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personally, i'd rather the extra campaigns to be free :/ but yeah, great game :) i loved the weapons :) though i wish we could like port weapons between campaigns~ it would be awesome to use that weapon that has those floating homing rockets in the 1st campaign XP also, you should add an achievement for getting all the weapons to level 10 :o
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im stuck at world kameth in level 4 it lag so much so it freeze and i cant play and it keep saying to kill the page so i kill the page because i hate to wait the lag
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you should add an option to send allies away to to disable perks like that one that send damage back because it makes doing the challenge in the first mission of that 2nd campaign rly hard (the one with the killing all enemies with only stolen guns)
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this game seem VERY similar to the ratchet and clank series, the planets, the jokes, the upgrading weapons, very suspicious...
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Very nice game, wish there was more xD
A developers gotta make money too, so i don't think that should be an issue for any real gamer.
A nice thing to do would be to unlock the cold rescue and reversed survival after completing some extreme challenge, for example complete all levels just using gadgets.
5/5
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why did you make us pay for the M1 garnad,it's the best weapon in the game and it was free,do we realy have to pay for it now?
but other then that,the game is good,5/5
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Invalidator is a gun that opens a blackhole and damage the enemy that is close to it, if the enemy has no health left he will be sucked in the blackhole
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I loved the Final Death Wish. I wanted to love this as well, but alas, even good developers can become corrupt with greed. :(
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People who moan about the whole "pay for" buttons, get over it. He spent a lot of time making this this might be his job, he is fully entitled to make money from this.
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challenges should earn specail points that will be able to buy premium weapons so you will not look so greedy (also people love earning achievments that unlock stuff)
)
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I was trying for 4-3 challenge on my second paradox, then i realized it was nearly impossible with friendly fire perk, whenever i try to kill, they just shot themselves, leaving no chance for weaker weapons
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random weapon round, trying to beat challenge
20% health remaining, last kill drops health pack which automatically picks up
retry
10% health remaining, last kill, lvl up and back to full health
retry
20% health remaining, last kill with randomizer that just shot treasure chest revealing health pack at the moment of the kill
oh come on!
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that booing sound i hear every time i die because i am forced to stand there and take machine gun fire wearing only clothes because i wont pay real money for fake stuff? thats my opinion of this game
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it would be nice if chalenges were shown inside the stage. For instance in the challenge "kill 20 guys using the boomstick" a "guys killed with boomstick 0/20" text is shown on the screen while doing the stage, and in stages with lotsa objectives like "kill at least 1 badguy with every weapon" a small list of 2-3 weapons would show and disapearing as we completed them.
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@Ichse: I'm not sure for 100%, but being "disgsued" is wearing the enemy armor stolen using armor snatch skill. So, you have to steal the armor and then kill while you are wearing it. Hope that clears the confusion!
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ratchet and clank much...? even the arena planet, planet travelling, and the going back and redoing the game in a harder mode with more upgrades for guns..
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Maybe you guys can add extra features requiring inventium. I've finished the game and I've maxed out everything, and are just farming relics. Maybe extend weapon level cap?
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I really like this game. Okay, one can argue about the buyable content, but it's fine without them.
I have a problem though: In the second campaign, first planet, third mission the challenge criteria is "Kill 15 enemies while being disguised.". What is the meaning of that? How do you get "disguised"?
I think I tried this mission now 15 times, getting myself nearly killed on purpose, using everything I have, but nothing happend...
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Jajajaja, god..., when i see the Swarmer weapon i just laught so loud, it remember me the Halo weapon, maybe its inspired in that xD, Pretty good game
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oh i forgot a restart and quit button because sometimes when i mistake of mission i have to finish it all again to do the other
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didnt think id see the ratchet and clank levelling system on kong but the bonus content is too expensive, though this is a great game
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@Plasterduck "An easy way to escape the shredder is to simply freeze it and walk through the blades. Then collect the money as it rolls in."
Not only can you just walk behind it, this is the far fastest way to collect inventium and skill weapons. You don't need to kill the enemies, just walk behind the shredder with the the weapon you wanna upgrade. This also works in Paradox Mode which allows you to collect at a rate of 20x. Cheers
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My favourite and most used weapon is the Small Kaiser,if there is a big kaiser,i would like to use it too...yeah...imaginate it......yeah....
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The only difference I see between this and the other game is that in this one I was max level before I was even on the final planet, having not recompleted misions - Was disappointed.
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great game, but it is rediculous how hard the challenge for the desert eagle lvl on the 2nd planet is!!!!!! it is the hardest by far despite being part of the 1st half of the game!!!!!!!!! :[
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The way I remember it, the differences aren't huge from the previous game except there's more content, the battles are a bit messier/more confusing, the weapon levels don't seem to matter quite as much as before (probably necessary since there are so many), the interface is prettier and smoother (iirc), the challenges are less rewarding (1/19 of a schematic? -.- Making 17 of them a health/power/speed upgrade would be much better and improve the early part of the game).. mmh.. But then again, I'm only at the start yet. And I have no idea what paradox mode is, but it sounds awesome. Definitely motivating. I think I like this too. New players: Don't do hard mode first. It's tedious.