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Block Merchant

Block Merchant

by Xiaoma

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Block Merchant

Rating:
2.1
Released: April 19, 2011
Last updated: April 19, 2011
Developer: Xiaoma

Tags for Block Merchant

Description

Like a famous game that rhymes with "etris" but with a shop! Buy and sell blocks from the greedy pig merchant until you have the ultimate set! Rotate and align them to clear rows as in other row clearing games.

How to Play

Arrow keys to move
p - pause
b - buy
d - destroy
i - inventory
l - leave the shop
ENTER - play again

You can't buy more than 10 blocks or sell down to less than 4.

Gold rewards for clearing lines-
singles - nothing!
doubles - 1 gold
triples - 3 gold
quads - 7 gold
fives - 15 gold

Comments

0/1000
oorenotsoo avatar

oorenotsoo

Mar. 14, 2011

7
1

All good points mentioned. I'll just sum up my thoughts. Add a grid option. One click = one 1/4 turn. Let us buy AND sell at the shop during each trip there. Start the game with a bunch of awkward pieces that we would want to sell and allow us to buy the normal pieces. Is there a "type" minimum I must have, or can I play with 5 purples? Don't lock the blocks as soon as they touch; give us one extra second for tricky maneuvers. Everyone likes Tetr!s so you should be able to polish this up and get a good rating. Listen to the comments and you'll have a much better game. Thanks for version 1 ;) now let's get version 2 out here.

Sh33p avatar

Sh33p

Mar. 14, 2011

5
1

Oorenotsoo mentioned a critical point I think and that is to start with the awkward blocks and move to the familiar ones. The awkward ones that are for sale in the shop only make the game less enjoyable and make you want to play normal tetris. So take advantage of that.

finfino avatar

finfino

Mar. 14, 2011

4
1

i think you should limit the rotation of the blocks to 1 quarter per time you type. And the 'sell' thing, is it really what you want?i mean i must pay to remove the block from my current play set?if yes, then maybe another word than sell would be less confusing. Maybe add more elements to the game.Story?achievements?unlockables?upgrades?

zoranac avatar

zoranac

Mar. 14, 2011

3
1

really the Idea of it is good. It is a tetris styled game in which you must buy blocks in order to use them. Now jamesblade29 brings up a good point, you could Make this Really unique and somehow twist in a part in which you must collect individual blocks, at the beginning, while on your way to the Block Smith, have the Block Smith make you some tetris blocks, and then play a level of tetris. Repeat. then use money to upgrade your guy while collecting blocks or buying Unique blocks at the Merchant in which you might see every... 5 lvls. that might be more interesting to people.

jamesblade29 avatar

jamesblade29

Mar. 14, 2011

6
3

from the description of this game it seemed like a pretty decent game but it turns out its just tetris from the description it sounded like some sort of block collecting game where you buy blocks... 2/5 false description