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A few ideas for MaD:
"Hostile", "Friendly" and "Stupid" dolls. Stupid dolls are the regular ones we have now. Hostile ones would attack other dolls (either with fists or equipped weapons) and friendly ones would rather be near each other and "hang out".
Steel Wire, joint type. Cuts whatever goes by it like a razor, otherwise acts slightly springy like rope, but not as elastic.
Armor/Clothing, offers protection or aesthetic use on the dolls.
Regeneration and/or God property(ies). Makes Dolls that spawn in with this regenerate unusually fast, and God causes them to not take damage at all.
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you should add auto ragdoll like they move around and you can set to friendly it doesent attack anything but if its enemy they have a war
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i wish we could hold the gun and shoot at the same time ... i alway have to atach it to the wall and then choose trigger to make it shoot :/
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hey can you some how make the rockets explode when they hit something very hard they can explode if you touch the dame things
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Some ideas: -Projectiles should be affected by gusts (bullets, discs, etc.) -Potato Bomb - Kinda acts like the Cluster but the projectiles aren't sharp, AND they're potatoes. -Ragdoll teams. (Ragdolls can be set as Friendly or Enemy, and if a ragdoll is Friendly it doesn't get harmed by anything. Enemies obviously can.) -Invulnerability power. When a ragdoll is coated in it it takes no damage. Peanut butter. If you smash the container on a ragdoll, it will break, and coat the ragdoll in a sticky, glue-like substance
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1 property idea that has most likely been here but what the heck: (insert element type here) Resistance, this box gives the property of elemental resistances to the object in question (so objects with fire resistance cannot be damage by fire, objects with poison resistance cannot be damaged by poison, objects with death resistance can still die but not from the bats of pure death sort of power, objects with dispel resistance cannot have the effects that are on them removed by dispel)..... This elemental idea can also work together with their counter parts (such as checking the poison element on a ragdoll with poison resistance, it does not kill itself with its poison but it can inflict poison damage onto other living things)....... You done did good with the past updates and but the I can say this proudly, we ask that harry potter and gandalf here cannot kill themselves after casting fireball or ice ring with their magic staffs!
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i had a idea for some killing power for ragdols a made the ragdoll hold the repulser and clicked f and the repulser and the ragdoll had a crazy amout of kicking speed plz like this it really helps :)
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I really don't understand the use of hats if they only sit on top of the ragdoll's head. Like the SWAT helmet. It doesn't go on the head, it just kinda... sits there.
Pause > Drag the helmet in place > Equip or weld it. It's not the most elegant solution, but it was the only one that actually worked during my testing.
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Killer - You just had to load it (V), then save again and publish. Geo - 0rava said he won't do more dolls, but you can make them yourself. Just skin them, add properties to items and weld them to the doll, etc. You can also make items in MaD lab and hope 0rava will add them.
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Maybe new types of ragdolls?
Like Armored doll- wears armor; vampire doll- drains on collision & heals itself; zombie doll- bleeding does not damage hp, cutted bodyparts moves viloently; alien doll- purple blood, tentacle on its head
or maybe devil's fruit might be fun.
For example fire fire fruit makes ragdoll unaffected by fire, and burns everything it touches.
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Thanks for wasting one hour of my life.
I wanted to upload a cool level , then it says content have already been shared.
I save and then i refresh , try to load and what? IT DOES NOT WORK
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ok how battles well be done is that al repost your maps that say in your description saying COME AT ME SOVIETS then al but my soviet forces in your map now you people well reside who wins in theses small battles if you go on my new map MY NEW ARMY OF SOVIET RUSSIA IT SAYS DIFFERENTLY ON THE RULES well these is UPDATED VERSION. al post these every day at 5:00 PM so people can no about these rules and if you have a comment to say PM me . i got one more thing you can only have 3 units per team and these can work for eney buty not just for these
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and you are allowed to build your bases i can not myself war machines can move only once but they can fire 4 times per turn
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[rules of combat] marines are DOLLS with guns can only fire 2 shots per turn and can move 3 time per turn now turrets can fire 5 shots when they are in or by a base but if a turret is not by a base it can not fire you can build your own forces and build your own war machines
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hello people i,m back i have been working on some rules for combat because if you no i made a map were my new army is the SOVIET ARMY REPUBLIC WERE WE GOT ARE EYES ON YEAR YORK WERE A BIG OIL MINING OPERATION WAS GOING ON THERE . if you have not played winter warfare at all .the year is 2133 and a BIO WEAPON hit year york and winter is coming. the us army and it,s people are weak for now. you people of Mad are in Europe building defenses to stop use from reaching new york we only wont new yorks for it,s oil but the unite states does not like that there army is only 30.000 v,s 80,000 strong they ant going to last long so they called in MAD to help defend the united states so 0rava made a plan to move all MAD forces to defend Europe form the SOVIET ARMY REPUBLIC SO these are the rules
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hey guys
if ya add a elemental property to any object an then leave it on the ground and throw bubbles at it then the floor conducts the property and it flows trhough any object on the ground. But it only works on ojbects inserted after throwing the soap bubbles.