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Conquest modes were absolutely murderous because your opposing AI used a combination of rush tactics, then using the fact that they respawn near their flag as a way to guard it. Moving to the point of respawning, in human and alien alike, almost all characters are capable of, and usually do, spawn in inopportune areas, like in the middle of firefights. To help the game it was a good idea for the spawn sheild, which i would tweak to go off on a timer like it already does, but to abruptly end when the character fires their weapon. To help with spawning, it would be better to have them spawn in areas that are inaccesable after leaving. Despite it's flaws, i'm addicted to this game. 4/5
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I understand that you wanted the outcome to be the same for both campaigns. I also understand that you thought it was a good idea to up the opposing AI to accomodate what the alien campaign should have been. What I don't undestand is why it was done that way. My characters AI and abilities became less usefull the longer the Alien campaign went on. You also gave opposing AI the best abilities like Adrenaline rush, which few players have access to because of the low amount of credits issued in human campaign, even if someone used the credit boosting weapons and abilities.
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final alien i kill everybody except raze dude in under 2 minutes then for the next 2 i spend just trying to find him... cant you at least make a minimap telling us wer he is
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THIS IS AN AWESOME GAME! This was really well crafted game. I admire the programming and sprites that went into this game. Its a fun game and well done! keep up the effort Juice Tin! Is there going to be a raze 3?
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The last level on Alien Campaign really takes some patience, and quite honestly a fair amount of luck. For such a wonderful game the campaign is surprisingly badly balanced. I hate to repeat what everyone else says, but I would much rather that the enemy was harder, not my allies weaker.
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If alien level 6 was without partners, or at least with better ones, it wouldn't be as outrageous. I mean, don't you love it when you're 15 and 8 and all your teammates are like, 1 and 9?
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your team should have enogu brain to not take every weapon when you only have your starter gun. when they take the guns, they just walk somewhere and then get ion cannoned and not even properly use the gun
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and done:) for the last frostbite mission i used hair trigger,cooling packs, combat armor, cloak ( very usefull), and only the ice hunter. for the final mission in alien campain i switched to adrenalin boost , target marker, cooling packs... also i used this weapons: 1. ripper 2.magnum 3.shotgun 4. precision laser 5.holy grail 6.destroyer 7.rocket launcher. ( worked for me, they all got the most dmg in their class) hint: go for the raze he has much hp and u should concentrate on killing him.
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Tip for the last alien level: Grab rockets and rapid fire and just keep shooting off into the distance. If you have the power extender then invincible and rapid fire should spawn 10 seconds after running out.
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Our partners are completely useless making it just about impossible to complete the alien campaign. You can get as many kills as you want but, it won't matter because your partners have 10 deaths each and 2 kills. That should really be fixed.
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for the last alien campaign i recommend adrenalin boost, power extend, hair trigger, static shield. terminator, magnum, holy grail is a must. reset if you cant kill raze thrice in the first minute or had a bad start. always try to patrol between invu, dd and fast shoot powerup. if are trying to hunt them down, remember that they like to lurk in the bottom left corner of the map, also watch where they go when they kill you. dont try to kill rockid with rockets, he can survive the first and the second time will either blow up upclose or he will ninja you. took me like 100 tries total, 20 with this setup. god, this game is hard (and unfair as f***)
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The only real challenge is avoiding the land mines and not launching yourself into the spikes at the ice place... Everything else so far (2/3rd of alien campaign and I doubt it's going to change dramatically) is just cake, with glace topping.
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I love last mission of the alien campaign. You still have crappy teamates, but once you've reached that far in the game, it's not a surprise anymore.
But here, you have 4 minutes... FOUR MINUTES to complete the mission, meaning you must kill Raze Soldier 10 times... while he has an insanely huge amount of HP, and of course he still one shots you (2 with adrenaline, but still). This mission would be very hard, but doable, without a timer, but putting this 4 minutes limitations just doesnt make sense.
Otherwise, the game is quite great, and still deserves a "good job".
But please, for our sakes, increase that timer, or decrease raze soldier lives or HP...
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wait, wait...so the raze soldier was a war hero, practically retired due to having a deadly virus, they took him out of stasis WITHOUT even finding a cure, after all he's done they demand he helps more, and it turns out the majoroty of the alien army isn't even housebroken, the real threat is the alien commander, and even his abilities are limited... so not at one point did he stop to say "...they let me out of retirement with a fatal disease... for this?"
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when i found out that the loading bar is supposed to go to the other side of the game window, i pressed the back button
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I was on the last human level, I had 8 lives, J. Rocket had 1, and the last alien commander had 1 life, I had 30 seconds. I was feeling good, thinkin this was easy. But then, every time Commander got on my screen, he would teleport. I ran out of time. I will waste the rest of this motn to beat (at least) this game. 5/5
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This game is by far one of the coolest games i played, one of the favorite things about it is that you can play as 2 sides with different views, humans with there point of view and aliens with there point of view, i found that absolutely genius. The prices or "credits" could be a little lower cause i found it hard to get credits. Also i agree with Reignscythe that it could use a mini map cause i got like half the time, other then that 5/5, keep up the good work, i hope to see a 3rd soon =)!
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Holy shit I am thanking an AI for me beating Alien Campaign -.-... I had 20 kills and was rocket launching raze at end, got killed there would be 5 seconds by the time I spawned :O. An AI still alive probs cause I wrecked early on attacked the Raze and took a rocket. Suicide kill by Raze ends the game with ~6seconds left....
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Frozen Death sucks. I would prefer the regular Rocket Launcher. At least the regular one doesn't send 300 homing missiles at you when deflected...
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Woot got the Raze soldier down to 1 life for my 6th time (2 today in like 10 FCKN tries). Guess I'll waste more of my life tomorrow -.-"
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Over half a million plays, less than 700 completions of the Alien campaign... Says it all me thinks
This game is crying out for the option to assign teammates stances, so you could set them to only defen the falg, or go on a kill crazy rampage in an elimination game, maybe we could even get them to guard strategic areas even.