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Too anyone who likes this game, you must play Braid. it is very similar to this, but longer, more detailed, excellent music and gameplay, I assume this got its inspiration from Braid or the other way around.
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hold right arrow jump at the ledge, keep jumping even tho u fall, press space without letting off right arrow, with enough repetition you or one of your shadows will make the gap
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incredible story,5/5
this kind of story is what movies lack today versus 20 years ago...
He planted two flowers, one yellow, and one pink.
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5/5 loved it ^-^. Truly, a great game and a nice story suporting it, gameplay was also very comfortable and the music fits the enviorment.
It is the most perfect state in wich this game could have been, wich makes it awesome, but obviously, not the greatest in history. But still its very rare to find something this awesome ^^.
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To the creator of this game, I highly recommend that you try your hand at writing. If you can write half as well as told the story of this game, you'll have a best-seller in no time. You could be as great as Edgar Allen Poe. I look forward to seeing any other games (or maybe books, or even movies) you might make.
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It all fits seamlessly together. This is more than a game; It is a work of art, and it deserves recognition as such. Try submitting it to an art contest, but DO NOT let them change it in any way. If they take out the interactive element, it would diminish the beauty of this game, in all its glory. This is incredible.
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This game is great. I love how the music copes with the gameplay. Very good choice. Also, I liked the forcefield idea. Suggestions: 1. Ummmm...I have none! 5/5 favorited.
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Simply incredible. It's indescribable. While I was playing it, I gave it a 4 for gameplay, but after finished, the sheer originality of the ending and the thought that must have gone into it, carefully placing each element of the story into the game, I could give it no score lower than a 5.
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Reminds me a lot of Braid. Same sort of concept, only using loss instead of addiction. Reminds me a lot of the level (fourth one wasn't it?) that used the same concept as this one.