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I love it when I select an attack, and my character moves forward and whiffs three times. It'd be one thing if another character's attack pushed the enemy out of range, but this was my first attack of the round, and she just stops an extra sword-length too far from the opponent. I could have lived with it, except it was against the trio of level 4 casters who one-shot 2/3rds of my level 11 team each round.
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Honestly, who rated this game so highly to have its average be at 3.79? This "game" being over 2 is an atrocity in and of itself
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Fun game so far. Only one complaint that needs attention. The font is infuriating. I can't tell the differences between the 1's and the 7's.
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i think that this game has a great potential if you could add a few usefull feautures and edit some of existing ones:
what it really needs is adding more powerfull items in the shop
ability to sell junk
and
rebalancing of power
but overall i would give it a 10/10 for desing and idea, love the selection screen in dungeons
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In addition to xVindicatorx advice to rank up before getting Lar and Ling, I suggest that you go for Lulu during rank 0, then add in Ling when you're rank 1. Ling in front, MC middle and Lulu at behind. For bosses, either let Ling combo her hit or rest one turn before having Ling combo them. Resting one turn should net you 18 AP which is more than sufficient to down any 2~3k HP boss. All in all, just go for characters with high AP and one with high damage for overkill.
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Suggestion for bosses: Skip your first few turns to build up AP. Heal if necessary; unused AP is kept and increased each time. After two skips, your AP should allow your characters to build up a longer combo, which gives bonus damage. Moreso than if you just fight from scratch with just 5 AP each round.
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i like how many people are making tons of suggestions ,but the creator isnt making any changes so far. its like Artlogic and Rudy Studarto are telling players not to play this game, but if a #2 comes out with the players suggestions, then that'd be really awesome.
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great GREAT game, so these are only suggestions to enhance what is already 5 stars. 1 being able to sell equip, seems obvious. 2. being able to order/switch the formation without having to repeatedly click the switch button. 3. tavern holds onto incredibly weak characters and makes the recruiting useless unless you have strong friends. 4. i would like to see how many times i've done a mission. 5. it sucks when i click on an attack only to have the enemy dead from a previous attack thereby losing my AP. having it transfer to the next, even without the combo bonus, would be better than losing the limited AP i have. thanks for spending so much time making this game.
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A Lvl 4 Just came a instantlly killed 2 of my group in 1 hit and he was supposedly half my lvl. I dare say you guys over powered the boss just to pad out the length of the game through grinding just to get stronger to beat the boss that is supposedly half your lvl. Seems pretty cheap.
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Also, why the hell doesn't "unequip all" unequip my weapon, so that I can use it as a material to buy a new one? Do I seriously have to buy another crap weapon just to equip, in order to use my real weapon as a trade-in?
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As pertinent as all the other criticisms of the game are, I want to give it a 1/5 solely for the eye-gouging font alone.
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This game has so much potential and it's using none of it.
1. Enemies should drop items, even if its just junk it is always rewarding when you see items gained after battle, plus the chance for unique items.
2. The hired friends are WAY too strong, I bought 1 level 10 guy when I was level 7 and was able to just constantly button mash E E E E E over and over and win every single battle with no issues.
3. Leveling is WAY too slow. The xp gain between a single enemy and a legion is negligible so you might as well always select single enemy so you can get to the quest reward faster.
4. Can't sell your items, so once you spec out of rookie and move on to mage, all those swords you spent all that gold on are useless and just sit there.
5. The quest window that has a small OK to proceed button but a HUGE advertisement right in the natural center is irritating, I clicked it almost every time I went to finish a battle.
Over all: 1 star
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I have to agree that the game is WAY unbalanced. Bosses on a level 2 encounter with THREE of them at 2300 health each? That can stun your dudes? Wayyy overpowered. Ridiculous.
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Seriously long and annoying animations, a zillion clicks just to get through a battle and/or open a fight, and ads for your other games every 30 seconds kind of ruin an otherwise mildly fun game. 2/5
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Wow. This is just plain terrible. The fights are boring at best, impossible at worst. Character development is just plain confusing as are the weapon choices.
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for players having trouble with the game, make sure you get to hunter rank 2 before you move onto chapter 2 missions. once you're rank 2, recruit Ling and Lars. they can be found on the 1st tab in the tavern. they should help a ton if you use them together. if youre having additional troubles, buy AP boosters and chili peppers.
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There are some serious balance issues. On a supposed 2nd level side mission I ran into a "level 3" monster with 6x my team's combined hit points who killed my party in one turn. Not fun.
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could you please remove spacebar synonymous for skip turn, or add an option to remove spacebar synonymous for skip turn.
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Where are the quality settings the textures look so bad its like my quality is on low while I have a very good Computer.
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Am I even SUPPOSED to beat the scarecrow? It's literally the second story mission, and I'm level 8, where the mission says 'level 4'. You guys really need to get on that
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What a lame game. Stop trying to make free RPG flash games because you can't pull it off. Leave that stuff to the real professionals who know how to make a decent RPG.
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This is one of the most pointless, un-fun, mindless games I've seen get badges. Typical Rudy Sudarto grindfest garbage. 1/5 because I can't rate it any lower.
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I am using chrome and I can not equip any items, I don't know if I am doing anything wrong, but sending my toon into battle with loin cloth is just wrong.
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Could you scale the dungeons a little better? If I'm level 6, I wanna be able to do the level 1 dungeon without being one-hitted.
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wow.. what a lame achievement for this game. expected more of a challenging achievement like complete the 600 floor dungeon as hard or impossible