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Great little timekiller! I like it. I wish there was a bit more strategy in this game - but anyway it is superb (sounds, graphics and playability). A bit too easy and i dont see big difference when i spent hard earned "skill points".
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slow paced, simplistic, easy, boring. disgustingly overrated, probably due mostly to the tacked on poorly included xp system.
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Funny how two times Armor Game's Games got a card as herbal remedy. I never thought I'd ay this, but this is better than I made it out to be. Please add save, however. 5/5 fave...
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The only problem i can find is that the morale meter is really terrible, my guys were almost to the enemy trench and they surrendered
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Yeah the morale thing is really ruining this game. I see what you are trying to do by putting it in but it just isn't working, you can be building up a major attack having several enemy trenches being held and lose from a single tank death. Needs a little tweaking! 3/5
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Good except for the fact I couldn't deselect a morter strike and when I went to send my men out of my trenches I bombed them and lost.
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For level 9 - just sit and blow up their tanks for their low morale - don't bother attacking. But again, sat and watched the lag waiting to fire.
Pretty fast badges. Has a little potential but needs to fix gameplay.
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Ending the War to End All Wars
Dude! You just completed the Ending the War to End All Wars achievement in Warfare: 1917 and won the Ending the War to End All Wars badge and 15 points!
4/5
I found it incredibly easy to win once I had used 6 points on accuracy for artillery, accuracy for mortar and 40% faster fire support. Combined with a tank spam, I couldn't lose.
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1st and 2nd levels are perfect for ground-taken and morale victories.
get 3 squads of infantry in the trench in 1st level, wait till victory, then go for ground on 2nd level
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Faster support time + increase accuracy and shells fired= Too easy. Slow gameplay and limited options. Only send tanks when you have them. That will win it for you easily.
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game is okish but its massively unbalanced on how the enemy's mortars seems to always hit my men in trenches with pin point accuracy while mine go nowhere.... or better yet hit my own men