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@Manaco I hope you realize that energy isn't used that frequently. I only play around 4-8 battles every day, and still have energy left over. It's not even based around the energy system.
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Seems Alot of people still don’t get the stat Aptitude thing so here is a step by step explanation. Say you spent your 5 skill points (from lv’ing up) in all Att. So your Deck is +0 hp, +5 att, +0 def. Say your unit’s aptitude is… 40/20/14 (Hp/Att/Def). The numbers represent a percentage of your DECK’s Stats so that means your unit will gain an Extra +0 hp, +1 att, and +0 def because your Deck hp is 0 so (40% of 0 is 0) Deck Att is 5 so (20% of 5 is 1) and Deck Def is 0 so (14% of 0 is 0). Rate up so People can understand!!!
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@shoe838
All you have to do, is get 1-2 dragon king swords, some succubus, and a level 16 viegraff the red. Spam some hobbits to keep him preoccupied, and use swords of judgement repeatedly, and summon some succubus to help in damaging. Hope this helps.
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People, do you really expect them to make an extremely good multiplayer THAT fast? Give them time and it should gradually get better. Also, be glad that it's multiplayer. Isn't that what we all wanted?
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i clicked the game on the front page not seeing the maker, when i saw "epic war" my eyes lit up, imagine when my reaction when this popped up =.=
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The crystal cost of some of these things seem insane... crystal cost about 1 cent, and getting a cool bonus for $1-5 is very cool and the developers get $ which is great, but there is a sword that costs $400... WTF?!?!? Really, you should give away less crystal, but charge less per idea. Right now the $ per bonus seems too high, at least for me.
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this, mastering a stage, really sucks,u need to playthe level over 20 times for it-.-'' its so incredebelly boring that i just refuse to keep playing it
make it les grinding for achievements at the start please.
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The first battle is actually a misinterpretation this game might be really good but i didn't understand it.Ill give it a try.
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rather the have separate bars for action and summons it should be just 1 mp bar for both. Also customisable hotkeys for the various commands pls
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It'd be great if we could sell items. Even if it was a low return price, I'd rather get 10 g for a silver sword than have 30 of them that I can't use...
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at some of the npc of quest they spawn alot of minotaurs and they back up so i cant hit him and after the timer runs 0 i lose wasting like 30 min.... plz change the timer bc it kinda sucks
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vry nice game but rly needs a x4 or x8 or even a x12 to rly speed it up as does get tidious or rly grinding waiting for things to replenish but rly like all the otha stuff gd improvement
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What is the purpose of the starts on the fights? and how do you get all three stars? Do you have to grind up to 300%...
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This game will be continued, right? I finished the chapter 4 boss, but there was no ch5, even thought the achievements say ch5 boss, ect.
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It's not if it gains badges it's when. My only concern now is the fact that later in the game, some units become so underpowered, they more or less die the second you play them.
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great game but since i was in beta testing im having to start all over again and having to do the missions i want them to be full 3 stars/300% but i find it anoying as you have to do alot of battles (around 35 i think) which i think is too much. i think that it should be around 20 battles.
maybe 5 for one star, another 7 for the second star and another 8 for the final star.
ths way it would take less time to make all the matches full star
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That's somewhat irritating, that using Chrome makes your energy not recover while offline. If this ends up getting badges, I hope the major issues are fixed first.