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Sir, with 9 stacks of riflemen we should be fin when we charge right? "yup lets charge!" *3 stacks of german MGers the the trench infront... WHAT THE F- BANG BANG BANG BANG BANG... (in german) lol... noobs
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sir the enemy have three machine gunners in that trench, should we call for an artillery strike?" "HELL NO, Charge at them!
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'' Hooray Hooray we won!!!'' Then the artillery kills some of the celebrating troops.'' Ah, who gives a crap lets keep cheering, HURRAH HURRAH.
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Yeah, its pretty wierd when you just killed a trenchfull of enemy troops and your troops run toward it like its the meaning of life.There should be a Warfare 2001.
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Think you should get exp when you loose, just so you actually progress, or you stop at a point and can't get past it. good game otherwise :)
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oh, most of our soldiers in the trench were blasted by bombs and machine guns, send more soldiers in, it'll be fine. all of our soldiers over the top were killed, just send more in it'll be fine.
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I bombard my own troops with poison gas... I was think they was the other side. And after they ''summon'' 2 tanks at a time. IS THIS POSSIBILE?
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great idea for xp on the first mission of the campaign (when the enemy has no fire support defend for as long as possible to get the most xp
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Men, it has been a great day but now we must make it a bloody one too..",'Sir the Germans are charging!",'well then blood it is, FIRE!
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I think this game needs more levels and needs to be harder. Keep using gas to kill them and fight through waves of enemies. Click "+" if you agree.
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"sir, There's poison gas in the trench ahead, should we wait till it clears." 'NO rookie i'll tell you how we roll here, we run in there and choke to death, understood?"Keep using gas to win. Kills enemy soldiers instantly but doesn't affect tanks. When they deploy a tank just use fire support to destroy it. Won mission 8 that way without losing my first tank. Oh, and upgrade your fire support so that it has a lower deployment time.
+- (1948)Custom Battle: 2 trenches, many mines, a whole crudload of barbed wire, no fire support. "Ok men, wait for them to charge; it'll be easier for us then. Wait for it... wait for it..." *17 hours, 9 Coca-Colas, 12 coffees, 2 5-Hour-Energies later* "Wait for it.... Wait for ittttt.....
lol everytime i win, the fire support from enemy is still active and my happy soldiers blow up LOLAlso, good strategy with poison gas is to block enemy spawn zone.
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Final mission bug = Don't summon any units, only summon tanks. Utilize the fire supports well. Enemy team won't use any fire support, your tanks would go in safely. Pretty risky since when your tank dies from your own artillery, morale goes down by a quarter or a half I think.