaD2 are "fire and forget", and purely visual. There's no decent way of making items drip from the bloody parts only, and making the whole item drip while only the blade (for example) is bloody would be kind of silly.
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Fix the glitch when you put like 20 arrows in the same spot, then it glitches and the game lags and you have to refresh the game and stuff...
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archergablegable, you can make them yourself. I don't think 0rava is gonna watch your favorite anime shows just to add those weapons.
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The ability to upload something spectacular you've made would also be nice kind of like the first game. Also being able to have a water level or height where water just fills up part of the stage would be nice and the dolls can drown in the water.
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A power to make a doll invincible would be nice. This could be useful for when your having two dolls but don't want to kill them or you don't want a doll to kill himself if he is holding swords and it breaks or something.
Toxin is MaD2's version of acid, and as close as it's ever going to get. There's a Toxic Power and various items (search for "toxi" in the Spawn menu). See Tutorial > Equipping regarding carrying things.
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Hi, if you can, in MaD lab. Please add an option to teleport to camera to the specific item you want to see. Because my item is so small that I can't find it. Please help.
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MaD 2 grew fast. Everyone was excited when it came out, right? But the memeories from MaD 1... when you could change the outlines, and make Master cheif n stuff... The memories...
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You could put food or even use the blender to make juice THen use thwe poison tool on the juice and give to the ragdoll