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This game is pretty amazing , i thank you developpers for this , i would love to see an arena in this game where we could do PvP multiplayer , where we should get some weekly rewards for our arena ranks ! + if you wants devs to see this !
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there is two bugs in this version.first,clearNum of new missions is 'undefined'(ever you have finished them).second,only the female roles can get the new cloth with AP+. Could you fix it in next version?
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The grind in this is not very well thought out. Flash games are meant to be played in small chunks of play sessions, not take 1-2 hours to complete a single map and then require 10+ clears of maps to get 1 item.
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Consider multiplying the Job points required to level by 4 or whatever the average number of enemies in a normal battle are, but have each enemy provide a job point when they die. This will make Legions actually worth doing as you will gain more job points compared to a smaller battle.
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Now that it happened for the third time, I have to mention the occasional game freezes during save/synchronize. This time, I will only have to refresh the page, then re-equip the helmet I just bought, but last time it happened just after I finished a quest (means that the items I used remained consumed, but I didn't get any HR and the quest didn't count as solved). The first time I already mentioned in another comment (relatively close to the Boss, while I was buying from the Secret Store, needless to say that the money was taken, but I didn't get what I had bought or any class XP for the battles I had won). I don't know if there is a way to prevent this (I don't know at all how to code a server), but if there is: please, do something against it. It is so frustrating for us players, and even more so when you really love this game.
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Here's a little tip I found to beat bosses easier. At the start of your turn skip a few (bear with me guys) turns until you stack your turns and have like 30+ Then send all your guys in to attack because the extra damage % will be near 100% and the boss will take a much higher damage.
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As mid-level player, there's a strong desire within me to play this game and to collect the best equipment as I can. Alas, every time I open that quests list, I'm already tired by seeing that I really need to do those 30+ areas quest several times in order to gather those materials required. So, the only thing that I do on this is just wandering around on the menu for like 10-15 minutes and then I start moving to read the comment sections, reading for the complaints, especially the ones about those quests with excessive areas.
for my case, you've successfully made me addicted to the game yet it doesn't benefit you in any way because I simply do nothing in this game, just wandering around on the menu. I wonder whether it's only me or there are people like me too.
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Golden Armor II still glitched. Would love the option to turn off camera zooming. End game gear cost WAY too much. 600 area dungeon is 6+ hours, and you want me to do that 10 times? $70 for a sword is just stupid.
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Some minor changes I would like to see in your game. 1/ In job Class section make the actual class appear first. 2/ In the shop it could be a great help to see the stat of my actual equipment. 3/ The weapon/armor resist abilility (like resist slash) probably strengthen my char but it change nothing to my defensive stat. 4/ It could be great to have a stat section with the time played, number of monsters killed... I hope you'll take good care of your already great game :)
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I really enjoy your game but I think it deserves more details about weapons and armors. It would be awesome with some sort of glossary for weapon skills and ability because actually we do blinded choices and it takes a lot of times to purchase one of the best weapons/armors. It could be really frustrating...
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Wish we could see more about the moves that weapons/hunters have before buying/hiring them. I dismissed a really good hunter on my team to make space for someone who I thought was better (more strength), but it turns out the new person's weapon has really crappy moves. This wouldn't be nearly as much of a problem if I could re-hire old hunters.
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@DarkSlash001 there already is.. when you select a mission it tells you what the rewards for completing the mission will be.
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hitting unequip doesn't unequip my weapon, so combining into twin blades requires a third sword, which i then can't sell. fun game but a lot of problems that need addressing
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Some way to search the missions for loot would be nice. For instance, if I want silk, there should be a feature that allows me to find missions which reward silk.
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You guys REALLY need to cut down on the number of "areas" in some of these missions. I`m thinking 15-20 is excessive and some of them have over 50! No thanx!
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When do chars start showing up under "special" in the Tavern? I'm lvl 22, hunter rank 3, chapter 4. Wanderers I've defeated aren't showing up in the Tavern either. Am I missing something?
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Know that feeling when you go past 50 something floors, using up most of your items, and defeating multiple enemies. Yeah that goes away quickly once the boss mercilessly picks off your entire party. Oh well back to grinding.
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While the nerf was a nice idea as Kraken was OVERKILL. It lessened the constant grinding to the point where it was enjoyable again. I could go after insanely tough bosses with less worrisome behavior. The grinding isn't so bad as the 55 areas to get to the boss to reap your reward is.
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when it comes to number, your choice of typeface is rather confusing. Call me idiot, if you may, but I find it's kinda hard for me to notice any difference between number "1" and number "7".
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@Scram That's because the character had Golden Armor which is not supposed to happen since you can't get it so people who have it are hackers.
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I found a supremely overpowered character -- he had this bejeweled armor and over 11,000 health, when the rest of my characters were at maybe 3,000. His strength was also insane. Which was weird, and made game suddenly on easy mode. But still. I just logged in, and his armor is gone (he's in a loin cloth), and his health is down to 3,000, his strength way down too. Again -- ok, now he's in line with other chars. But this feels like arbitrary nerfing, without giving me notice. My trust in the game takes a hit.
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I was playing earlier and I had a unit with a full set of armor, then I come later to play and all his armor is gone, but not his sword. This unit was in the friend tab. I hope I can get the armor back.
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OH! And another con. Some hunters's stats will change when you recruit them. Many actually. They could have 1500 attack and then you recruit them and they have 700. Why? I don't know. They're the default hunters or the special hunters. I'm not talking about friends here
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OH! And another con. Some hunters's stats will change when you recruit them. Many actually. They could have 1500 attack and then you recruit them and they have 700. Why? I don't know. They're the
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I did the special mission with the boss MARS. You cannot freeze or paralyze him, he one-shots almost anybody, and has like 3 million health. I spent 3 hours in that 130 area dungeon just to get obliterated. All of Rudy's new games are just so shitty towards the end. He wants you to get frustrated and pay him in order to win. I'm getting sick of these developers all doing this crap with freaking flash games.
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PROS: Fun and expansive system, variety of skills/weapons/armors/items/etc, multiple companions to customize a team to suit your play-style, many different possibilities in dungeons and some interesting bosses, easy to learn and start playing.
CONS: Pay-to-win system (to get any of the final weapons would take over 10 hours to get unless you just paid for shortcuts), main avatar is worst on the team at all times until you get the final items (by which time you've beaten the game and are only doing extra missions), can't sell items, certain dungeons have 60-600 areas. This take HOURS just for you to eventually run into an enemy that freezes your whole team and slowly kills you. Hours wasted. The game is redundant! It's really not fun to fight the same enemy whilst spamming QQQQQQ on your strongest hunter for hours. Certain bosses are unreasonably more difficult than the enemies in the dungeon.
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went through 23 to get to boss one more hit boss would have died and the game froze so now I need to start over you really need to fix that
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I know you guys don't make "sell" buttons, but could we at least have a trash where we get nothing back just clear up inventory.
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Heh... "I feel unbeatable" > "oh no a bomb trap" > "Rare treasure box was a trap" > "I can't feel my body" > I start fighting. All my guys have <40% hp, invulnerable, and are shocked :P (visually looks cool)