Not up to me unfortunately, your browser is in charge when it comes to scrolling. You can disable wheel scrolling via [Settings > Mouse > Allow Scrollwheel] if it doesn't work for your browser.
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also, this update broke the layers system as well so everything collides with each other, even ghost functionality is a little screwed up, can you fix it or at least roll back the update for now, because this is the first (and hopefully last) update of this game I genuinely hate.
Layers are used to move the graphic only, use Groups to manage collisions. Groups and Ghost seem to work fine on my end, please post your issue the Bug Reports thread following the instructions there (steps to reproduce.)
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I dont mind the new update but can you make it so that the camera doesn't pan out of the boundaries of a level, like as a setting not as a permanent change.
There's no decent way to detect when a level is supposed to end, or if the level was made using the old environments. If you feel like the camera pan is too frantic you can change [Settings > Camera Acceleration %]
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I hate the new panning system, it's too easy to go out of bounds and the only way to reset it is to reselect the environment which makes me lose a lot of work as a builder in this game. Can you make AT LEAST a setting where the camera can't go out of bounds? Thanks. Also, I found that loading levels are broken now thanks to this update. Downvote me all you want but I kind of hate this update.
You can reset the camera by spamming the camera tool hotkey ([Z] by default), by binding [Settings > Keymapping > Camera > Reset], or by pressing [MMB] while the camera tool is enabled (if your browser supports doing so.) --- Please report the level issue on the Bug Reports thread on the forums following the instructions there (steps to reproduce, link to affected levels etc)
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I hate the new panning system, it's too easy to go out of bounds and the only way to reset it is to reselect the environment. Can you make AT LEAST a setting where the camera can't go out of bounds? Thanks.
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Karlena, that's basically a Blueprint setting. Personally, I'm not quite sure what it's for, but I think it's to signify that the game is paused.
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ME IS NO ARMY RED IS EUASIAN UNION! ME IS PLEASE ME IS ANGRY ME WRONG IS ME RED? ME IS SOVIET >>> UNION ME IS IN ME ANGRY ANGRY PLATES THIS RED YOU ME IS IN GAME IS COMMENTS! IS ME PLEASE IS ME IS ARMY RED EUROPE?
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Is is just me or the zoom update messed up some of the environments especially the woodlands? The woodlands biome got all messed up after the update.
Please report in the Bug Reports issue on the forums following the instructions there, "messed up" is useless to me without actually explaining the issue.
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The zoom update doesn't bug me, but something else does.
What does that weird drill thing on the right of an item mean?
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I wanted to say that the zooming section of the settings is fine, but the edge pan thing really irritates me. It was better when it was going left/right.
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The zooming is kind of annoying. Also, can you please make it so that we can look only left and right again? Everytime I put my mouse on the floor it zooms there. Please fix this Orava! <3
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Sorry guys I hate being negative, but the zoom update is really conflicting. Here's why. 1. using the mousewheel to zoom also moves the web page. 2. if you want to undo a zoom you have to reload because of the wabe page moving. 3. actually wanting to scroll down the webpage also zooms in or out. Please help if possible, I'm having a hard time even playing the game with this new update.
Feedback is always welcome. 1+3) That's not something I can affect, as it depends entirely on your browser. You can disable scroll wheel zooming via [Settings > Mouse > Allow Scrollwheel]. 2) I made the camera reset when you spam the camera hotkey multiple times in a row ([Z] by default) should you get lost. You can also bind a specific hotkey to reset via Keymapping.
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Not gonna lie, I don't like that you have to confirm the reset. If there is any way to turn it off, please let me know.