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A room escape that's challenging enough to make me think but not hard enough to make me run for a walkthrough after the first five minutes. AND I managed to actually complete this one without a walkthrough (that's an accomplishment for me...)! The story's a bit confusing, but this is a very good and fun game!
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It seemed a little repetitive but I enjoyed the concept of it even though it had me stumped at every turn I realy liked this game.
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Wow, Really loved it. I wish Kongregate would get more games like these. Ones with a deeper meaning for those who decide to put the time into thinking about what the game is telling you. Beacker1160 bravo for taking that time. Abroy, well done. This is a truly good game beyond its entertainment value that most judge a game by. Please continue to make games like these.
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As escape the room games go it was pretty fun. Fairly easy, but I like it when they're not brain-bendingly stupid hard. Things should take some searching but make sense. Short but sweet, I suppose a 4/5 is in order.
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nope I tried knifing the body and then when that didnt work I tried using the fish and the catterpillar to see if it would go in the body
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This was a little bit trippy, but, intuitive enough to not be frustrating. However, the "story" was slightly too abstract for my taste. An Eastern-religious-themed artistic game concept for its own sake is nice, but if this same expression of art had told an engaging or discrete story, it would have been sublime.
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Very nice game. I love the feel of it and the music helps with that a lot. I got a little stuck cause I missed the 2nd candle on the mirror but besides that went well. Though shouldn't the last form have been a cow? I suppose this was about enlightenment not progressing up the rebirth scale. Keep up the great work.
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I can appreciate what the creator is trying to do, but I found this entirely too simple and easy to solve and I'm not good at these games. Many games like this seem to use an abstract philosophy that's never explained fully in place of an actual story and this game commits the same sin. I never felt engaged or interested. Also, the intro text was poorly written. It tried, and failed, to evoke some kind of meta-game feeling and I couldn't figure out why.
Even so, very interesting concept. I would play a second game if one was made, but I wouldn't have high expectations for the execution.