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Comments for Idle Bouncer

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veloc1ty

Jan. 27, 2017

Under rating threshold (show) It would be nice if you would make it so anytime you click in one of the tubes it just puts the ball at the top. I don't see any reason you would ever want to not make it go all the way up and it would make it much less tedious.

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(3)

Developer response from almostidle

There are reasons you might want to put the balls not at the top, so we keep decision on the height they want to player.

DarkIcexx

Jan. 27, 2017

Under rating threshold (show) don't know why people can't see the idle part of this, it's the flipping bounce rate, it takes like 10 minutes but soon you can leave it alone for like 15 minutes, come back, upgrade bounce rate, than leave it alone for like an hour lol.

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(2)

Ingolfo

Jan. 27, 2017

Under rating threshold (show) Great game, but could someone please explain how the meta-energy works?

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(-1)

TheGamingGecko

Jan. 27, 2017

Under rating threshold (show) Simple concept, but one of my favorite games.

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(5)

Developer response from almostidle

Thanks!

SteampoweredCPU

Jan. 27, 2017

Under rating threshold (show) Would be nice if there was some info on how much bonus metaenergy gives when you have 0. This would help new players decide when its best to activate metaenergy.

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(4)

Developer response from almostidle

Thanks for bringing it up! We really didn't inform the players enough about the meta-energy benefits, so that needs fixing.

Satyr

Jan. 27, 2017

Under rating threshold (show) add option to disable floating numbers , they lag like hell

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(1)

Developer response from almostidle

Added in the last update. Although we don't think it's floating numbers that lag, it's just when those numbers fly, lags are more obvious.

Pessimissed

Jan. 27, 2017

Under rating threshold (show) Bubbles are too inconsistent in how much they give. And I mean by the time they reach the top of the screen.

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(0)

kezzer1995

Jan. 27, 2017

Under rating threshold (show) For those saying it's not an idle you upgrade the bounce and tube height to get more and more idle as time goes on.

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(5)

Draxtor

Jan. 27, 2017

Under rating threshold (show) Can We have a button "Launch all the balls"?

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(8)

Developer response from almostidle

We'll think about it, but probably that will simplify the game too much. Maybe as some Gems or meta-upgrade.

araoz

Jan. 27, 2017

Under rating threshold (show) It would be great if each tab (Energy, Bounce, etc.) could keep the last buy amount set for that tab.

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(5)

Developer response from almostidle

Good idea, we'll think about it.

ShinodaII

Jan. 27, 2017

Under rating threshold (show) Wish we could redistribute meta-energy

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(52)

Developer response from almostidle

We'll add it very soon.

EvilGM

Jan. 27, 2017

Under rating threshold (show) it would be great if you could reset your use of meta. I accidentally left "max" on and blew all of my meta in one place and have no "oops" or rest option.

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(210)

Developer response from almostidle

We'll add it in the next update.

Slothrop

Jan. 27, 2017

Under rating threshold (show) Innovative! I like it!

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(2)

PhoenixIsAwesome

Jan. 27, 2017

Under rating threshold (show) not an idle. very annoying.

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(1)

Dlover

Jan. 27, 2017

Under rating threshold (show) It's interesting, but uh... Yeah, this isn't an idle game. There's no factor of automating progress.

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(0)

Developer response from almostidle

It is. Just play a little longer, and after some bounce upgrades (and meta-upgrade) this will become more idle.

lolipop199

Jan. 27, 2017

Under rating threshold (show) perhaps the height of the different tubes could be put together to create a ramp which a ball could roll down and then you get energy based on height*distance for each bounce it takes.

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(1)

Sibinek

Jan. 27, 2017

Under rating threshold (show) Rounding in upgrades. For example when I get a new ball and I want to buy 10 upgrades of amplifier or bounce and I want to have it rounded to 10 or 100 and not to add that ammout, would be nice to have it for people who like their upgrades rounded.

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(4)

Developer response from almostidle

We'll think about it. Thanks for the idea!

pineapp

Jan. 27, 2017

Under rating threshold (show) Meta gain should be increased a bit. Maybe 30%? You could leave it as is but then you should offer more in return. just spamming energy gain is kind of boring yet seems to be the best way to go.

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(0)

Developer response from almostidle

We'll think of some more meta upgrades. Whether meta gain is enough or not is very subjective, so we're not sure it needs increasing, but we'll think about it. Thanks!

pineapp

Jan. 27, 2017

Under rating threshold (show) @Go4theQ , did you do the game math or do you base it on real physics?

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(0)

Developer response from almostidle

Since the game is based on real physics, that's how both game and physics (world) work.

Tenzhi

Jan. 27, 2017

Under rating threshold (show) Not really an idle game. Still, if it had a cloud save I'd rate it favorably and play it over a longer period.

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(-2)

Developer response from almostidle

There is export/import available, and we'll think how to add cloud save soon. The game becomes more idle after you do the first reset, and you can make it more and more idle later on.

mati6049

Jan. 27, 2017

Under rating threshold (show) suggestion: a little more psyhics please

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(2)

carey__man

Jan. 26, 2017

Under rating threshold (show) Very promising start, this could grow into an amazing idle game. Keep up the good work devs!

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(301)

Developer response from almostidle

Thanks!

Go4theQ

Jan. 26, 2017

Under rating threshold (show) Here some info on the different kind of upgrades: Bounce: lets you idle longer and keeps your income/sec higher as it decreases the height loss after every bounce. Ball size: the energy the ball gives with every bounce gets higher as he gets heavier. Tube height: Tube height lets you idle longer and gives you more income/sec. This one is because the ball moves as an constantly accelerated object. So while the energy gain is linear to the height, the time needed for the ball to drop has a quadratic relation to the height. so doubling the height only increases the time needed for a full bounce of the ball by the factor ~1.41. Doubling the height results in an income/sec gain by the factor of 1.41.

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(10)

Developer response from almostidle

Thanks for taking your time to write this detailed explanation to the other players! All this info is correct to anyone in doubt.

Go4theQ

Jan. 26, 2017

Under rating threshold (show) woah such an awesome game. New idle mechanics, a soft reset through the improvement of the amplifier, another layer of reset through the actual prestige reset :3 Steady gains and fun to look at. You did such an awesome job, I don't even know what you add to make it better.

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(1)

Developer response from almostidle

Thanks for your detailed comment and kind words!

Alisterh

Jan. 26, 2017

Under rating threshold (show) Bubbles fluctuating makes them nearly impossible to click.

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(-2)

Developer response from almostidle

Sorry for that, fixed in the last update.

Wafzal2

Jan. 26, 2017

Under rating threshold (show) I have an idea for an upgrade: Auto-bouncer. Spawns 1 ball every x seconds in x amount of tubes.

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(27)

Developer response from almostidle

We'll think of something like that, as the game seems not idle to a lot of people.. So we might have to introduce something to make it possible to idle from the start.

Cajak

Jan. 26, 2017

Under rating threshold (show) There should be a line or indicator in the tube for the highest dropping point, so you know where to click.

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(3)

Developer response from almostidle

Hm.. it's usually not a problem to click at the top. You don't have to aim precisely, if you click a bit higher it will still spawn the ball at the top.

TerrorTera

Jan. 26, 2017

Under rating threshold (show) after update, bubbles can catched with autoclicker, mouse is to slow (even hit bubble sometimes don't registered from game). Ruby-system seems out of game, and no rubys for goals anymore?

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(0)

Developer response from almostidle

You can still get Gems (Rubies) for achievements, nothing has changed there. And the bubbles have been slowed down with the last update.

wildmanzzz

Jan. 26, 2017

Under rating threshold (show) this game is bothering my adhd and ocd at the same time......

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(-2)

Profusionist

Jan. 26, 2017

Under rating threshold (show) Very rarely ever comment on a game. But this game is pretty good. I can't wait to see what you guys have planned.

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(4)

Developer response from almostidle

Thanks! Aside from fixing things and doing some improvements on it, we're also now planning on another game based on this concept but with better graphics, more content etc.

RenzitoA

Jan. 26, 2017

Under rating threshold (show) This game is ultra difficult if you don't have spend kreds lol you need to pay to win lol

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(0)

Developer response from almostidle

The game is infinitive, so not sure what are you talking about. It gets slower when you play longer, but that's how most idle games play. You can't actually "win". And you definetely don't have to spend kreds to play.

Dada8833

Jan. 26, 2017

Under rating threshold (show) Needs an upgrade to make balls fall faster. I've only been playing for not even 30 minutes, so this may be irrelevant but AGH I HAVE NO PATIENCE

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(1)

Developer response from almostidle

After reset there is gravity meta-upgrade which increases balls falling speed. Other than that - balls fall takes maybe a second.. Is that long?

paulchristman

Jan. 26, 2017

Under rating threshold (show) Wow!!! What a wonderfully NEW concept for an idle game, any GAME for that matter... NICE!!!!!!!!!

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(2)

Developer response from almostidle

Thanks!

Satyr

Jan. 26, 2017

Under rating threshold (show) meta energy growth is rough like fcuk , what if someone does something stupid with it like investing all in bubbles ? hard reset the only option ? (no i didnt do that)

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(2)

Developer response from almostidle

We'll introduce meta-energy resets in the next update (one free, the rest for small amount of gems)

Teeheeman1001001

Jan. 26, 2017

Under rating threshold (show) 10/3 guud gaym

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(-1)

lackinglack1

Jan. 26, 2017

Under rating threshold (show) This is not an idle game. We have to keep clicking the ball over and over. THAT IS NOT AN IDLE GAME.

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(4)

Developer response from almostidle

It starts off more as clicker, but soon enough after bounce upgrades and resets with meta-upgrades it becomes more of an idle game (at least you can choose upgrades which do the game more idle than clicker)

LucidCrux

Jan. 26, 2017

Under rating threshold (show) This can get really laggy to the point of being very difficult to click on a bubble.

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(0)

Developer response from almostidle

Should be fixed in the last update.

Cydira

Jan. 26, 2017

Under rating threshold (show) It should autobounce when it's done bouncing. Don't make me click to bounce.

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(3)

Developer response from almostidle

That's the whole point of the game.. After a few resets and meta upgrades it should bounce long enough not to require you clicking it too often (like it can bounce for hours, days or even weeks before stopping)

hagakure8398

Jan. 26, 2017

Under rating threshold (show) please for the love of god fix the bibble. i cant tell you how many times i clicked it and it jut flew away. also it flys wat to fast. it needs to slow down so we can actually click it.

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(0)

Developer response from almostidle

Sorry for that. We've fixed it.

gigaboum

Jan. 26, 2017

Under rating threshold (show) more achievement a skill system ? per ball like make gravity, density? ,...by 2 for some time. maybe since there is no ad possible by kong as u said give a daily reward which is also quit common in game like this :)

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(2)

Developer response from almostidle

Thanks for the ideas. Not sure how we've missed it, but daily bonus is a great idea! As for more achievements/skills, we'll think about it.

Satyr

Jan. 26, 2017

Under rating threshold (show) catching those energy bubbles make me feel like im working in CERN where they try to catch not existing particles

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(4)

ohweiheng

Jan. 26, 2017

Under rating threshold (show) Can there be a upgrade added to make it so you don't have to continuously click for more energy?

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(2)

Developer response from almostidle

Do you mean adding capacity? After first reset you can buy auto-capacity extender, which automatically buys capacity when it overflows (although less effective than you). Later in the game you can even upgrade it to make it more effective than manual buying (so it's better to let the energy overflow and auto-extend, than buy capacity yourself).

smily257

Jan. 26, 2017

Under rating threshold (show) Bubbles should be slowed down as they are impossible to click if you don't get them in the first half of the screen.

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(15)

Developer response from almostidle

We've slowed them down in the last update.

Chaosinmotion

Jan. 26, 2017

Under rating threshold (show) I thought it was really boring at first and almost quit, but kept at a little longer and then it got way interesting. Really good concept.

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(4)

Developer response from almostidle

Thanks!

SR71__Blackbird

Jan. 26, 2017

Under rating threshold (show) I'm bouncing some virtual balls... Where did I go wrong in life?

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(1040)

Teeheeman1001001

Jan. 26, 2017

Under rating threshold (show)

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(-13)

luiyay12345

Jan. 26, 2017

Under rating threshold (show) I find myself buying Bounce upgrades WAAAY too often... could you do something like, say, raise its cost by 4x but also make each upgrade 4x better?

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(0)

Developer response from almostidle

Hm.. We don't think this is a problem, that's a personal preference. Maybe visit that tab less often?

ghettoleelewis

Jan. 26, 2017

Under rating threshold (show) Needs a way to undo/reset meta energy upgrades. I just set myself back several hours by clicking the wrong button.

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(3)

Developer response from almostidle

We'll add this option in the next update. One free, the rest for the small amount of gems.

sirspikey

Jan. 26, 2017

Under rating threshold (show) and learn to use Onmouseclickdown!!!!!!!!!!

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(0)

Developer response from almostidle

That's what we use. If it seems lagging, it's not because of that, things get clicked (including bubbles) on mouse down, not on click or release.

silvadel

Jan. 26, 2017

Under rating threshold (show) I am failing so much at clicking the bonus ball -- it runs away from you so quick.

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(1)

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