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okay..wtf....yesterday get the #3 high score of the day, launch 105ft in the air, a 250+ combo. today #18 high score, launch 112ft, 230+combo....no medals, no card....bs!!
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Controls are crap. If you touch it lightly, it doesnt move at all; hold it to try and get a little bit ahead and you go ALL the way to the front of the screen.
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Wow, doing real well after a 80+ combo, levelled up then got some serious lag and died with 20 points short of a level. Lag sucks donkeys.
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Oh and by all means why do you consider it harder to work with youself (Co-op 1 person) than with your friend? (Co-op 2 persons)
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The game is very creative and it's a novel idea. However I felt as if there was never anyway to get a high score due to there being long instances of too few enemies in the air. tapping the ground while hitting a tank also ruins it. 3/5
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If you plan on making another, it should be harder, but there should not be fuel consumption while in the air.
_______^^My two cents^^_______
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Congratulations! You've just completed the Light as a Tank Challenge! You have earned a card from our collectible card game.
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I'm surprised of the stupidity of the creator. You made such a great game, the third in the series if I'm right, and you still manage to ignore the fans. Everyone is whining about the ground problem since you released the first game.
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isn't it annoying when u will the XP u need but u cant actually hit the floor cos theres so much planes and misiles still gr8 game 5/5 got all badges
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Inertial lag is pretty irritating and takes a while getting used to it. Also died in the midst of a big combo but fuel ran out before points were scored.
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well i dont know if its just my computer but i cant play the game.
its loaded and everything but the 'start game' button or any of them for that matter just dont work.
would love to get the badges as they seem pretty easy from comments
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I'll say again what I said years ago when I first played the first game. I love the game but it pisses me off cause I always seem to get stuck either in the air or on the ground.
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Still as absolute BLOODY easy as ever. People who don't finish this.. I honestly don't understand it. Anyways 1/5. I don't mind the game itself.. But having ANY badges or challenges on a game THIS easy, is an EPIC *FAILURE*. You can get a max combo of 500+ without even trying.. 75? Gah.. Why even make challenges, if there's no challenge?
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At first I wondered why Indestructotank needed another update, but then I played it and everything became clear. The camera zoom is really well done. It's great to be able to bounce up really high and still be able to see yourself, and thing just seem generally tweaked without changing what was great about the second game. One thing that's pretty annoying is how the game auto-pauses when the mouse cursor is outside the window. That's a nice feature for games that are actually controlled by the mouse, and I understand that this game uses the mouse in co-op mode, but is it necessary for that to happen when you're just playing normally? After playing the first two games (and almost every flash game with keyboard-only controls), I got used to being able to just fling the mouse out of the way after clicking continue. Now, I have to get used to quickly and carefully positioning it in a place where it's inside the window, but not blocking my view of anything. Oh well. 4/5
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I love this game. I gave it a 5 and I can only think of 2 or 3 other games on this site I feel the same about. I have no complaints.