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this game is super tedious. Maybe I got lost and my computer sucks but i just sort of wandered around for about 45 minutes without finding the item i needed and the dude moves so slow that it took forever.
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This game is WAY to similar to Metroid. Though I enjoyed it, it sadness me that this is Kind Of Like Metroid. K.O.L.M :(
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exactly HOW do you get the bagde? I've made the whole place blow up before and got out in time but i didn't get the bagde :/
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Played for 42 minutes, got 53% of the items and then got stuck at the bottom of Camera 31. Both sides are too high for me to double jump out of. I can exit the game and continue to restart the level but I have no way of going back to see if I missed anything.
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By the way, here's a tip, DON'T GET THE OBJECT IN THE BIG GREEN LASERS AT THE END, BECAUSE THE PLACE BLOWS UP IF YOU'RE NOT QUICK ENOUGH TO GET OUT! Keep that in mind!
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YAY! I finally finished! But there's one little proplem, I GOT -2080 OR SO MINUS POINTS! =( Although, it was a goo game, I'll give it about 4 or 3 out of 5
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My score was -4980! That explains why it auto-saves, and I shouldn't have left it on over dinnertime for half an hour!
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i am stuck, very iritating. (i haven't explored enough before going further i am afraid). i have the double jump and the slide.
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Great game. Seems a little like a mix between Metroid and the Robot Wants series. The only thing that I found should be changed is really minor (it calls deaths "lives.") But that doesn't detract anything from it, 5/5. :)
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Why did they made a mute button?
Nobody should mute this music. It's just beautiful
And the idea that you can't see well at the beginning of the game is just great ^_^
I want more games like this here on Kongregate 5/5 Favourite'd
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YESSSS I FOUND OUT WHAT K.O.L.M. MEANS!!!
But first let's do the math. Haha. XD
Note that KOLM is a abreviation of something.
That's the math, and K.O.L.M.... stands for Kind Of Like Metroid! If you collected enough letters and had enough time at the end, you could see that the message says: (SPOILERS) IT'S KIND OF LIKE METROID
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If you're a frequent contributor to the chat rooms here on Kongregate, try playing this game with it tabbed over to Achievements or Game, I've never felt so alone. :(
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Things are sometimes so tiny I have to stick my face to the screen to see what's going on. And as much as I want to continue, going all the way back 10 screens to get some item which can let me pass (considering I even know where it is) is not exactly great level planning. Especially when it happens many times over, the character is slow even with the speed dash, and the levels are often so tiny my eyes hurt. Good idea and story, but annoying to play with the constant camera changing and the inevitable headache.
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Overall, I liked it, 3/5; interesting combination of concepts as noted by corn27, but a poor flow between areas overall. Had to backtrack through several screens several times, when in other such games (Robot Wants etc.) I find my way through naturally on the first or second go. Would appreciate the ability to fullscreen or zoom the minimap within the game, as the details of the rooms were utterly lost without, and the browser's zoom interacts poorly with Flash.
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Glitch on camera 9. As soon as I ducked and moved into the wall just above the bottom right blue door I fell out of the camera and just kept falling in the blackness. Ended up having to reload game.