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there needs to be a mode to link things to make one object that can be moved as a whole etc and where certain actions can be linked to certain circumstances and certain buttons.
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the breakable stick is wieird i dropped a square and it shatterd into 3 i got a rocket and 2 portals it was going at speed of light or sumat i paused it put the board infront it hit it and did nothing?
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Well, I just worked out the cheat for throwable bullets. These bullets can be picked up and thrown, but will despawn after colliding with most things. First, you spawn your gun of choice. Second, place it around the middle-left side of the screen. Next, set water to 600. Now, shoot the gun and wait for the bullets to hit the bottom. Now, if you followed instructions and it worked, you will be able to take down the water level, and play with your bullets!
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i prefer to do "death by cake" in which i either beat them with a cake until they die or i burn them then beat them with the cake....it is very ssatisfying
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I'm just going to say something about the vehicle idea. The only thing you would be able to do with it is drop it really, because a car or whatever would probably be too big to actually "drive". I know this is going to be massive down rated, but I just wanted to point that out.
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i think you should add giant ragdoll (for more health so we can kill it more). water gun. alchemy table. potion. sawblade (just a blade that looks like a circle with points all around it). skeleton. horse.
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Huh... Not often that better graphics make a game run faster, but it seems that smoothing the blood does just that. =/
That's because smooth blood works in bigger chunks, so less particles are required. If you prefer the particle-form blood but don't like it lagging, you could try changing Particles-variable to 0.5 and see if it helps.
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@uuffo you cant save custom objects like a plank (s) cut in half if you do save it it will dissappear. to double check this when you save click set as default and play the level your self before shareing it (then press R to get it back
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erkki, if you do that then if you have your mouse over something with those controlls and you move something, what will happen is the object under the mouse would rotate or size up and down.
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to control controllables,press enter and keymap move up move down move left and move right with arrowkeys to control,+this up
to atleast 151 +
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I noticed that the blood causes lag, A way to turn off blood would be nice for slower computers.
and I suggest maybe adding like a beach ball for summer.
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He loses a lot of blood pretty quickly here: eNqFjzELwjAQhf/QI1yaNE3IVCpxKSgiOHdQHHRpdeuP9+4CBQfxe+RdcgmPy+F4tmARERvYeBlVPVl1s+20KugUBAWtAq8gJX1SyjCkBEcitCRCRyIkEiHWsOC1pN7v5BSc4yKtUjhFWC/jyKkuszViVozyeur30x3xKRObmrPBw5om+m+410pfvzjjNj2W6x9/ze+fl/kDZ3NNpQ==
I'm working on a complete revamp, rewriting everything broken - which is a lot. You can follow the progress of the Enhanced Edition, or EE, via Twitter. The link is under the game.
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Here is a little cool thing you can do with the ragdoll itself(if you dont know u can do this already) is make it to where he can stand by himself, grab him by his head and lay him down and then bend his his torso where its like bending harshly then let go he will jump :)