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All the retards complaining bout bad teammates that is bullshit, in the human campaign humans suck and your teammates are good so it's obviously gonna be the other way round and the reason you think they suck is because they take the humans up to the level of a real player and leave aliens at herp derp level so the real reason you fail at hard mode so much is just because you suck too.
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Is it just me or when I play the alien campaign, my static shield gets "stuck" at critical moments like when I am about to reload?
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There is another option to resolve the harshness of the Alien campaign's allies' retardness, and that's by removing the allies themselves. There are some missions where I would rather play alone rather than with the allies. But srsly, the solution would be to be with a lesser amount of allies compared to the opposition. Numerical advantage is the solution because it would make the larger team need less points to win on top of having the tactical benefits of numerical advantage.
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en la campaña extranjero, los socios no son sólo inútiles, son una responsabilidad en combate a muerte. en el combate a muerte en 30 en vivo, me dieron 25 muertes, pero mis compañeros cada muerto más de 12 veces con una muerte en una y no mata con el otro. la razón ajena es tan difícil es porque usted tiene que ser lo suficientemente bueno para compensar a sus socios, y eso es lo que molesta a la gente. no se puede esperar que la gente no se queja cuando la balanza para su apilado tanto en su contra de manera injusta.
+ - ( 1600 )
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I finished Alien Campaign! Here’s tips (some I read in comments): 1. I used Katana+ A.-Boost, P.-Extender, H.-Trigger+Ripper, Magnum, P.-Cannon, A.-Bouncer, H.-Grail, Shredder, R.-Launcher. 2. Glitch: Pause to reload. 3. In last level, get invul/shield often, focus on Raze Soldier, and make him splash-dmg himself. Kill anything that gets in the way. 4. Reset if it’s not going well. --- Fighting tips: 1. Ripper+Katana can kill. 2. P.-cannon and shredder can hit places line-weapons can’t. 3. You see J. Rockit. Only have 1 rocket? Shoot, and switch to Ripper. 4. Hate the AI's Minigun? They'll hate Assault Bouncer much more. 5. Well-timed squatting helps, especially with Magnum. 6. When Raze's s.-field is on, you can move close to him. 7. Shoot where the enemy always seems to be before you see them - note that only Ripper isn’t long range. 8. Make use of your respawn-shield. 9. Practicing? Progress marker: If the first 13 missions are easy for you, you’re good to go.
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Alian campaing last mission is too hard. I had 16 kills and my partners had 1 and 0... Time was up. Alien teammates ar useless...
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Some of the weapons should have upgrades so that they don't just go obsolete. The AI generally deals more damage with all of them, almost always headshots with the focus beam, never burns themselves with flamethrower and acid hound, and never damages themselves with vamp charger, but human players can't do any of that while jumping around trying to stay AND aiming at moving targets, so those weapons go obsolete. Maybe consider adding an 2-5 second auto-lock-on for the focus beam, 50% resistance to fire damage for Flamethrower carriers, and 100% faster projectile speed for vamp charger upgrades or something? (There's other bad weapons too!)
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ive died on alien campaign n my teamates r just jumping about which is just the ''best thing that could happen''nnnnnnnnnnnnnnnnnoooooooooooooooooooooooooooooooooooooooooooooooootttttttttt
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Credit Farming Tips:
Match Types - Capture The Flag
Points to win - 25
Weapons - All
Special Mode - None
Abilities and Equipment - Yes / No also OK
Then make 2 teams and each put 3 bots. Set difficulty to Very Easy. Then keep killing and deliver flags to your team. You can decide when to finish the match.
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Hey guys, if you're having trouble w/ the last level, use this loadout: ripper, magnum, shotgun, hailstorm, holy grail, shredder, and the rocket launcher, ability:static sheild, equipment: adreneline, extra clips, and power extender. It really helped me, I went from incompetent to deadly efficient.
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Easy way to win last level:Get the power booster ability and then take the invincible power-up and stand next to raze this will make him suicide. + this so everyone can see.
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ok its not fair that in level 14 ur partners get 2 kills maximum and they die about 25 times and also humans get cannon when they spawn and they have extreme accuary i got killed me and my 2 partners and his spawn shield stayed for 1 second more
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It would be nice if credits were slightly easier to earn so that we could really experience the facets of the game. I spent the entire human campaign earning just enough credits to buy myself a nice sniper rifle. Compounded with all the equipment, there is just too much grinding involved to get anything. At the very least it would be nice to have more random achievements that would earn us credits.
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Nerf human respawn time. If you're going to give them impossible weapons and shield at respawn, they should respawn slower.
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I agree with Tyrelk, why do the humans spawn with rockets on lvlv 14?!? its just unfair, so what? you get the "frozen death" and they get rockets that are 1 hit KO's?
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I think they need to remove resapawn shields, you kill one human, then he wipes out your entire team because he has respawn shields
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What I'd like to know is how zombies with no intelligent thought and impaired mobility can get their hands on rocket launchers.
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Love the game a little better than the first love the human shotguns the aliens bubble blaster is epic,amazing game play good rocket level love the katana.