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really hard to do much...the missions make for a difficult game, which I like. Only needs an "Arcade" mode so you can play infinitely.
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18,580 millions, 6 satellites, 12 weather ballons, 4 planes, 26 skycrapers collapsed, 14 homes destroyed, 19 pedestrians injured i guess that beats all your scores :p
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Pretty awesome, I just wish that there was a mode were you could play freely and make giant hailballs with no time limit... Oh yes a sand box mode =D
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agree, after you beat the 7 lessons, there should be a sandbox. all and all though, an elegant game. I usually prefer physics based game such as this one to others because they feel so realistic, and effing hail didn't disappoint... 4.5/5 but no halves, so 5/5. excellent work
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like alot of other people have said the time limit is a little harsh and also this is a great game and having a sandbox mode would make it a lot better. also can you make the time limit a bit longer .
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This is the only game I've played on kongregate where I'm pretty confident that the most negative criticism is ill conceived. Playing through the levels was fun and well-balanced. An elegant game.
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As other have said, brilliant game, stylish and slick, but the extremely strict time limit makes it feel more like a poorly-implemented "demo mode" than a real game.
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Another tip: Don't spend too much time trying to push a ball in a direction it doesn't want to go. Often, it's best to let a larger ball fall and break up into several smaller ones, then use the upward and lateral inertia of those to your advantage in getting them into orbit.
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I way to get a lot of big hail pieces quick is right from the start shoot as many small hails out of the screen in the air. Try your best when the big ones hit shoot the left overs, keep as close as you can when blowing them up, they get bigger and hit TONS harder!