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I found a glitch. Slammed a ragdoll onto a freezing object. His leg got stuck inside of him and he spun in the air and then shattered into pieces... Wtf xD?!
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Can you make it so we can have more power with our environment? For example giving us options whether or not to make the left or right side walls, options for whether or not we could have a ceiling or even a floor for that matter, and possibly... If its easy enough, distortion of the ground and ceiling walls to make things like hills and spikes made from the wall itself. (Basically that last part meaning when we go into the blue prints mode we can click on any part of the wall to raise or lower that single part of the wall)
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I produced a pistol from the Jack, made the size larger (as the jack seems to shrink objects during transformation), then used tab on it to flip it. When I paused and clicked it with the drag tool, the outline was still as it was before the TAB.
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How about allowing to stick motors to any part or dummy and allow keys to be asinged to them...so you can control the dummies
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you should add different types of weapons, like for assault rifle have a few like m4, g36, scar l. and same with smgs, lmgs, snipers, handguns, etc.
just some ideas, please respond. you are the best orava!
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Idea for Mist: Should add a cold touch to whatever it touches. I mean, it wouldn't instantly freeze like Freeze Sword, but it will lower the temperature of an object.
Or maybe it will remove debuffs, or water will go out of it.
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Orava Can you even add Records above the Item selection so We Can record our videos On the doll And then Show it up.
When we press Space For it to pause, Let it show in the video to How we made it. And DONT Add the Mouse Cursor
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Oh Right add the New Item i say, it will be cool
Soul Staff, It Takes the enemies Life without Breaking him, It only Works When The Ragdoll is around in a circle,By using a trigger The Sould Staff will work
COLORS: Purple, Dark Purple on the edge, Black For the Magic when it gets activated.
And Add it as a magic in the Magics bar
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Is the new Katana supposed to be that small by default? It's smaller than the original size and the flicker weapon looks like a giant compared to it.
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Oh really Orava, The trident is in Dark Souls 1???? Then why chose such a non-iconic weapon in the game unlike The Notched Pick or Master Sword????
It's not that I specifically chose to add something "non-iconic", it's just that neither a halberd nor a trident type existed in MaD2, whereas there are already dozens of swords for example. Plus it's not like I'm ruling out any future additions either, especially now that there's DSII to draw ideas from as well.
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Great to see some of the new references to other games like the Notched Pickaxe (Minecraft, skyrim) and Night's Edge (Terraria) As well as the Master Sword (LoZ)
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When it says functionality wanted on the mist sword do you want us to comment in the comments section about what should happen when we trigger the sword or do you want us to do something... Mad labby?