It's pretty much just to speed up my work when testing things, so you probably won't get anything out of it.
But here's a list of commands anyway:
http://www.kongregate.com/forums/3-general-gaming/topics/124600-mutilate-a-doll-official-thread?page=8#posts-3038822
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Realistic fire would be great. Like if stuff darkened when in contact with fire and we could set things on fire instead of just randomly breaking stuff. + if you agree!
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How do you connect the weapons to the dudes hand? i saw it on a video so yea any way i can?? or d i HAVE to use I and U
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idk if its on purpose, or if its a glitch, but when i throw the shift+T ball at something, it breaks. just like it would if you threw a ragdolls body part at something hard
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A really great game in my opinion, but I also think that the 'S' sticks are far too easily broken. My only suggestion. Keep up the good work!
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The reason he WON'T make MaD2 any time soon, if he ever does, is because he's constantly updating it. Not as frequently as I'd like him to, but hey, I can't do any better, can you? Whatever, This game makes a great idling game. Sit, chat, occasionally spawn a doll. Nice work!
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i like ripping his arms off and beating him with them you should add a cage to put him in and then u can poke him with the spear
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shift+T= magical ball of dark/anti-matter that destroys anything (except when it hits people then it cuts them and disappears)... wtf
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i remember back when you could control one specific object by pressing shift and not have to go through the trouble of going to the menu, putting on the controlable property, creating something, and turning it off. IT also creates a problem if you wanna control one part of an object (such as the leg of a ragdoll, or one link of a chain) rate this up if you want this implemented again so the developer can see it.
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here some tips to every one 1. R gets rid of every thing
2. to make a menu of the shortcuts come on screen press enter
3. to make things move press enter go to movement double click one and input
the letter do the same for the rest exit the menu go over to the object
menu go on the properties and click movement and there you go.
I hoped that helped please + it so people can see this