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I've noticed a glitch in the game. When i go to the menu to spawn things when i click after i get out of my menu I only spawn that when clicking. I'm sorry if it was just me but it got really annoying
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i spawned ragdoll... then stick... whacked as hard as i could... only thing left was some pieces of stick and bloody spot
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spartan spawn the gun first then whatever number it is on the list hit "1,2,3,4,5,6,7,8,9, or 0 on yhe top of your keyboard
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i spinned a ragdoll around and around and around and around and around and around and around and around and around and around and around and around oh! there hes head goes!
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@Reed
There is an arrow on the right-side of the gamefield. Click it, and an interface will open up with several settings; one named "Water Level" in bold text. Change the value next to it to how much of a portion you want the game to be submerged in, in pixels. For example, setting it to 250 will cover about half the screen since the screen size is about 500-700 pixels. If you need to know anything else, send a PM.
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@scriptkiddy, as 0rava says"It's called Mutilate-a-Doll, not Mutilate-a-HumanwithperfectAI. Simulating human behaviour on the muscle-level would be EXTREMELY difficult."
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Lol i tore off a ragdolls head and put his entire body in water. 3 minutes later bubbles kept coming out of his butt. Guesses? lol
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one feature that would be nice is a health bar above the ragdoll. if the heath bar is gone and all the limbs are there if stable dolls were on the doll would go limp.
another would be a sort of test for your computer depending on the test results determines the pre set settings. ideal for the computer but still modable
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It would be nice if something would indicate when the ragdoll is dead, i first thought stabilize ragdolls would show me that they're dead, but if you cut a leg off, it cant get up again and alsoif you cut all of the raggie off expect the head and upper torso, it will stan up. By the way, are you a Finn, Orava?
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Whatever you do, DON'T pause the game spawn a ragdoll pull all the pieces apart rigid joint them together really far away and unpause
P.S.
95% of people who read this will try it!
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Some people have reported stuff that I've already fixed, so please make sure you're running the newest version by refreshing this page with Ctrl+F5 (FF, IE, Chrome) or Ctrl+R (Opera).
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I just don't like it when objects "inherit" bonds when you smash a bonded item into them at high speeds and the original bonded item is destroyed.
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It needs sound effects. Like when you cut a doll, we should maybe hear screaming? And the water should have splashing sounds, and it should move, like real water. Keep this comment alive so Orava can read this!