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Comments for Idle accelerator

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gunpowder422

Apr. 10, 2017

Under rating threshold (show) The total energy in the Info tab seems to be displayed incorrectly

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(1)

cooldigibike

Apr. 10, 2017

Under rating threshold (show) offline power doesn't appear to work.

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(1)

Imreallyawesomee

Apr. 10, 2017

Under rating threshold (show) Developer, there's a typo in your disclaimer, literally the very first word

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(7)

serpant1

Apr. 10, 2017

Under rating threshold (show) Suggestion to people having trouble with the game not running when in another tab! All you need to do is drag the tab and have it in its own window and it will run all the time! Thumbs up to keep this alive!

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(9)

dheatly23

Apr. 10, 2017

Under rating threshold (show) May i suggest turn down autosave to every minute?

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(-2)

Deadpoolio69

Apr. 10, 2017

Under rating threshold (show)

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(-6)

sakkara

Apr. 10, 2017

Under rating threshold (show) HA love the ninja mode 5/5!

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(0)

gamer1o8

Apr. 10, 2017

Under rating threshold (show) i found a bug go into changelog and scroll down the text gos up and overlaps everything else

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(-1)

TheLowerLight

Apr. 10, 2017

Under rating threshold (show) Assertion failed: s_GlobalMetadataHeader->sanity == 0xFAB11BAF, at: C:\Program Files\Unity\Editor\Data\il2cpp\libil2cpp\vm\MetadataCache.cpp,139,Initialize at jsStackTrace (game.js:1:19549) stackTrace (game.js:1:19723) ___assert_fail (game.js:1:222688) tzk (game.asm.js:15:484170) qDk (game.asm.js:15:550561) iFk (game.asm.js:15:589801) baa (game.asm.js:6:860451) Z9 (game.asm.js:6:855991) callMain (game.js:3:28302) doRun (game.js:3:29008) blob:https://game278577.konggames.com/830ded59-e2f0-4a75-a076-68e844081f30:3:29163

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(1)

TheLowerLight

Apr. 10, 2017

Under rating threshold (show) Got an error saying: Uncaught assertion failed

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(2)

drudru6776771

Apr. 10, 2017

Under rating threshold (show) I love how you made a Ninja Mode, but even though if you do Ninja Mode and you're actually at work, your boss could easily see that "Play Idle accelerator, a fre..." tab right on your window. So, I don't really think that's smart, unless you work for a science work company, THEN it might be useful.

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(-2)

Szeety

Apr. 10, 2017

Under rating threshold (show) This would have been so great if it was scientifically accurate.

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(-1)

Arkshija

Apr. 10, 2017

Under rating threshold (show) Guys local save is working, problem is when loading saved data and game get some weird lag. If your game doesnt load I just made a button in options to load last local saved data.

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(1)

crazy84

Apr. 10, 2017

Under rating threshold (show) The game wont open but i get this message: The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.

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(1)

Developer response from Arkshija

Try this or check how to configure ur browser, in Kong forums there is a lto of info http://www.kongregate.com/forums/32139-the-perfect-tower/topics/613201-known-issues-regarding-webgl

DB888

Apr. 10, 2017

Under rating threshold (show) Wait. IT ISN'T FOR REAL? So what I should do with giant accalerator I;ve build under my city? It started to make strange sounds.

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(0)

Developer response from Arkshija

Soft reset it and start from zero, but now try to dont make any mistake when building it. It should be quiet.

gunpowder422

Apr. 10, 2017

Under rating threshold (show) Bug: When I scroll the changelog, the text appears above the box

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(1)

Developer response from Arkshija

Yep, forgot to enable mask again (yes im stupid) should be fixed now ;)

cooldaniel

Apr. 10, 2017

Under rating threshold (show) "Everything in this game is NOT real and you should not take this game [...] to study for your next university test" ... damn, too late, already turned it in...

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(311)

Developer response from Arkshija

I just want to be sure that if someone destroys a city with a fail accelerator and starts a WW3 all media dont blame me.

dansparrow

Apr. 10, 2017

Under rating threshold (show) Looks interesting, needs fix on pausing when tab you're not in the tab/window

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(181)

Developer response from Arkshija

Try opening your game tab as a new window, this should force your browser to run at normal fps and use real timers.

Dark_Zhiro

Apr. 10, 2017

Under rating threshold (show) Game won't run. Error occurs every time.

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(1)

bwoggy

Apr. 10, 2017

Under rating threshold (show) I manually saved, closed the game, and my save was gone when I came back.

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(1)

Developer response from Arkshija

Did some research and looks like WebGL takes their time to load and syncronize local saved data and if browser lags when loading local game, data is not syncronized, try reloading the game again and should work :( cant say anything else because it always loads good for me Q_Q

AlphaPT

Apr. 10, 2017

Under rating threshold (show) Let's disregard the inaccuracies on the science itself. The dev already said this isnt their field. The game isnt slow. It's idle. To the true nature of it. It only gets faster by your input, and that's upgrading. For that, I commend you. You get 5 stars to the effort. Let's see how you further develop this one.

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(138)

element188

Apr. 10, 2017

Under rating threshold (show) If I am level 14 why can't I use the first button(Level 10, Speed +20%)?

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(0)

Scythy

Apr. 10, 2017

Under rating threshold (show) Local save doesn't work btw.

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(2)

twicedouble

Apr. 10, 2017

Under rating threshold (show) I quit the game to idle and all of my progress was lost. Is this a known bug?

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(1)

Developer response from Arkshija

I reloaded game on Firefox+Chrome with my 2 computers and looks ok, in last update you can see over the manual save button the last save date on this session.

denisolenison

Apr. 10, 2017

Under rating threshold (show) It's really very slow in the beginning. Try to make costs about 2-5 lower.

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(2)

Developer response from Arkshija

I cant do that **POSSIBLE SPOILER xD** there is one prestige upgrade that make every particle upgrade much cheaper so that would make late game toooooo much easy :O! anyway I will work with feedback to make progress better ;)

jkevo

Apr. 10, 2017

Under rating threshold (show) it is a wee bit slow

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(3)

Developer response from Arkshija

I know sorry! But I tried to make a real idle game, tired of all those "idle" games that become clicker when you need to spam buy button every 5 seconds. Anyway, with players feedback I will balance it, that's the hardest part on incremental games.

deleteduser

Apr. 10, 2017

Under rating threshold (show) Particles seem to travel farther/faster (but still earn the same amount of energy, except for the effects of cycles) when the game is running at a lower framerate. You might want to fix that.

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(0)

Developer response from Arkshija

Ty I ll check, already found some bugs in the WebGL version that desktop version dsnt have, I think its due the conversion from c# to js.

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