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the momers wen maxed out is annoying and the badges are easy to get. i got them in 20 minutes max. other then that it was good
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very disappointing. upgrading frequency shouldn't be a disadvantage, which it absolutely is with gunners and homers. poorly designed, inferior to the prequel.
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Just as much fun as the original! Not a lot of additions other than the graphics, but the graphics are great and after you get used to them, really improve the game. Wish the game window wasn't so small but that's a minor quibble. Well done! 5/5.
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very easy! that's what i call free points! =) btw, it is waaaaayyy too easy to max out everything and get all of the badges... it's like i always have infinite fuel!!
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wow this game just pisses me off like i got all the badges but so many times i failed because of the gay ships that shoot and follow you. they mess up everything. they dont help at all. liked the one before this 10 times better
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controls are a little more tricky than the others in the series. The tank also sticks on the edges. Overall a good game though.
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http://userscripts.org/scripts/show/29598 Makes the game a bit bigger, use only if your not lagging. Greasemonkey on Firefox required
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Solo Star
Dude! You just completed the Solo Star achievement in IndestructoTank! AE and won the Solo Star badge and 15 points!
View all badges.Free Flyer
Dude! You just completed the Free Flyer achievement in IndestructoTank! AE and won the Free Flyer badge and 15 points!
View all badges.Chain Champ
Dude! You just completed the Chain Champ achievement in IndestructoTank! AE and won the Chain Champ badge and 15 points!
View all badges.Chain Chump
Dude! You just completed the Chain Chump achievement in IndestructoTank! AE and won the Chain Chump badge and 5 points!
View all badges.
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the thing that bothers me about this game is that it is counter productive to get all teh add ups. Max bouncers, mines & helicopters only. When you get 3k or so points, upgrade the rest for the badge. In other words you play for points but don't spend them.
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...I like the "ghosts" that gravitate toward you in 2 each time you hit an enemy, powering up your boom bar, and would like to see them in AE. I also like that, in 2, you can fall on a falling bomb, which is quite difficult in AE, due to the faster gameplay. Also like that your enemies actually dive and crash in AE. Initially didn't like the "loss of focus" error, but I definitely came to see the efficacy of having the game automatically pause in Co-op Mode when the helicopter's sight left the stage. Perhaps the best advantage of AE, though, is the animation. Like the perspective in the animation-- the background goes by slower than the foreground.
In short, I'd love to see a combination of 2 and AE, but especially using the graphics and animation of AE, rather than the flat, cartoonish look of 2.
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Here's the promised comprehensive review...
IndestructoTank AE pretty much has it all up on Indestruct2Tank: Better graphics, better music production (the music itself is the same, but in many ways, it sounds better on this game), better physics (or at least just as good), boom bar (lacking in classic mode on 2), quicker score tallying when you complete a combo, and the ability to get your tank part way off the screen, rather than having it stop before the edge of the screen as in 2 (I called that "glass edges" in my comments on 2). I like the math used to calculate score in 2, and the availability of different tanks. Also, story mode is fun, and would be a nice addition to this game. Co-op mode was a fantastic challenge to play alone, and I'm sure it would be a lot of fun with two players. I like that in AE, the bombers drop their bombs fast enough that you can hit them, unlike in 2.
To be cont'd...
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Yep, I was right. After buying all of my Homers and Miners, I lasted about eight seconds, which was about five seconds longer than I thought I would.