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This is awesome game that make me so addicted to earn more and more,, and i'm proud of this game because this game is from Indonesia,, hahahaa
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@johny89
You only have to call another party member after the previous attack to lock the enemies in place and gain time.
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Bug: if rising storm is used after another combo it will almost always miss. The startup time on the attack will let the enemy move into its original position. This ruins the entire point of having a combo system.
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It seems like the best strategy is to just figure out which character does the most damage and have them use up all the AP.
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Fun game, but the price of items turns it into a grindfest, especially without the ability to sell back.
Could also use an ability to improve henchmen/sellback as well so that they aren't as disposable and can be customized to your own playstyle
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I would love the option to recustomize and rename my avatar. It's not like it would hurt gameplay, and it would help to keep things fresh in a way. Especially since you can't start over. So you're stuck with whatever choices you made before you even played the game.
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End boss in story wiped out my whole crew with one attack. Guess a lvl 23 rouge isn't good enough. Buying attack and armor boosters is a good idea once you have the money.
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1) Would be great to have a chance to buy crystal with gold.
2) When I am at the shop, it's pretty boring to do 198 clicks to buy 99 items x1 each time. (Example, elixir, ap booster).
Improve it to buy 100 in a row.
3)What about to increase weapons hit points, crit, etc. with some kind of stone or someting.
Weapons +1+2+3+4+5+6+7. Te more it got's, the more it hit.
It's a good game, I really like it.
But would be awesome to have any of this Ideas. like the N°1.
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you really need to decrease boss difficulty. the reason? when a team of barely equipped level 4s defeat a L10 and two L9s
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like it has been said this game has a LOT of potential, a couple of recommendations i would make are, add perks, stats or skill choosing through lvl up, i don't think it's fair that you can pretty much kill anything with a good weapon if you are low level and vice-versa, if you are way higher than a mob and you have a crappy wep you get owned no matter what, levels must count for something, not just getting more hp, leveling up and outfitting of the hunters you hire would be good as well, and of course the selling option would be a plus, other than that, a few programming fixes (terrible lag when finishing battles) and perhaps adding a dungeon count tracker or a way to know which dungeon you made, since it is impossible to know which dungeons you made after you reach a high chapter and you got a ton of names in the dungeon selection screen, i love the art style and the battle style reminescent to ps1 final fantasy and valkirye profile
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the achivement only counts for different dungeons, not the same. theres a total of 69 dungeons i think?`and for burn status read the help info, it does a percent of the damage you dealt with the burning attack over time
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I think you should be able to change the gear on your companions. Also I have cleared 50+ dungeons in one area and still have yet to gain the achievement.
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burn status is doing 10% HP damage to your party and only 1% to enemies. is that how it should work? i don't think so...
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should be able to resume floor if we leave game
100+ floor mission gonna took a while
and I can't sit all night to play till it end OTL
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Wow, this game really is pay to win in some sense, but it doesn't have to be you who has to pay. I found a hunter through the Friend system that had high-crystal gear; a fighter that had 892 strength. He was able to combo on his own and critted for atleast 4,000. Basically, he broke the game for me and carried me through every mission. That Friend system is seriously broken in that regard.
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Suggestion: I think the "slay" ability have to be tweakened a lot! As it is now (dmg x100 instead of x2) it makes the game like a lottery: if it activates too often, the player complains because the game is too easy; if it is too rare, he complains anyway because he did't get it (especially agains bosses). So, please, reduce it drastically (I think x5 o x10 should be more than enough).