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so, ok if particle n gets only a fraction of the actual average, it needs to say such, clear info is important. at lv 300 a 60% of average of 6 particles is equal to just average of 10 particles (a 2/3rds increase in effective # of particles being averaged). lv 200 would be 50% translating into worth of 12 particles being averaged (or double). at highest of lv 500, it is effectively averaging 8 particles. all in all the particle is strong because of other particles (always second best), but didn't make sense for it to penalize itself.
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Mr. dev thank you answer lots of people that's good never change that about yourself the audience loves hearing it btw I saw this one person a long time ago create a game where you chop this tree and it pops out gold coins.... if you have extra time you should totally remake that game tbh.
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@qzar1 The dev already stated he does not want this to be a clicker idle. So no, there will not be a way to click for energy. Plus, clicker idles are easily abused by auto clickers and if you balance it around the use of an auto clicker then the players who honestly like clicking will be punished.
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apologies but speed is also confusing calculation (the friction is correct so far)... 250 +4.5 +37.5 +16 +17 +4 = 329 K sum total speed /6 particle = 54.8 K but the game displays 32.9 K speed... how? that would be a /10 which makes no sense unless its counting my two ghosts plus itself and not the bonus alpha particles.
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hey um, how is n particle calculated? its said average of all other particles, of which there are only 6 of... so for simplifying, its sum of each particle's effects divided by 6. even if its adding all powers together, for a so far 28.175 M power, it displays 2.88 m power. 28.175/6 = 4.7 even if its counting my two ghosts, it would be 3.5m finally even if it is being lazy and /10 it would've been 2.81 ... a step further, if its counting power of my 10 alpha's so 37.5/15 = 2.5 only way so far to get "2.88" is to divide this 37.5 by 13 ...by which i'm not sure what its even counting then...
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hey mr dev one thing i think you should add is a button that gives energy i think it might help me because i lke clicking and i like idle so it would bring 2 in one? please tell me what you personally think of this
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@Cursed1701: There aren't any offline gains. Your offline time is accumulated into a 2x buff when you log back in. Buff time starts at 1 second every minute you are offline, so if you're offline for 8 hours, when you log back in you will have 8 minutes of the buff. the more you upgrade night turn the more buff time you get. Long night increases max buff time, but you wont need to invest very much in it unless you go offline for a very long time.
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i start the game the first thing i see was this: "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings" ...... wait what?? 1) How 2) I have no idea how my WebGL can be "out of memory" and 3) I'm not the developer
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yeah offline time doesnt work, i get around ~200KeV per second, went offline for an hour, came back to 2MeV, when my max offline time is 70 mins...
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Cool game but the charge up upgrade doesn't work. It's supposed to add 1% to your power for every cycle but doesn't add anything...
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can't unlock last 2 particles. I've restarted, I've refreshed all that jazz, but can't get it to update, and some of the updates arnt there either (dark matter? unicorn upgrade?)
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Hotkeys need a code check to see if you have the particle before attempting to buy. Will buy higher level particle upgrades even if you don't have them yet.
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can you put in a reverse form of the calculator for rp and energy so we can put in the amount of rp to figure out mow much energy we need?
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Can we get an option to switch out the energy per second meter for an energy per minute meter? It'd make it way easier to tell the difference from slowmo etc.
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in HLSL ßß is on 1.090.519.040 that seems to be a bug in special cause i never put a point in it (just got my first DM)
ps it says max but isnt hidden (when i press the hide max button )
your BB research is at level 1 billion????? I have to ask this, did you try to cheat? ure free to cheat but I need to know if this is a game bug (suddenly add 1B lvl to a research is a non sense bug but) or you missed changing any value >.<
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Any time you reload the game you will lose days of gameplay. It seems this is a common enough issue that the dev has to post a work-around in the News, except that it didn't work. Lost 8 days of game play on reload and most recent save file is from 5 days ago. It doesn't even reload to the last import. Chrome browser.
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I really like the game so far, you got my 5 stars. My only complains are the calculator, I get it now, I have to add the RP/DM I already have, that could be already be build in the calc though. The second point is, you can mess up your game. The RP generation in your game seems to scale off the total RP you have, if you upgrade suboptimal, you screw your game up and you will generate too little RP to advance in a reasonable time. I hope those two issues will be adressed. Kudos to the dev.
I added the calcultors just as an extra help (incremental games dont use add ingame calcs), did not invested much time on it, now im testing with a new UI and I will have more space for calculators. About de RP gains, its based on your total energy, ofc some research are better than others but I think that reaching a point where you cant advance its almost impossible.
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I'm hesitant in getting slowMo as I think it would reduce the production of energy, unless speed has not bearing on energy production? Could anyone confirm that?
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when I tried to fix it I allowed browser cookies (though it was already) manually saved didn't delete the browser files then my save data is gone apparently didn't create a file in the browser files. for me A for effort probably did something wrong or its just my amazing luck
Take care with programs like CCleaner and so, some people reported data lost and after some questions they were using CCleaner without disabling an option that clears all browsers data.
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so, a lot of feedback... for starters chrome does not remove cookies, local data, or anything... i disabled that years ago because of this same issue of saves disappearing (amusingly i can't believe others haven't done this). my save has yet been loaded and no offline time is gained even on the "backup" save gained via refreshing. manual save did not work last night. NEXT the patch of 1.19 seemed to suggest a buff in 6th particle, when values in game suggest opposite (lower cycle count requirement means more boost in effect... currently its other way around). finally, my save has 235 days of playtime somehow now :D
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great game, one of the few games i will fully give a 5 star for :)
the continuous updates keeps me coming back for more lol
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I would prefer if the offline bonus had a higher multiplier but accrued more slowly. For example: instead of 2x multiplier gaining 1 sec/60 sec offline, a 4x multiplier gaining 1 sec/120 sec. It's pretty much the same arithmetically, but more efficient IRL.