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power creators pls read this: you could make the blood drain power a bit better by making the blood drained from the enemy com to you so it looks like it's draining not only enemy gets blood on his clothes
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Hey rava i want, new item for Mad2. My wanted item is, bones from ragdoll ahh its hard? this is not to build? Hmmmmm... Okay and wanted new hats and weapons not guns normals swords,spears and more.
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@steve_the_fox seriously? i have a computer that can run Skyrim on the best graphics, but it still has trouble running this.
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CaptainHolligans Look who's talking, You did all of those things you said to him, spamming yes you did, already added suggestion yes, never will be added yes again
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Idea: Homing properties for all ranged weapons? All the projectiles would hit the nearest ragdoll, and if the player moves the ragdoll away the projectile would still follow it.
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Also MOST OF THEM ARE ALREADY ADDED and some of them will NEVER be added.Also Dont copy others comment (Did you even play the game or your just posting spam?!)
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Ideas from the top of my head: Water Bottle (when it breaks, it should spill water). Trophy. Armored Ragdoll. Gun Ragdoll (Gun should be firmly placed on and should not be able to come off, unless cut. I know you can joint guns on, but that's wobbly and shaky, and its not firm). Vial of Acid. Acid Gun. Taser. Better Fire. Incendiary Grenade. Revolver (or a high powered pistol). Book. Lamp. Statuette. Sawed-off Shotgun (range would suck but power at close range it would turn a doll to pulp). Plasma Gun. Tennis Racket. Richochet Gun. Nuke. Syringe. Ice. Cryo Gun. Cryo Grenade. Bullet Turret. Rocket/Explosive Turret. These Are Not My Ideas These are ice236's ideas
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Idea: one of the powers could be bullets And other Projectiles Flying out of the Cursor and when u throw,u throw out a projectile(like bullet,bomb,RPG,Etc).
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would it be possible to add the ability to dynamically change the properties of an item? As in, if there's an object you've already spawned and wouldn't be able to replace easily for some reason, you could just click it with a certain tool to give it the alive/explosive/etc. property.
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when you enlarge a ragdoll it becomes more fragile than the original size.
can you make it so any size of a ragdoll is just as stablized as the original size?
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ATTRACT details: touch an Item or Ragdoll, then touch something else, the Items will instantly attract each other, causing them to collide. IMAGINE 2 grenades attracted, they will touch and BOOM
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so here are some IDEAS:
GRAVITY god power: everything touched go down hard
GUN god power: bullets spin around the mouse, impaling anything in path
ATTRACT god power: touch something, the second thing touched runs at the first, I'll explain on another post
ENERGY god power: makes the ragdoll move frenetically
that's all, I guess
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I think the blood bag's description should say, "Heals LINKED items." instead of connected. That is why for all this time I just sat there waiting for the ragdoll to get healed.
MaD2 and all of the updates are possible purely thanks to the advertising revenue that Kongregate provides me when people play the game here, and offline versions are not happening for that exact reason. (On that note, it would be appreciated if everyone who enjoys the game considered disabling any adblockers on the game page, since it does directly bite into the advertising revenue.)
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i think you should make it that the bullet will either penetrate the body or get lodged into the ragdoll instead of it being cut