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GodSpace

GodSpace

by TheMasonX

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GodSpace

Rating:
3.3
Released: January 04, 2013
Last updated: January 04, 2013
Developer: TheMasonX

Tags for GodSpace

Description

GodSpace Galactic Beta: http://www.kongregate.com/games/TheMasonX/godspace-galactic-beta

GodSpace is a sandbox space simulation game, in which the player can influence the physics of planets, stars, asteroids, comets, and even black holes. The player is free to spawn such objects, as well as control the flow of time itself.

But what is a God without life? Planets have limited metal resources, which they use to build ships, capable of mining asteroids or waging war with ships from other planets. The fate of this universe's inhabitants is in your hands; will you save them from catastrophe, or push their home planet into the path of a black hole?

How to Play

Movement: WASD to move, mouse to look, Shift to boost, space and control to move up and down respectively.
GodPower Controls: Left click to use the power, right click to zoom, and scroll to select different powers.
Time Controls: 1 to slow time, 2 to speed it up, and 3 to trigger a temporal stasis field. (Press again, or another time control to reset it.)
Escape for pause/spawn menu.

Comments

0/1000
TheMasonX avatar

TheMasonX

Dec. 22, 2012

40
0

Some new ideas: More star/planet types, more asteroid variation, a mass modifying ray, an object resizer, a link tool, an orbit tool, and more complex life. I'll also be adding some story, hopefully soon.

Sereomontis avatar

Sereomontis

Jan. 02, 2013

21
0

This is easily one of the best games ive played in a long time, and i look forward to you making and adding new things, and improving it. 5/5 and faved.
One small suggestion here: how about scaling the health of something based on the mass?
I know, planets have less health than stars, but i noticed when i smashed two stars together, that the mass went up, but the health stayed the same.. makes sense to me, that, if the object is made larger, it would take more to destroy..
Anyway, keep up the great work!

IvayloD avatar

IvayloD

Jan. 02, 2013

17
0

AND THE DAMN ENDING EVERYONE WAS WAITING FOR (thank God(space)), john tiger had it so right, music to fit the game :D. god this was hard to write in multi parts and i might have repeated stuff so sorry in advance (even tho its at the end of my comment) thanks for managing to read it and i hope you don't find it too boring and "drab" (i used "drab" :O)

IvayloD avatar

IvayloD

Jan. 01, 2013

13
0

I came back to give a more in depth ideas etc, the first thing is as a story line it could be you have to finish some challenges like "make life" (enter in new way like meteors bring life or some "life power") maybe at the end of this we could have co op universe building :O but it has a solid single player quality. you could add a spore like game play so you make the life (you could do it with stickmen drawing or 3d model whatever) and the life does stuff like at first they just chill on planet getting smarter then they go in space and ruin stuff and you have to stop them or they do a "hunt" for god. it might be me but all the ships are annoying and laggy make them slightly bigger and slightly slower and slightly less of them (themselves ??? would this word work here ?? :O).

IvayloD avatar

IvayloD

Jan. 02, 2013

11
0

and now part 4 , these endings ideas could also work with you being god so it really does not matter at all its just an option available. what with you being god and everything you would expect some degree of control of stuff im not sure if its already here but maybe a enlarge ray/shrink ray ..i just looked at your comment those tools will be a good idea but try not to make it something that is 100% required to have fun but as a add on for those that enjoy being god :D. The unknown sector is a great idea and it is my fav lvl :D. now if you get far in this and i mean at the end part of this game or if you wish to not do it a t all or if you want to do this now i don't mind but a mortal campaign will be EPIC, so it will be with ships and you need to research stuff, fight alien planets, don't get killed by meteor danger etc but that might and probably will change the game as a whole and i think this is only an extra and not really needed.