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sometimes when I attack the enemy my character moves back a bit to when is making an attack PLZ FIX IT good but still a great game
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i actually opened this game because its name loots like its written in the final fantasy font... i cant be the only one who noticed it right?
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i dont get why people really need to sell unnecessary items... id rather accept an option where you can decompose the item to get back the leather/ores/etc :/ besides the missions give enough cash already
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what a total waste of time..
This game is better at first and then it gets boring and boring when you played whole day and you just finished 5 missions because of damn long areas and pickaboo bosses..
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Please, lower the number of areas per mission..
I just wasted 1 1/2 hours to reach floor 37 and then suddenly 2 skull guardian and 1 skull lord appeared with 20K plus HP..
what the heck..didn't reach the boss at area 50.
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I wanted to like this game. It has so much potential, but it turns into such a grindfest. Also maybe my luck was horrendus but i have opened at least 20 magic chests and have never gotten an item. 75% of the time its monsters more powerful than the boss of the dungeon. Why add something that seems like its going to be good only to have it have such a horrendous drop rate.
Great concept, nice art and I can honestly say, I never want to play it again.
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@johnyshark123 they are chili peppers that give str boost u find them in chests and magic chests and u unlock them at hr 2 in the shop for 6000 each and hr 3 for a pack of 5 for 25k gold
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It seems the best mission is 'Don't Bully Me'. A simple mission where you fight one level 3 boss with around 208 health. At level 22 I beat it and got 14590EXP and 7245 Gold.
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There's absolutely no reasoning in later levels. 100+ areas, with a seriously OP end boss? That's ridiculous. Most people hardly have the patience for half that much. And it turns out you need to run that dungeon three times to get the ore/stones/whateverbullshit to craft one upgrade? No kcufing thanks.
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4 of 5 top comments are about ''We need to sell stuff!''
Can't you please implement that... so we'll have Comments with more utility?
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@arethelin i have an add on to that (every 10 wavs you should get and item but every 10 waves it increases in rarity so u could get items like tickets or ap boosters and potions and what not + if u agree to this ad on if it is even done :)
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dammit..first i thought this is a 2 stars game, then 3 stars then 4 and now i finished the "story" and do want to grind and have every darn thing there is O_O
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Ridiculous amounts of grinding unless I pay you money. Impossible items to get mediocre equipment unless I pay you money. 2/5, unless you pay ME money.
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Or or or i have a better idea.... how about a daily endless wave dungeon.... No items allowed so you could possibly put in a auto-fight button. So it would just keep going until you died. But it starts at lvl 1 enemies and slowly raises there lvl until 99. Depending on how far you make it, your either reward with gold(i was thinking like 50 or lower battles) or crystals (50 or higher battles) and it you make it to like wave 600 then you get the max of 100 crystals daily. I think its a pretty good idea plus you don't have to watch it.
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I think there should be a Ulitma Dungeon. Only 100 floors but every 5 is a boss or everyone 1 idc just let the rewards be amazing. (Like an angel shield so i can make a golden shield)
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Forget selling for money, let us break equipment down into materials! Need 100+ of rare mats that only drop at about 5 after a 100+ room dungeon is ludicrous.
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to be honest, this game is kinda great but as you lvl up in the game, areas get longer and longer,.its kinda boring when it comes to that point when you have to spend a whole lot of time in that mission for a little less rewards and loots..
I hope they would make the mission a little bit shorter but harder..
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A lot of people have just under 10 million gold they either have no life or are cheaters. Cause seriously there's so much grind to this game.