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Can you please fix the glitch that whenever you click, the object you last selected spawns? even when im trying to do something in the menus, i accidentally spawn a turret. it gets annoying and laggy when im tying to spins the gears and two more just spawn right there. Please fix this.
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if you look at the tags,youll see that its also "educational",can anyone tell me how that is?is it the physics part?or is it the blow the shit out of everything part?
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Ever wondered what a powdered person would react like? Set the gravity to 0, spawn a stickman, hold E and move around to dice him. Then throw a ball and watch him dissolve ;)
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i have an idea. make it that if you select something and you put it on the screen then you can put it again by clicking or pushing a special key. i dont like how you have to go choose it again and do that all the time
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a normal crate will hold 8 normal sponges. one crate of sponges can absorb roughly 3.5 watering cans worth at once. each watering can drop is worth 1 in the water level. a watering can can release about 5 drops a second. by that math a sponge can absorb 2.1875 drops of water a second.
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@crod8 1. is your username another word for cock? :/ 2. press 'r' for erase all and...well...place a portal above the other.
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super fire: spawn a cake/flamethrower. AFTER check these properties for ultra fire: sticky sharp explosive* anti-gravity alive and magnetic. *implosive is cool, too
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edit: if the M79 is shot AFTER shooting another gun (not all guns) the bullets from the other gun will explode as well
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hmm the sniper can shoot, bounce off the wall and then destroy itself... not sure that was the point of the sniper :/
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If that turret fires lasers, there would be option for it : To change its ammo type. Like : Bullets, fire, grenades and thunders. + if you like this idea!