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Comments for Mutilate-a-Doll 2

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cat8923

Jul. 18, 2014

Under rating threshold (show) I loved the first, and i like this more, so how much do i like this? It does not crash as much! Maybe you could add parts that explode when they catch fire and not when they are fired.

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(1)

fishdoner

Jul. 18, 2014

Under rating threshold (show) when you use smooth blood and physics blood together the result is quite thick, could you make it a bit runnier?

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(2)

tghrr

Jul. 18, 2014

Under rating threshold (show) make the boomerang actually be a boomerang, not just another object

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(0)

tacoboy3554

Jul. 18, 2014

Under rating threshold (show) Pro tip. Never use the blunt gun too much or everything will crash.

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(0)

SteveThePwnzer

Jul. 18, 2014

Under rating threshold (show) Hey Orava, could you add breakable bones? I know someone else said this but got rated down. Rate this up so Orava sees!

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(2)

Developer response from 0rava

I read every comment, ratings are irrelevant. Bones have been denied time and time again. See "READ THIS" in the description.

DerpyMazda

Jul. 18, 2014

Under rating threshold (show) Idea: Weighted companion cube.

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(3)

PIEman6717

Jul. 18, 2014

Under rating threshold (show) He needs to add a brick for shits and giggles.

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(2)

angelari2001

Jul. 18, 2014

Under rating threshold (show)

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(-7)

slayclaw

Jul. 18, 2014

Under rating threshold (show)

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(-3)

earthlander123

Jul. 18, 2014

Under rating threshold (show) for the mist lets make it when the blade hits the ragdoll, the part the sword hits the doll with (such as the head) that body part turns into mist

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(1)

BurritoCoolBison

Jul. 18, 2014

Under rating threshold (show) How To Make The Doll Dance : Make The Head Really Big, Make The First Top Of The Torso Really Small And Do That Again On The Middle Part Of The Torso

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(2)

magicmanners

Jul. 18, 2014

Under rating threshold (show) i forgot how to go to multiplayer levels and im confused now can you help me?

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(0)

Developer response from 0rava

In-game: Content Menu > Browse. Kong sidebar: Game-tab > User Content.

deleteduser

Jul. 18, 2014

Under rating threshold (show) The Flintlock deals pathetic damage to every single bodypart BUT head that it insta-kills. Is this intentional?

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(5)

AliHassanA

Jul. 18, 2014

Under rating threshold (show) I fu are working for the summer orava , and people created items in MAD lab , do u publish them or continue working for summer?

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(1)

Developer response from 0rava

As I said, patches will be sparser, but as a consequence they will also be larger than usual. This month's patch (20 items or so) was all summer items or existing models.

anonymous256

Jul. 18, 2014

Under rating threshold (show) Can you add the Axtinguisher from team fortress 2?

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(2)

AliHassanA

Jul. 18, 2014

Under rating threshold (show) Orava , can u add a back pack ? it will not be an item , its a tool that saves your items in an inventory that can be opened by pressing B , cause i dont want to color a sword over and over again every time i quit

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(4)

AliHassanA

Jul. 18, 2014

Under rating threshold (show) and what is ETA?

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(0)

Developer response from 0rava

Estimated Time of Arrival

AliHassanA

Jul. 18, 2014

Under rating threshold (show) and orava , when is the next patch? or ,what does it contain

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(0)

Developer response from 0rava

As mentioned before, I'm working for the summer, so the updates are going to sparser than usual. I don't have anything larger scheduled for July currently, only some minor bugfixes.

AliHassanA

Jul. 18, 2014

Under rating threshold (show) oh , we should configure it

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(0)

AliHassanA

Jul. 18, 2014

Under rating threshold (show) orava , there is no hotkey for rope , it should be letter Y

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(-2)

BurritoCoolBison

Jul. 18, 2014

Under rating threshold (show) How To Make The Ragdoll Small? ( I'm A Noob)

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(0)

geromatic123

Jul. 18, 2014

Under rating threshold (show) -rava, how to design the bullet of my gun

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(0)

Developer response from 0rava

If it's an unique projectile, design it separately in MaD Lab. If it's a normal bullet/pellet, I already have the models and the firearm is enough.

FilibertoM1

Jul. 18, 2014

Under rating threshold (show) Since you added a refrence to TF2 add a charging targe' (or something) also add a hunting rifle

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(-1)

ivano223

Jul. 18, 2014

Under rating threshold (show) 0RAVA How about Rotating Joints?

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(0)

alicanmen

Jul. 18, 2014

Under rating threshold (show) you could add needlers( from freefall tournament poison shooting pistols )

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(0)

Mrblue630

Jul. 17, 2014

Under rating threshold (show) I have a functionally Idea for the mist. When activated, it creates a mist around it.

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(0)

dan222222

Jul. 17, 2014

Under rating threshold (show) when any developer die who replace him ? that no one know

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(2)

BloodDragon2011

Jul. 17, 2014

Under rating threshold (show) You could make the orb in the middle of the mist sword change colors after pressing F and causing all the blood that has been placed onto said sword completely drain away as though it had just been washed off with water...

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(1)

MyCakeExploded

Jul. 17, 2014

Under rating threshold (show) 0rava, Hey i got some idea's on your other new Update. A Randomizer What does it do? Ok here everytime you shoot something you get a random stuff but deadly traps.

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(0)

BurritoCoolBison

Jul. 17, 2014

Under rating threshold (show) An Option To Make The Joint's And/Or The Rope To Be Invisidible (Sorry If Bad English)

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(-1)

Developer response from 0rava

Settings > Show Joints

cade102

Jul. 17, 2014

Under rating threshold (show) There is a bug that causes the dart to float around in the air when it sticks in him for me.

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(-1)

ahemtoday

Jul. 17, 2014

Under rating threshold (show) Ice is weird in this game: it isn't really very rigid, just brittle (and that doesn't make too much sense either, considering that they're just coated in ice - at least, that's what I think). I mean, a ragdoll encased entirely in ice probably shouldn't be able to move its joints - it's kinda counter-intuitive to me. Also, setting them on fire doesn't thaw them - they instead catch on fire. While frozen. Which probably, could happen - but again, counter-intuitive and doesn't provide a way to reverse freezing. Ice behaves a bit more like petrification than freezing, honestly - so I guess if you didn't want to throw out the code you could tweak it to be petrification and rewrite ice, or something.

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(-1)

Developer response from 0rava

I've fixed some joints not freezing properly in the next patch (no ETA), namely, shoulder joints that were skipped altogether for some reason. Burning does thaw things just fine, it's just that all visual effects in this game are "fire and forget", meaning they're not reversible without fully cleaning the layer. As in, if you freeze a doll, then thaw it, the crystals will still be there.

conmor

Jul. 17, 2014

Under rating threshold (show) you should make a shreder with a box that anything that goes into it it will cut it alot. i know the blender does that but im just hoping you add this.

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(2)

Savvyjules

Jul. 17, 2014

Under rating threshold (show) hey i found a minor bug, the boomerangs from the blunt gun don't despawn, great game by the way

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(-1)

Developer response from 0rava

Fixed in the next patch (no ETA.)

Bantya13

Jul. 17, 2014

Under rating threshold (show) 0rava, the fact that guns now tranfer their attributes to their projectiles mean that when we want an immovable gun, and set speed damp to 999, the BULLET is also unable to move. So please give us an option to turn that off.

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(4)

Developer response from 0rava

Only properties are inherited, already. Set damping back to 0 after spawning the gun, or the bullets will grab that setting from the menu.

Billybob_The_III

Jul. 17, 2014

Under rating threshold (show)

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(-3)

Developer response from 0rava

Not feasible tech-wise.

christopher1614

Jul. 17, 2014

Under rating threshold (show)

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(-5)

infinito5000

Jul. 17, 2014

Under rating threshold (show)

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(-5)

sperer

Jul. 17, 2014

Under rating threshold (show) orava, see the most recent coments, plz

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(4)

Developer response from 0rava

I read every comment.

amirrocky

Jul. 17, 2014

Under rating threshold (show) you should add a magnet and in order to suck them in you have to link it with the object that you want to suck in

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(3)

epicon6124

Jul. 17, 2014

Under rating threshold (show) Eyelander-Why not I-Lander, A New Product from Apple

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(5)

creca2

Jul. 17, 2014

Under rating threshold (show) how about some scp`s? and no im not talking about any ragdolls im talking about object scp`s

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(-2)

MiniMarkerIII

Jul. 17, 2014

Under rating threshold (show) 0RAVA.... We salute you.

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(8)

angelari2001

Jul. 17, 2014

Under rating threshold (show) Oh yes! there will have bloooooooood! HEHEHEHEHHE

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(7)

AliHassanA

Jul. 17, 2014

Under rating threshold (show) orava , when will we be able to change the radius of items ? and if the flash blinds and the dolls dont have eyes , then why did u add it?

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(11)

Mega8bit

Jul. 17, 2014

Under rating threshold (show) The new Items are awesome! Thanks 0rava!

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(7)

amirrocky

Jul. 17, 2014

Under rating threshold (show) you should add a full screen mode

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(2)

Developer response from 0rava

Flash game fullscreen is disabled on Kong's end.

AERUNNALLADO

Jul. 17, 2014

Under rating threshold (show) Look guys, if you're gonna make a level at least put effort into it, color the items,make a story and at least don't make it look like a level that's done in 1 minute -_-

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(2)

AliHassanA

Jul. 17, 2014

Under rating threshold (show) orava , what is the hotkey for rope?

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(1)

Developer response from 0rava

Controls > List.

BurritoCoolBison

Jul. 17, 2014

Under rating threshold (show) Maybe The Doll Can Eat The Food Or Maybe, The Doll Can Grab/Wear Stuff Without Joints (I Suck At Using That)

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(0)

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