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For those who're having trouble, just upgrade the original guns, get magnet and agility, upgrade those, upgrade all visuals you want to upgrade (you should be at a decent level at this point), and then start filling your slots (cheaper to buy a ton of lvl1 than upgrade), I used 2 magnets, 1 agility, 1 lightning, the 2 original turrets, and 6 rockets, and then you just upgrade whatever.
Once I was done with the visuals, I didn't loose a single fight, and by lvl 20, I didn't even have to move if I didn't want to.
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A nice bit of social commentary, when you realize just how long you spent grinding for upgrades so you could grind more to upgrade more... the incentive power of a carrot on a stick.
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for the upgrade complete achievement you need to unlock mistery, click on it, and then go back to the shop.
Great game, very original. 5/5
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A comment, a critique to whoever made this game.
An amazing concept, the only flaw I see is that a gridded system for parts management would have been much more easy to handle, even if you had to purchase that as an upgrade too.
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Super easy and with tons of dubious "achievements". Perfect for making people feel good about themselves for doing nothing. No wonder it's so highly rated.
The game isn't bad. It's worse. It's boring.
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1315s to complete.
I grew up with the Atari VCS/2600. I wish you could stick with the original graphics without having to give up on 'winning'. 5/5 anyway, because I laughed repeatedly, and there's a lot more strategy in there than I would have guessed.
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I like how this game is upgradeable in everything, it really gives you a sense of achievement, graphics are good, the game between the upgrades was decent, could use a end boss/story, so you get a 4/5 from me.