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For those complaining about the rocket level for the odds stacked against you, it somehow gets worse on the last level. Elimination, and it's timed. You have four minutes to kill a Raze soldier who has an enormously large amount of health (I saw the healthpack restore only about 20% of his life, so I reckon he has ~300) 10 times. He's also a good shot. Oh, and he has three human allies, each with five lives. But it's okay, you get two of your commanders, which are the tough aliens that can teleport.
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I'm not complaining but the teamates atleast need settings like if you're playing capture the flag or domination you can tell them to defend or go offensive.
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I wish there is a log on where you log on with a username and pass and then you can log on to your profile instead of redoing the whole thing on another computer because I am in my Saturday School. (Homeschool)... :/
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The only difference in combat between the Alien and Human campaigns? The suckiness of your teammates. I can fight the enemy AI the same way, but my team sucks. Miserably.
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Oh hey, it's 29-26 on rocket race, I might finally - HOW THE HELL DID THEY SUDDENLY RACK UP 4 KILLS? THERE ARE ONLY 3 PEOPLE ON MY TEAM.
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Y'know, rather than giving the enemies game breaking boosts(IE: Ridiculously impossible aim, spawning with heavy weapons, health bolstering, etc) to create the illusion of competence, you could just upgrade their AI to make them actually competent.
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zombie:braaaaains!
Alien:the intulectual levels of these creatures are...embarassing, to say the leaste.
Alien Commander:look who's talking...
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I used to always play Raze, but then I got onto TDP4, which was similar but had so much more time of gameplay. I'm really liking Raze 2, I'm glad there's a sequel, and I can't tell you how happy I am that you CAN'T buy money in this game. Still no multiplayer, though. Oh well, small misgivings!
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(Alien Campaign) How is it possible that my teammates are SO GODDAMN MENTALLY HANDICAPPED while the other team is this hard to beat?! Frustrating. :/
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if they fixed alien campaign so teamates didn't make deathmatches impossible because they suck so bad then i would give it a 5/5 but until then i give it a 3/5
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(Alien) Hey boss, I'm standing near the flag. should I help you capture it? (Commander) No, just stand there and die, shooting one shot at the enemy. (Alien) Yes sir
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Quick and easy way to earn credits:
Go to quick match and select deathmatch. Add all 4 teams (including yours) and give 3 players to each team EXCEPT yours. Change there difficulty to very easy and set the match win to 50 or 100 kills. Thumbs up if this helped +
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The last mission I completed was not saved. So funny when I come back and see bs like that. Oh well, here's your 1/5.
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fact of the day: if you are suffering burning damage and your health is above 1%, and you have medpack equiptment, as long as you're not getting shot you'll survive the burning process.
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I know this has been complained about before, but much of it doesn't have conclusive evidence.
So... Alien mission 12: Me, 22/2, Alien: 3/8, Alien 1/10 That's not very fair...
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+ that if who the HECK put the rocket launchers on the zombies and aliens will be in so much trouble that he will in jail for the rest of is life and never have food there... not one bite of ANYTHING.
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Is it normal that your own mines are transformed into enemy mines when you place one under a robot that activated his shield ability? It seems kind of unfair.
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The raze soldier doesn't need 10 lives at the end of either campaign. I was able to finish the human campaign without losing even one life, so 10 makes it far too easy on human and far too hard on alien. Also, he shouldn't spawn with a rocket launcher, that's just ridiculous.
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I can't kill that human in level 10, I got 100% shield and 100% hp and he only needs 1 shot with his pistol to kill me-.-