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the entire bar gets depleted when he uses and attack because the excess energy goes into summoning. I think It's a better idea than having it at the same length, because if it weren't you'd recharge your attack in a few seconds. And if the carry-over thing WASN'T present, you wouldn't be able to summon as many units because that bar takes a lot more time to charge.
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I assume the orange bar influences the attack strength, depending on how full it is when activated.
But it clearly states in the tutorial that the amount of unused summoning energy is supposed to carry over. This works for the enemy, but the entire pool gets depleted whenever I summon anything. Plz fix.
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Game is really good, but in my opinion energy should regenerate faster, or at least should regenerate when I am ofline. Also I think that we should be able to do something with all this equipment that we do not need anymore. Selling is one option, sharing with other users and trading is another and maybe some other possibilites may come up. Also more informations what thinks do would be good (many stuf I can see in comments, but in my opinion it is not a place from which I should learn what +(S) means, and how hero's statistics influace monster's statistics. But apart from those three things - it is really a great game! :)
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I don't get this game. How come the entire orange bar gets depleted when he does an attack that only requires 1 to use?
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i think that the first quests go p to fast, should i just farm? im stuck on the 4th one and even before 3 i had to constantly do the first mission to level
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Well i really loved the first game, I MEAN HOURS AND HOURS of number 1. 2 was Okay. 3 Was not very good. However i find that this game redeems all the other games in the series.
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At first I didn't like this game much. I mean, it has energy and all the spamming and farming really gets kinda annoying. But really, there's more to the game than that. Try sticking with it a while, it's easy to level up which restores your energy. Also the multiplayer function is really fun. I now rate it 5/5
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i love this game, all it needs now is a giant sloth beast that throws waffles, or a dragon that summons puppy dragons out of the ground.
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One thing, I got an announcement that kong is working with facebook now and if all the games become like this(pay to win) then I think they will lose a lot and I mean A LOT of their players. And I really think that you should be able to exchange gold for crystals if you are going the facebook game route. I mean high cost of course so the ones that buy them get them much easier than people that exchange for them. But all in all that would make this a little less of a facebook game, did I say how much I despised facebook games yet...?
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im really sad i cant play this awesome game as i have an international GCSE exam for english, GCSE exam for science, FULL Religious Education GCSE (2 exams) and a GCSE history exams which are all close together this month so revising/studying my ass off like hell. D;
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"room cannot have more than 45 members"!!! "error connecting to kongregate" why make the game so bad. please fix these
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the games pretty sweet, but lately im havin alot of connecting issues any1 else have the same problem? besides that i give it a 4/5
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It's a Great game , but have to say you need to do some updates (major ones) . Suggestions may be found all over Kong's Comment . My suggestion would be : WE should see what creatures we can buy at each level of Village Buildings . Like : lvl 1 Fire . Puppy Dragon , Archers . LVL 2 : MAd Bulls etc.. LVL 3 Succubus . LVL 4 : etc.... . Please rate this up for the Artlogic to see .
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could be better if u had 3 bars for using to spawn creatures to have only 2 of em gone intestad of all 3 that u have for like the first lvl i had a full lvl for creature spawns n it got rid of it all before i could spawn monsters so far i give it 4/5stars
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It would be nice if the x2 speed and screen size would stay toggled between fights like the hp bar and the blood bar, fun game, I can feel myself settling in for some grinding though
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I can't go past chapter 1 final mission... the dragon spam me with projectiles... any suggestions please... I am using merman's but of no use they can't even reach close to the dragon
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@Bardock770: When you level up you buff your deck stats; each unit in your deck (including your champion) is then affected by your deck stats depending on its affinity to each. One of the top rated posts already explains how that works: a unit's affinity is bonus hp%/att%/def% from your deck stats, so if your deck stats are 500/500/500, a unit with 30/20/10 will get +150hp, +100att and +50def added to its base stats.
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Bought Totems :
Damn ... so slow in movements as compared to Valkyries .
Upgraded all the way and bought Mystics :
Can you idiots stop cat-walking ? By the time you reach the enemy I lost already !
I think I better buy Wizard :
-_-||| WTF ... Seriously ... My grandpa walks faster than that ......
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When I buff my champion's stats when leveling up, or when I put on food on the items bar, do I buff my army as well, or just my champion?
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Also, this is more of a design flaw than a bug, but the energy transfer mechanic doesn't work well with the unit cap: if you manage to reach your unit cap, you can't spawn units anymore, therefore no energy gets transferred to your ability bar, and this makes it really hard to use abilities too; esp. since when you use any ability it will completely deplete your ability bar, moving the energy to your now useless unit bar.