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This is really terrible compared to the first 3 Epic war games. I don't know if it was budget related, or trying to make it multiplayer, but this game utterly sucks. It's horribly designed, laggy, the energy bar reminds me of shitty Facebook games, its slow and difficult to follow, and worst of all you want us to pay money for w/e those crystal things are. I'll be sticking to the first 3 games, this...abomination doesn't even deserve a 1/10.
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so wait let me get this straight he will be reseting us even if we WERE NOT cheating? well time to go back to the defence category.....
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maybe some kind of status bar that shows your current units in game would be nice ... coz i see that i'v reached the max limit but throught the fight i dont know how many units died and witch one's died
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Another game with the wait-to-play energy system. Awful tutorials. And another game series that's gone all "beggar" on us. Not to mention the slow, agonizingly laggy animations. Not thrilled with this at all. Sorry.
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The gameplay seems pretty slow paced, but iall in all its a decent time-waster... although it doesn't appear you even tried to hide the fact that all your characters are ripped straight from Warcraft. Seriously, a night elf riding a worg on the splash page and my tutorial battle is a blood elf rising a picture perfect copy of a troll raptor mount, backed up by night elf archers VS orc grunt #65. I realize that today's conception of fantasy settings might make you feel like you have little wiggle room, but this is ridiculous.
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I feel like ranged units like the puppy dragon shouldn't be able to knock back other units, if you get enough you can even win at a type disadvantage
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Tell me something. Why can't a multiplayer game exist on Kong that doesn't involve an "energy" system? You see very rare examples of this, e.g. Realm of the Mad God, to which I have contributed Kreds to because they offer an excellent game that can be played as long as you want.
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I completely agree with overlite, we need a weak attack, otherwise goblins and hobbits completely swarm the heros, and the huge summon amount is great, my suggestion is that we should have different quests for each hero, otherwise quest finishes too quickly and is a bit too easy apart from the first lv's and the bosses. Great game so far though XP
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can i has weak auto attack plz, kinda sucks to see veigraff on that MASSIVE dino stand there and be attacked by enemy units and only attack when you tell him, apart from that pretty awesome that when you summon units it brings a whole army instead of one measly unit, adds to the feel of an actual battle between two armies and it gives a faster pace in the beggining when in the other games starting off felt very boring with a few units *satisfied*
Which instruction ? If ingame tutorial , it written by kong staff. Also something about google translate its not Chinese <> English but its Indonesian <> English :).
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Ridiculous, how will anyone complain about developers trying to make money? Of course games are games, and perhaps you don't agree in buying them - then don't. Of course it disrupts you from fully enjoying it, that always happens; but when they make 4 games and all of them get such big hits on the website they are uploaded in, and make a brand new multiplayer one which requires you pay a little money to have access to a small percentage of the game content? Just don't pay for it and play a game that doesn't ask for you to pay, but don't expect hard working game developers to give everything for free.
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Ok, I can kinda understand only having one level up per battle but rather than completely waste extra exp it would of been nice if the extra exp was given to 1 exp before the next level e.g. I need 200 exp to level up and 220 to level again, I get 1k exp I would get my first level up and be 1 exp from my next level, any extra exp is lost.
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Dunno how developers like joeybetz (Crush The Castle series), JuiceTin (Raze series), ConArtists (The Last Stand series) and IRONHIDEGAMES (Kingdom Rush) can do the most epic games ever created for free, while some others are begging for permanent money (microsales). Develop the app for iOS & Android too & sell it for 2.50$ per license. There is no damn need to do such things. Sorry, but i'm out now.
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I'd like to see an auto-fight feature to grind the easy fights. Otherwise good game! I couldn't wait for another epic war and I was positively surprised to see it as an mmo.
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Good but why can't you have a normal attack???? It doesn't feel like Epic War............nothing like the others.........
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"We are not tolerating all cheater , we will reset your profile altough you play the game legit , but once you cheat we will reset it." I can't understand half of this lol.
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I think many others have this question, the game has been released only a few days ago, yet we already have level 50, 130, 180, 250 and 370 in the search list to fight with ? how is that even possible ? please remove the admin-made accounts from the game, totally kills the competition, even now that the game is kinda on a Beta.
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I can no longer upgrade units? That sucks... I really liked that about previous Epic Wars. Oh well, might try it again some other time...
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EPIC WAR GOT INTO AN ONLINE VERSION!? BUCK YEAH! also my guesses the offline energy not recharging for chrome is probabily due to the way chrome saves progress i'm guessing
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yh ok... it may be possible be but nothing of my concern!
so i dont had to say this so sorry if i (maybe) have hurt him. lol
@you2will_die didnt rly understand you well can you say it again pls O.O
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You really need to fix how much each unit uses when you summon it. Unless I missed in the tutorial(which I skimmed at best) that it summons more or stronger units taking 4 bars of energy to summon a 1 cost monster is a problem.