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Comments for Dawn of the Dragons

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eyeoftheTigger

Dec. 30, 2012

Under rating threshold (show)

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(-17)

cabbrick

Dec. 30, 2012

Under rating threshold (show) @toodooLOO just wait until you have to kill Krugnug in zone 10.

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(15)

toodooLOO

Dec. 30, 2012

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(-27)

MoonWatcher_Rick

Dec. 30, 2012

Under rating threshold (show) "Remember kids don't eat green mushrooms, it's not people food!" - Kobold Raider

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(25)

SnackKing

Dec. 30, 2012

Under rating threshold (show) "Wuteman attacked you 77 times" "You lost 77 times" Not cool man

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(7)

chenhsi

Dec. 30, 2012

Under rating threshold (show) @KentKnifen: Higher level players wouldn't blink an eye if they lost billions.

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(15)

loser854

Dec. 30, 2012

Under rating threshold (show) still w/ a fully experienced ruth the miser you only lose 2.5% and frankly when you earn millions of gold (which by the way is useless for anything other than health refills and buying armor to do nm quests) you dont really care about a few million taken as a fee

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(14)

KentKnifen

Dec. 30, 2012

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(-12)

power_t5

Dec. 30, 2012

Under rating threshold (show) A fullscreen option wouldn't hurt.

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(7)

qwertycrap

Dec. 30, 2012

Under rating threshold (show) @loser854 You can also get AP for storing gold

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(2)

loser854

Dec. 30, 2012

Under rating threshold (show) you can use the money you stashed just like it was in your pocket but being stashed means it cannot be stolen by pvp stuff so to useit just buy something that costs more than the ammount at the top of the screen and the rest will come out of your stash

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(9)

toodooLOO

Dec. 30, 2012

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(-8)

Oddballs27

Dec. 30, 2012

Under rating threshold (show) great game. the story for is worth reading by itself,and is best with bosses. but i don't know why all my small raids are always locked.

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(5)

kiworan

Dec. 30, 2012

Under rating threshold (show) I have a suggestion people make raids and others just hit once and wait till the raid is finished. This is very unfair for those who have done a lot of damage to it. A solution would be that depending on your level and the amount of damage you put it would decide what loot you get for instance levels between 40-50 on Wexxa would to 50k damage for common 175k for uncommon 300k for rare and 500k for a epic (it does not have to be this exact amount of damage this is mereley an example of the idea im suggesting) . This i think would make people a lot more active in raids rather than just hitting once and waiting. Click + so developer can see this and use my idea.

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(14)

SergioA10

Dec. 30, 2012

Under rating threshold (show) *Reading through the general crafts* "Are you still there?" "*trollface* No" "You have lost connection to the server" CRAP!

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(15)

murdereth123

Dec. 30, 2012

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(-11)

ortiz62

Dec. 30, 2012

Under rating threshold (show) @Apollo128 I have another idea. Perhaps have multiple types of PC producing lands, although some you have to pay PC to get, still having the lesser producing lands bought with gold. i.e produce 1 PC per month with each gold bought land you have, but also have one that cost 15 PC or so, that pulls in 2 or 3 PC per week. Just a first thought.

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(7)

jaffercake

Dec. 30, 2012

Under rating threshold (show) the music and story line is exceptional. Great game love it

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(13)

markboy11

Dec. 30, 2012

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(-27)

zero9327

Dec. 30, 2012

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(-22)

jhawknumba12

Dec. 30, 2012

Under rating threshold (show) I would be nice to see daily rewards reflect on your level

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(30)

skalert

Dec. 29, 2012

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(-16)

deleteduser

Dec. 29, 2012

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(-3)

Ernest660

Dec. 29, 2012

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(-13)

chenhsi

Dec. 29, 2012

Under rating threshold (show) @SnackKing: Easy enough then to not play the game for a while (in terms of gaining xp) to build up your income and thus still have large amounts of god.

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(6)

SnackKing

Dec. 29, 2012

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(-8)

DrKillmealready

Dec. 29, 2012

Under rating threshold (show) @Wpfier Many people have asked for that same think and many others have helped to explain why that won't happen nor would it help. The game is best off as it is pc wise.

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(10)

BerenAlsgaard

Dec. 29, 2012

Under rating threshold (show) 10M for 1PC would be way to cheap. For example, I earn over 5M/h and I am only lv.300.

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(6)

Wpfier

Dec. 29, 2012

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(-11)

ogtard

Dec. 29, 2012

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(-11)

help4me

Dec. 29, 2012

Under rating threshold (show) nahuel23 paste you raids in the chat so more people will help it

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(5)

Nahuel23

Dec. 29, 2012

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(-27)

Cooolie54321

Dec. 29, 2012

Under rating threshold (show) @SnackKing, yeah, it's just a first impression, I hope they implement something like that though, Maybe make the lowest Tier Calissas armor?

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(13)

SnackKing

Dec. 29, 2012

Under rating threshold (show) @Coolie Maybe the lowest prize shouldn't be as bad as a farmhand for that idea.

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(12)

Cooolie54321

Dec. 29, 2012

Under rating threshold (show) As my first idea of solving the "Pointless Gold" issue, I think that there should be a mystery box that is buyable with gold and is worth 100 million gold ( so you have to play enough to get it) and the prizes could range between a farmhand to any fixed amount of pc.

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(17)

SAINT777

Dec. 29, 2012

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(-7)

KarlK8

Dec. 29, 2012

Under rating threshold (show) Add a lore page!

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(4)

Ernest660

Dec. 29, 2012

Under rating threshold (show) can you fix the gold problem still nothing to do with it. Get gold and then buy land for more gold... make it so we can buy better gear or something in the bazzar there is nothing good in there.

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(8)

eleKtriKeel

Dec. 29, 2012

Under rating threshold (show) I would totally pay 99 cents for a mobile version.

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(11)

L3G1TxGAM3R

Dec. 29, 2012

Under rating threshold (show) this game is pretty good for only mouse game its awsome gifts from raids or the loot

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(3)

KentKnifen

Dec. 29, 2012

Under rating threshold (show) mrgs2000, Solus Coin Fragments can't be crafted into anything yet, but it's highly likely they'll be usable in the near future.

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(8)

fantoma72

Dec. 29, 2012

Under rating threshold (show) For some players who are not focused on pvp, but on stamina and energy, maybe every day they could earn victory tokens from defending(ie:10 tokens every day)

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(2)

mrqs2000

Dec. 29, 2012

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(-10)

moskaubear

Dec. 29, 2012

Under rating threshold (show) Apollo: Suggestion was for buying lands that produce PC. Actually, I thought up a good way to control it. The random npc encounters in quests mode? tally up a bunch of them at once, scaled to the highest zone you've reached in nightmare. (perhaps some other factors taken into account as well, like amount of expeditions) If the land is producing 1PC a week, then you only fight one creature. But each time you buy another PC producing property you're raided by one more npc. If you're beaten, then they ransack your lands and destroy all the PC producers, and 10 of a randomly chosen gold producing land, and stealing some gold as well. So there's great risk in going for more than one or two PC.

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(14)

deleteduser

Dec. 29, 2012

Under rating threshold (show) I saw a suggestion of gold to turned into PC. That could quickly get out of hand. However, how about the option to reset the gold function for 1pc after a certain threshold of gold production is reached. Which makes that function of the game useful again.

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(15)

Xelsoeusebio

Dec. 29, 2012

Under rating threshold (show) No problem hax915 :)

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(5)

DefinitiveSoul

Dec. 28, 2012

Under rating threshold (show) can there be a crafting option/toggle that only displays the items you have the sufficient mats to craft? rather than scrolling through all the stuff all the time?

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(46)

toodooLOO

Dec. 28, 2012

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(-36)

spideymon3D

Dec. 28, 2012

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(-22)

Hax915

Dec. 28, 2012

Under rating threshold (show) Wow... I never thought of it like that... No wonder why my idea was disliked a lot. Thanks, Xelsoeusebio for explaining that concept to me

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(12)

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