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Rogue Fable IV

Rogue Fable IV

by Justin_wang123

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Rogue Fable IV

Rating:
3.7
Released: January 17, 2024
Last updated: January 17, 2024
Developer: Justin_wang123

Tags for Rogue Fable IV

Description

The legendary Goblet of Yendor. Some say it grants immortality while others claim its infinite power will drive those who seek it to madness, Whatever it is, that Yendor guy sure seems pleased! Many a rogue and scoundrel have dared to brave the depths of the Dungeons of Doom in hopes of swiping this most coveted treasure.

None have survived. Will you be the first to succeed?

Rogue Fable IV is the latest iteration in a project that has spanned nearly a decade of development. The series overarching design goal has been to squeeze every last drop of juicy depth, complexity and challenge from traditional rogue-likes into a tight and polished experience with runs that can be completed in under an hour and that is approachable by players new to the genre.

Steam Early Access:
As part of an ongoing series, this web-version can be thought of as a snap shot in time of the project. Development will be continuing for at least another 2-3 years on Steam through Early Access which will beginning around December 22 2023.

Discord:
We have a very active Discord where you can chat about the game, discuss tactics and strategy, ask for help or provide any feedback or suggestions. https://discord.gg/dsKHHuFqkN

How to Play

Mouse can be used for everything with keyboard shortcuts listed when mousing over buttons.

Default Shortcuts:
- Space: End Turn
- Shift + Space: Rest
- 1-7: Use Abilities
- Tab: Auto Melee Attack
- Q: Auto Range Attack
- E: Explore
- G: Goto Menu
- H: Goto Healing Shroom
- C: Open Character Menu
- <: Goto Up-Stairs
- >: Goto Down-Stairs

Comments

0/1000
LostShinta avatar

LostShinta

Feb. 02, 2024

54
1

Word of caution. I soft-locked myself by mushroom blinking into a switch gated librarian.

shgdfhghsfggdf avatar

shgdfhghsfggdf

Jan. 04, 2024

140
6

A couple tips for those who may not have figured it out:
- [left click] for melee, [right click] for ranged
- hold [shift] and left click to sprint (uses the new blue bar)
- encumberance is a count of how much armour you can wear before you lose the ability to sprint, and lose a bit of all your stats except protection. You can increase how high this encumberance count can go by gaining more strength attribute.
- boring looking talents usually give a strong special stat when fully upgraded.
- enchanting is very strong compared to RF3, especially on special armours.
- you dont naturally regenerate like in RF3, but health fountains give you this regeneration for 100 turns after using them.
- the final boss's summons despawn after 4 or 5 turns. this means you can back off and wait for them to disappear, then unleash your skills on the now lonely boss.

I hope this helps someone.

ZanderShadowbane avatar

ZanderShadowbane

Feb. 01, 2024

19
1

The duelist step back skill is useful for strafing. You get a free attack in for one movement point. At higher levels with lunge you can chain together attacks while maintaining mobility.

parsaaIme avatar

parsaaIme

Apr. 10, 2024

6
0

the war train in iron forge, where you have barely any room to attack is way too difficult compared to any other boss.

nowe0konto avatar

nowe0konto

Feb. 22, 2024

16
1

While I enjoy idea of the game and work you done impress me I have to say the balance is worse than terrible. What's the point of invest my time into game where I can be F* up by bad luck without single chance to counter it? I just played for 20 min just to enter new level as enchanter. I was immedietly spotted by groups of centaurs that delted me within 2 rounds. I finished game multiple times and while situation where I enter new dungeon and immedietly know "this is the end no matter what I do" is rare, have to admit, it's still annoying and impact whole feeling about game