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how clear level 24 goddamn it, the walls are too f**king thick and the top wont come down, what the wood made of, asbesto?
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great i cannot even load. I dunnoe whether it is my coms fault or the game is too laggy but dont noe y it doesnt load...
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Addendum: it turns out it is playable if you wait forever for all the physics to stop, and the castle to become absolutely static (say, the time it takes to post a comment on a game) before starting the launch. Then it goes smoothly, only becoming framey once the projectile hits the castle (which matters much less).
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Way too complex for my computer... even on low graphics, it's extremely framey... and since you rely on timing for controls, it's unplayable. The trebuchet rotates like 20 degrees every frame, so if I click one frame it'll be far too high, click the next it'll be far too low. I made it to level 5 by chance, but that level's way too complex... the trebuchet moves maybe 1/4 of the way around, then freezes for a bit, then all of a sudden it's all the way around, my stone's fallen on the ground, and the castle hasn't budged. Unplayable.
Also, if you hit "replay" instead of "continue" by mistake on the "you win" screen, it doesn't store your progress... you *have* to beat it again to move on. Which sucks.
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The bomb go off in the air for me in lvl 22, and when I shoot 3 balls they automaticly shoot directly up in the air -_-
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Hey, ArmorGames, if you want to have a mouse controlled game better fix those click sensitivity bugs...stupid as+++*es
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First part: 1~w_i:656.85,345.9|w_i:848.7,345.9|w_i:649.6,217.4|w_i:649.6,85.3|w_i:651.55,-48.2|w_i:647.85,22|w_i:638.75,154.05|w_i:632.95,294.8|w_i:618.85,311.5|w_i:611.7,291.35|w_i:618.35,197.15|w_i:622.85,90.4|w_i:582.7,190.25|w_i:600.75,52.75|w_i:566.45,90.75|w_i:573.6,3.9|w_i:609.95,-41.25|w_i:575.45,-86.6|c_q:577.9,-214.75|c_q:495.2,-331.3|c_q:461.65,-224.25|c_q:448.9,-145.8|c_q:428.85,-46.75|c_q:396.25,-32.25|c_q:358.25,132.4|c_q:432.5,188.5|c_q:463.25,136|c_q:407.85,69.65|c_q:412.6,212|c_q:418,284.4|c_q:508.5,324.15|c_q:486.75,242.75|c_q:456,257.25|p_s:408.9,369.4|p_s:513.9,383.9|p_s:461.4,371.25|p_s:451.85,365.6|p_s:419.85,365.85|p_s:438.35,378.25|p_s:475.9,380.25|p_s:484.9,380.25|p_s:498,387.95|p_s:376.4,383.9|p_s:356.6,371.25|p_s:369.15,320.6|c_k:316.65,-361.6|c_k:368.15,-307.2|c_k:357.1,-232.3|c_k:408.9,-213.25|c_k:365.5,-151.75|c_k:331.15,-117.35|c_k:347.85,-30.05|c_k:411.1,-96.7|c_k:465.1,-54|c_k:492.15,-16
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:/ Game lags too much... when it requires precision timing... it just sucks. Spent ages on teh same level stuck due to not being able to hit the right timing. Sometimes it would just throw the boulders any random timing without me even clicking as well.
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ws_i:800,73.3|ws_i:678.35,66.65|ws_i:820,73.3|fs_w:686.2,31.85|fs_w:810,35|fs_w:687.5,18.2|fs_w:809.75,23.45|fs_w:686.7,8.3|fs_w:810.15,11.5|fs_w:688.35,-3.35|fs_w:810,-1.7|fs_w:686.7,-13.35|fs_w:808.35,-13.35|ws_i:515,353.35|ws_i:515,293.35|ws_i:515,231.55|ws_i:515,170|fs_i:513.35,135|fs_i:515,121.65|ws_i:980,351.1|ws_i:980.85,291.15|ws_i:980.55,230|ws_i:979.7,170.2|fs_i:979.1,132.75|fs_i:977.6,120|fl_w:746.7,-26.7|fl_w:746.7,-40|ws_w:743.35,-75.1|ws_w:728.2,-73.35|ws_w:761.55,-76.1|fs_w:743.35,-113.35|p_t:745,-145|p_c:976.95,76.05|p_c:517.2,72.9|ws_i:618.35,341.5|ws_i:618.9,280|ws_i:603.35,341.65|ws_i:881.45,336.4|ws_i:878.35,274.9|ws_i:900,336.5|ws_i:941.15,342.7|p_c:371.65,361.15|p_c:456.3,331|p_c:1020,336.65|p_c:1136.7,361.65|c_s:680,-83.35|c_s:816.85,-81.7|c_p:795,325|c_p:695.65,324.2|fs_i:579.3,302.65|fs_i:921.5,300.2|
SECOND PART, ADD TO FIRST PART. USE ONLY FIRST PROJECTILE.
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4~fl_i:371.65,415|fl_i:574.55,415.25|fl_i:782.55,413.85|fl_i:985,416.65|fl_i:1188.35,415.15|fl_i:445,403.35|fl_i:648.85,401.15|fl_i:852.25,403.85|fl_i:1059.1,403.35|fl_i:533.3,387.8|fl_i:738.95,389|fl_i:945,390|fl_i:645,376.65|fl_i:850,378.35|fl_i:746.9,369.75|c_p:741.2,325.85|w_i:657.45,299.35|w_i:838.35,300|ws_i:553.35,340|fs_i:456.65,376.65|fs_i:455,361.65|fs_i:1021.7,378.35|fs_i:1020.5,366.6|fs_i:369.75,390|fs_i:1135.1,393.8|w_i:658.35,173.35|w_i:838.75,176|ws_i:636.1,340.5|ws_i:636.1,282.85|ws_i:637.1,224.8|ws_i:860,338.35|ws_i:860,276.65|ws_i:860,221.65|fl_i:607.7,103.65|fl_i:884.75,108.95|ws_i:697.95,66.85|
FIRST PART
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Try this NOOB Castle!
0~w_i:356.2,364.85|w_i:356.75,239.5|fs_i:376.6,173.5|w_i:397.35,241.65|w_i:397.2,364.7|w_i:476.65,362.85|w_i:476.4,240.7|w_i:548.25,365.85|w_i:550.1,239.15|fs_i:586.25,418.25|fs_i:638.75,418.25|fs_s:517.5,411.1|fs_i:439.75,411.1|w_i:678.6,364|w_i:678,236.9|fl_i:611.6,170.4|fs_s:720.2,416.5|w_i:760,367.6|w_i:758.2,244.6|fs_i:796.2,414.65|fs_i:845.1,416.5|w_i:884.85,364|w_i:886.7,239.15|fl_i:823.35,171.65|fs_s:922.85,414.65|w_i:960.85,359.65|w_i:1047.75,360.4|f_i:998.35,291.6|w_i:961.9,223.05|w_i:1044.65,222.95|f_i:999.6,155.3|fs_i:1004.25,412.85|c_k:1004.25,237.35|c_q:1003.55,368|c_p:798,376.65|c_p:839.6,373.1|c_p:636.7,376.65|c_p:591.75,376.65|c_s:434.8,368.35|c_s:376.55,381.4|c_n:476.5,142.7|c_n:376.95,131.95|c_n:523.1,127.4|c_n:568.2,128.75|c_n:608,130.55|c_n:647.85,130.55|c_n:685.85,126.9|c_n:739.65,132.05|c_n:779.8,129.6|c_n:819.45,129.35|c_n:858.2,132.1|c_n:898.35,130.65|c_n:962.85,112.85|c_n:1000.55,112.7|c_n:1039.65,110.25|
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got past lvl 17 however the lvl design is a little rough maybe just a little clean up of that would make this a 5/5 game
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ok fail. maybe it's a side effect of the poor performance i'm seeing[1], but the takeoff angles are waaaay too discrete. the animation flicks through about 15 degrees at a time, giving me no fine adjustment. pretty sure it's not my judgement at fault as i can consistently hit the exact same spot of the castle over and over.
[1] i'm using flash on linux so i don't know what i expected...
ok it's definately performance related. in castle 5 it got so bad that i couldn't launch any decent shots at all - it would release the rock way at some stupid backwards angle. i'm guessing whatever you're using to poll for key/mouse events isn't getting a chance to update its state because the physics calculations are taking all the cpu time, so it thinks i've pressed the button again. while i've been writing this message, the physics has settled down from "wobbling slightly" to "completely still", and suddenly everything is much smoother.
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@BoomFrog it worked ^^ i took out the tower with a cluster of large, then bounced a cluster of small over and killed them all =D
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WTF? I finish the first castle, continue doesn't work, and replay just does it agian. How am I supposed to get to the next castle???
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Was fun. Just a bit short and easy. Then again.. it could be like the cannonball matchstick games and rely on pure luck... so yeah. I like this more.
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it has miles better graphics then castle clout, but miles less gameplay.
lag seems an issues, and it resetting your 'menu choices' when you restart a level is stupid
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found out this easy game got an achievement and a card, loaded the game, then I simply got the stuff before it even loaded. easy points and card. I beat the game twice already before they gave it anything,
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This game could be really awesome with some more variety of weapons. Bombs were good, but lets get some others, like boiling oil that leaks in cracks to kill people, 10xsmall stones, magic disintegration bomb that removes the first piece it hits.
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The concept's been seen too many times before. And the coding on this one isn't the best, because lag screws the whole game over, and there's constantly moving parts -_- 3/5.