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yeah, this game was really cool. there should be a sequal, and maybe some kind of two player version where you battle each other with your shadows and stuff
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Do wish there was a level editor of sorts.
Because the in-game levels are perfect the way they are, but I really like the game play outside the storyline.
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this has been a great game to play, probably the best i played in the past 3 months, its a cool game with a sweet story, 5 stars!
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For the level with just a huge gap, I just had people continuosly jump off the edge repeatedly hitting spacebar so that after a while they were all jumping off of each other in midair. Eventually one of them made it all the way over :P
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garrr, the game is glitched. it will not let me skip past the first text, and it will not let me play it.... -.- help?
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Actually, Kevindubrow, I tried that the first time I did that level, and the guy couldn't jump on the girl's head to get on the ledge (must be the top hat). Oh yea, and I've been trying to get the level with the gap covered by a green force field for a while now, I think I've got the general idea of carrying them over, but I can't seem to be able to get it...
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I'm stuck on the level where he says:
What? Don't leave yet.
I have more to say.
I really do.
and the level is in a T shape
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Pretty awesome game, glad I played it! I appreciate the fact that with such a large amount of text, there weren't seven billion typos! Way to go!
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Well, that last level is a bit tricky, but it's....worth it I suppose? The story is pretty weird, to say the least. Definitely a creative, though the gameplay is a bit overdone. This time-traveling thing has been done plenty of times in the past.
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it is beatable....i just made a bunch of clones to jump the gap and jumped on their heads. it took a while but i beat it.
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last level is too easy... just keep spamming jumping shadow men until you can bounce over the gap on their falling corpses
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By the way, you can win the level with the death by killing the man instead of the girl. Better take care of that (or make an alternate ending).
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Instead of being abruptly told that this guy's clinically insane, there should have been hints at the later levels that something is not right. The level with the death and the last levels in particular struck a chord with me, though.