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after you get all upgrades its kinda boring
but before that not boring needs badges
I'll change rating after it gets some 4/5
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fun, but a bit limited.
Also, I seem to have bumped into a bug, as after the first health upgrade only the maximum health amount increased, but not the current health. [48/110 --> 48/120] Repairing the ship did not increase the health either.
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Nice game, the artillery and upgrade make it ridiciously easy though. I liked how you made the credits not some boring list of names though. It had cute graphics and was semi-difficult at the start, I also liked how you incorporated different weapons in the game instead of boring tower variatons. Anyways 5/5
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i found it really amusing, cool music and graphs. Why does buying screen lag but not the rest? lack a little in variety and toughness 4/5 :D
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18 days of fire water nails rifles cannons globs of goo blimps fireballs square thingys an well magnets and metal balls.whew, im finnally finished this comment.karma karma karma
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To jdizzlean and diabloboy: It ends..you can win. You dont have to defeat a certent amount of levels....you have to fully repair your ship.
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18 days.. slight continuity problem with the game.. why would it cost gold to repair the ship, if your on an unihabited island.. unless they are using the gold itself to repair the ship-- in which case the ship would never float.
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glitch: if you kill your pirate ship and drag the health intill it gets its full health back, you will not have a ship but you can still play. soisoi
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not a bad short term day, though it gets repetitive and easy. once you can afford to place down a large number of turrets your interaction with the game really drops. after 30 days i just quit.
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I found a tiny glitch. The description for the ammo is placed one box to the right of the icon for ammo. so when you buy the turret you can't view the ammo description, and when the mouse is placed on ammo no description is shown.