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dont drop the time mode below 1. it makes everything strange and unusual...
(95% of the people who read this will try it)
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Everyone, try building an insanely complex machine, and before saving it, just type G1 into the Gravity Mod box, and then save it. It's nuts!
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Time mod should increase the speed of all events, not the force with which they are produced... when I jump the time mod from 1 to 7 it suddenly stretches joints that weren't stretched before. oops.
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This somehow manages to be even more boring than the Drop Dead series, thanks to its utter lack of color, sound, or charm of any kind.
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@UDIE9 1 for pistol, 2 for Shotgun, 3 for AK47(Assault Rifle), 4 for Grenade Launcher, 5 for Sniper Rifle, 6 for Flamethrower, 7 for Minigun (Warning: Might Lag), 8 for cannon(put an object-including ragdolls- in first to fire it), 9 for Harpoon Launcher, and 0 for Laser Gun(Hold shift when firing the Laser Gun for a spread-shot). All of these keys also spawn the said weapons.
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Lol! Have chainsaws around the top of the ceiling (after deleting it)... strap a rocket onto a guy, and let him fly! (make sure to clean up remains lol)
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This game is pointless...but fun at the same time. Btw, to shoot a gun, push the number it came from. Ex: Pistol~1... Shoot Pistol~1.
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The update was great, though I'm not too fond of the Caps Lock toggling spawn at mouse click. This feature has little use to me, and can just get in the way when I'm trying to add objects from the side menu. I'd like an option that allows you to drag objects from the side menu instead.
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I love how I can run the original crisis and gmod without problems but I can't enlarge a ragdolls head without risking a crash.
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Happy Tree Freinds classic: Hit him with a sharp object, get it stuck in there, try to pull it out, and it comes off.
Love bowing and arrowing the head like that.