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it would be cool to have a multi-player option so you can experiment with other people, also maybe Orava can consider putting a host tool to take more control of an object
Not happening I’m afraid. Multiplayer and networking are on a completely different realm of difficult compared to normal gamedev stuff, and frankly, way way above my head.
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Orva you should make a Multiplayer MaD 2 that is optional when the game starts just like tutorial.In the multiplayer you can make a room private or public with the background chosen already.You and your friends can put items.There's something that u put on ur items (Just like join or link or something) that makes your friends not to be able to touch ur items,if u dont want them to ruin your stuffs.And there's also a chat.If u could make something like that,That would be reaaaaaaally great that i cant tell how great that'd be XD
Not happening I’m afraid. Multiplayer and networking are on a completely different realm of difficult compared to normal gamedev stuff, and frankly, way way above my head.
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Would it be possible to make other forms of heat? I'm trying to make a moon base without changing to core "room" temperature but it would look rather ridiculous with a camp fire just sitting in the middle of the base, heating everything up... Maybe a set up in the properties that allows an object to generate heat and cool "air" just like the campfire, or even a standard square that unlike the regular square can generate heat.....
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creeper 900 did you see the update? and description?
they HAVE customization and just make your own monsters/animals!
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@Creeper 009 AGAIN WHY AREN'T YOU IDIOTS LOOKING IN THE LINK IN THE DESCRIPTION!!!!! ORAVA MADE IT FREAKING RED FOR A REASON AND THAT REASON ISN'T FOR IT TO BE IGNORED!!!!
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i got some ideas.. 1. Ragdoll Customization: ragdoll can be customized by using properties . 2. Monsters: i want monsters that hunt ragdolls or kill each other , some suggestions i say is the: Silver death : kills ragdolls and other monsters, move and has AI that would be awesome.
3.More God Powers!!: like Gun power: shoot bullets to the ragdoll and deal damage. 4. AI Ragdolls: ragdolls that can defend themselves (can kill monsters) ,equip anything they can see to defeat monsters and ragdolls. 5. Animals:2 types of Animals: AI Animals and Completely Still Animals: AI animals Can run away from monsters and AI ragdolls, completely aggresive and hard to catch. Completely still animals : more like the ragdolls now which are just innocent and just standing still unless you move them
Ill get more ideas soon! BTW Great Game Orava! This is the best game in kongregate i had ever played in 2014! i hope more good stuff on the next update! Continue making great games like this! 10/10
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Yuske, you can easily use the "Link" tool in the tool bar, use a button, click and drag to a gun, and put something on the button.
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Really needs a trigger button where you can just keep the gun on without having your mouse over it. changing to trigger is really annoying!
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Okay nobody else is asking, why can I not select the tools with my mouse? Do I have to use hotkeys? All the tools on the right hand side are shaded out and I cannot click on them, so am I supposed to memorize the key to switch to the rotate tool or whatever? Please help.
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I have been playing this game for quite a long time and one glitch I have noticed that either isn't fixable or hasn't been brought to attention is that sometimes when you double click on items in the library to spawn them, they spawn inside the borders of the area making them unobtainable. It is a small thing but can be an annoyance. Just thought i'd contribute.