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Would offline saving be possible? Like saving whole maps to the cookie for you to open up later? (If not possible, do you mind allowing us to increase the size of the save box so copying would be easier?)
Untick the "Make this level public" checkbox in the Kong UI where you name the level and fill in a description. No-one else will be able to see the level, but you can browse them via Content > Browse > My Levels.
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It would be awesome to add a Regeneration ability which puts broken limbs back together and even the ones who are gone and attach them to the doll...or what's left of it >:) (please rate +)
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How about instead of sharp objects sticking on him,t hey stick IN him? Ex: When shooting an arrow at the arm with good enough power the arrow head can stick in him and you have to pull it out? Maybe with the bullets to. Like instead of them just disapearing you can get them out?
Stabbing and penetration in general just isn’t viable tech-wise without a major overhaul. Box2D is a rigid body physics engine, meaning its main purpose is pretty much to keep things from overlapping.
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I think there should be a "Health leech" Power. To use this power, you can click and hold on one body part until it has no health. Then you click and hold on a body part that is damaged, or use the throw power to use 2x the strength.
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I have a couple of suggestions for world types:
''Giga lab'' - Tall lab and Big lab combined
''Tiny lab'' - A smaller version of the normal lab
''Tube'' - Floor and a ceiling, but no side walls. Probably the size of a big lab.
''Mars'' - A normal open world, with less gravity, less temperature and red particles floating about. Hitting the floor with stuff would mess it with some red dust (same messing effect could be added to the moon or desert and their respective colors)
Sun - self explanatory
Platforms - A big/giga lab with holes in the floor.
Multiple rooms - A lab for conducting multiple experiments at once (mainly for comparing effects and avoiding resetting the map every time)
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Orava The settings of the Environment isn't saving if you save the level, if you reload the level by pressing C it comes back to it's original settings