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I was really hoping to like this game (Epic War 1-3 were great), but there are far too many things about it that just cause me to lose interest.
- Generic MMOG (what is the end goal?)
- Poor translations
- The energy bar (just a bottleneck to playing the game)
- Gratuitously expensive in-game currency ($100 for 15,000 crystal? really?)
- No selling items! What am I supposed to do with 4 guidebooks? Even a fraction of the 24,000 gold I could buy them for would go really far toward unlocking stuff at level 12.
- Actual battles are reasonably "epic", but also a serious grind. 4x/8x button please?
- No targeting of hero spells
- Unbalanced gameplay... ranged units are very overpowered (in part due to no spell targeting)
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omg broken. if you push the enemy back to fast they spam ranged and keep you at bay untill everything of your is dead then you get hit by like 10000 fricking fireballs or arrows!
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The unit limit is set so low that you can easily get battles with each side sittong on 90+ archers and neither can output enough DPS to actually kill units faster than the enemy summons them. So you sit and watch arrows/fireballs/whatever fly back and forth for 10 minutes on lines that never move until you get to the lose screen. What an exciting game....
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when i first saw this game i was like epic war 5/5 i hope its better then EW five mins playing 4/5 another five mins 3/5 then 1/5 whats happening to EW the games after EW 4 are getting worse and worse ,sorry epic war i've lost faith in you
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The fact that an army of sharkmen against an army of ranged fire units loses horribly proves you still never, ever want to play anything that isn't ranged.
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*READ* The energy it takes to make a unit shouldnt take away all your energy. Like if i have a unit that takes 1 to create it shouldnt take all my energy to make.
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*Patiently builds up his monster bar, and spends it all on a single wave of hobbits* -_-; Thanks game...thanks for that...
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Pretty awful. You play the exact same mission thousands of times, there are almost no mechanics that favor any tactical changes and melee units are absolutely useless. Every missions is incredibly easy but time consuming that you get little of that replay satisfaction you get from grinding games. I enjoy the RPG elements that have been added but if the gameplay itself is so one dimensional you can't retain users.
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Too randomly complicated. Beating level 1 five times is stupid when my level 1 un-upgraded army van beat the 3rd mission easily. All the "combination items" make 0 sense and look to be geared to "premium users" only
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It seems that players only need to replay the same mission again and again.. it's too boring that it is no different and no challenge (3/5)
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Disappointed with the energy limits and consumption. Would be a much better game if I could just play instead of having to wait for the energy bar to refill after a few battles.
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I have to play a mission 25 times to master it? But if I can beat it once, it's easy, it's mindless boredom! Can I have an 8x speed?
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Whyever do people get this game a rating this high? I have to doubt whether these ratings are really made by people or not just faked...
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Melee units in this game are basically useless. hero attacks (at least the basic ones) are too - you USED to be able to control where the giant volcano erupted. now it's just sitting in front of the hero. completely useless skill when no one uses melee units, since they die so quickly. poorly balanced game. When there's only one right solution to a level, it ceases to be strategy - it's just a puzzle game then.
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also, some information on RANGE of a given unit other than melee/magic/ranged would be helpful, since the slightest difference in reach turns the tide of the game.
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There is no real instructions about what the individual abilities actually DO in a measureable manner. no where does it clearly delineate in game the strengths and weaknesses of different units/elements.
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Hi guys do you like my profile pic see my full profile :)) hope you like it ... and this game is SOO EPICCC!!!!!!!!! 10/5
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If u want somebody from non-english speaking region of the world to not play yr game, then you'd make fix key controls. Sorry, I tried, but it is just not enjoyable to play with present settings ("A , D to move your hero + QWERTYU Hotkeys").
http://en.wikipedia.org/wiki/AZERTY
http://en.wikipedia.org/wiki/QWERTZ
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tim4556... if you don't win the first 3 missions without a loss, you must be trying hard to lose.
Learn elemental weaknesses and use them. Max Water Temple, then grind the Oni the Brute Levels (Ch. 1-4 and Ch. 2-3). Using this strategy, you can grind gold and get other upgrades. THAT is how you play the first few levels.
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If you are having trouble in the beginning summon a couple sets of archers first then some melee units as a sort of shield. Using that strategy I got through the first 3 missions without a loss
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Unfortunately this game in the series is slow and unbalanced. The game mechanics are poor - why do we need to juggle between hero mana and unit mana, and why does unit mana all get spend each time a unit is sent? Also, as said so often before - there is no need to introduce premium content in games on Kongregate.