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Comments for The Bravest Hunter

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LucidCrux

Jun. 26, 2013

Under rating threshold (show) Okay, this time it wasn't level 7 and didn't one hit me... something is not right with boss stuff or something.

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(-1)

XenoTheScar

Jun. 26, 2013

Under rating threshold (show) the difficulty of the bosses is too high. its impossible to defeat most bosses without using pepper or invincibility items. its ridiculous, at level 16 i do about 120 damage avg, and yet i run into a random boss who has 24,000HP, i mean how the hell can i defeat him with 1/24th of his health(not to mention the difficulty said level TEN). And you could say that games have potions and elixirs for that purpose, however bosses deal damage equal to half my health and seeing how they have 3 attacks its absurd. Its impossible to enjoy this game when it takes 40 mins just to reach boss and complete ONE quest and if you even make it to the boss that boss is Over powered and kills you with his first attack. Make the difficulty proportionate to the level, I couldn't complete a level 5 quest till i was level 11. Im not saying make it super easy im just saying either increase our ATK PWR or decrease the bosses ATK PWR orMake the price of items cheaper so we can at least equip ourselves with items

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(8)

xandramas

Jun. 26, 2013

Under rating threshold (show) What does exp progress under class mean? I gained like 7 exp progress in one level up of my character and no job rank ups.

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(1)

Developer response from artlogicgames

it means battles requirement . not xp battles

dawndmon

Jun. 26, 2013

Under rating threshold (show) w...t....f... ice needel lets you atc al the time? thats just a bad idea...

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(0)

LucidCrux

Jun. 26, 2013

Under rating threshold (show) Something is definitely not right with the balance of this. How is there a lvl 7 boss in a lvl 1 area? Do bosses scale with player level? If so, that needs changed to at least have bounds. I am literally stuck. I get one hit on the boss in the very first area after repeating it a few times to grind. If I keep gaining levels, but not better items, this will just keep getting more and more impossible.

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(1)

erwion

Jun. 26, 2013

Under rating threshold (show) i amanged to freeze 2 ninja skulls for over 10 turns and when they unfroze they got 20 AP and i was like"i'm literally dead now"

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(1)

Messerach

Jun. 26, 2013

Under rating threshold (show) Has a lot of potential. If you implement battle-setting pls make them saved as your normal setting. It is a bit annoying to switch the setting in every new fight like you have to in EpicWarSaga. The Rookie-LvL-Requirements on higher-Tier-Classes seem pointless to me. I.E. If you need the fighter-class on LvL 2 to unlock the knight-class, you already have the rookie-levl on a minimum of 3 [needed to unlock the fighter-class]. So the rookie-lvl-req of 2 to unlock the knight-class is unneeded. I would like to have a higher Requirement there, perhaps Rookie-Class on LvL 4 or 5 or even higher. So I have to play the lower tier classes longer to unlock the high-level-tiers. And a persistant stat-bonus if you reach a certain level on the higher tier classes yould be very motivating. Soemthing like "+10% health on every class if you level the paladin-class to Lvl 20"

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(1)

deleteduser

Jun. 26, 2013

Under rating threshold (show) WARNING: AtkUp/DefUp overwrite each other when used. You can have a shell or a pepper, but not both. I learned the hard way so you don't have to.

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(0)

deleteduser

Jun. 26, 2013

Under rating threshold (show) My flash crashed and I lost all my progress... For real.

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(1)

alpharanger

Jun. 26, 2013

Under rating threshold (show) while the non advanced classes should have a similar limit break ability, except you only need 2 of them, yet they're way way WAY weaker, for example, instead of assassan's night shade, it's the rouge's blade fury (this deals 1000% damage of critical damage per hit, and launches 5 spikes that have random things attatched to them as magic scrolls (yes i got that from "Naruto") yet the scrolls have a chance of pre detonating and blowing up both rouges)

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(0)

alpharanger

Jun. 26, 2013

Under rating threshold (show) note, i've had to literally punch down these comments, so please do not get angry at my many comments. warriors have ground breaker (yes, i know, cheap name, yet however, it's way way WAY more powerfull than it sounds, because it breaks every single non boss enemy for the next 10-20 rounds, yet however, two of your guys will be dead, and only one point of health will be left for the last one, so you'd better stock up on potions for this)

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(0)

alpharanger

Jun. 26, 2013

Under rating threshold (show) advanced classes, if there's 3 of each, they can use an ultimate move (you gotta fill up the limit break bar 2 times) such as holy wrath (paldians have this, they unleash 100 slashes, each from the weapon they have, or 100 shots, or 100 spells, and they finally do one mega slash, combining their weapons, then all of them slashing with one huge white blade) or night shade (this kills the enemies, unless they're bosses, then it'll deal 99% damage, and only leave the boss with 1 point of health left, and kills any next round as well, for assassans only) or magic huricane (this sweeps away all foes, and combines all rounds together, yet it deals epic combo damage, and juggles the enemies, then launches 50 ice bolts at them, though two wizards will be shocked)

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(0)

dawndmon

Jun. 26, 2013

Under rating threshold (show) so.... i need wood iron and stuf to get better weapons... problem... it seems to be a wood and iron less world.... found nothing during quests nothing i shops... exept the real money shop... does this mean to get better weapons i need real money... if so verry lame...

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(2)

evilci

Jun. 26, 2013

Under rating threshold (show) Held off on rating this until some possible updates passed. Now that you sped up the battle phase, much better play. Thanks, great game.

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(-1)

cam714

Jun. 26, 2013

Under rating threshold (show) i think you should make a sequel its a fun game once you get into it

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(-1)

alpharanger

Jun. 26, 2013

Under rating threshold (show) a little idea: make small shields, they'll improve your health and parry by much less than other larger shields, yet however, you can put two on both arms, and you can wield any weapons with them, though they decrease strength by a bit, since they still weigh a bit, the shields you already made would be medium, you can carry a spear with them, but nothing else, and large shields will only allow one armed weapons, and hinder strength a bit, yet they have an 60-90% chance of blocking any attack, what do you think?

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(1)

alpharanger

Jun. 26, 2013

Under rating threshold (show) you gotta update the player's rising storm, because the first time i used that, i completley missed my target, because it wouldn't activate fast enough

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(2)

xandramas

Jun. 26, 2013

Under rating threshold (show) I dont know if its intentional but there's a bit of lag at the end of combat when you kill enemies with spells. That red screen part.

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(2)

rjdjdaw

Jun. 26, 2013

Under rating threshold (show) rather worthless for knight to require rookie lvl 2 when fighter can't be used without rookie lvl 3 anyway. just sayin

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(3)

xandramas

Jun. 26, 2013

Under rating threshold (show) Thanks for shortening the battle intro :) That helps a lot.

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(0)

hukutka94

Jun. 26, 2013

Under rating threshold (show) I put 5 starts... but I get angry when every battle it do minimum quality...

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(1)

nanashin

Jun. 26, 2013

Under rating threshold (show) As it stands the only way to know what an attack does it to grind money (which probably won't be helped by the 15,000 gold ticket that boosts the gold gain for one engagement only, is that supposed to break even at some point?) and components, buy/craft, and smack something so we can tell whether or not the attack is a combo attack (reliable or not), a damage dealer, or debuffer.

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(1)

nanashin

Jun. 26, 2013

Under rating threshold (show) As it stands, once you buy/craft a weapon, you don't get to view its attack patterns unless you return to the shop, which for items of the secret shop is a bit problematic. This point calls into demand a need for a compendium which would expand upon what all these attacks do and possibly give us some information/lore on the bestiary that is either instabbing us/being instant gibbed by us.

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(1)

nanashin

Jun. 26, 2013

Under rating threshold (show) Could really use a compendium or give the inventory a more detailed layout. As it is, the inventory building is redundant, it offers little other than it doesn't have the interface bottleneck of the equip building where you can only view and equip items by groups. It's very much kludgy that the equip building's menu requires extraneous clicking in and out of groups in order to change out equipment especially when all the offensive items are group into one large group while defensive items are segregated individually. Would it not be better for us to be able to select items from the inventory building itself and be rid of the 8 extra clicks required to open and close the subgroups of the equip building?

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(2)

gombani

Jun. 26, 2013

Under rating threshold (show) 100 floor is really annoying... if u dc in the middle...

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(1)

Rakc

Jun. 26, 2013

Under rating threshold (show) I was playing today....And i had more than 400k gold, then my flash just crashed....when i came back, i had less than 380k gold?!!?!? And i was only doing dungeons that give 8k gold...which means it deleted my progress -.-

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(1)

Ploratio

Jun. 26, 2013

Under rating threshold (show) How long do Chili Peppers / Iron Skins last? An entire battle? Only one rotation of enemies? A turn? A dungeon? Permanently? Keeping the player informed with these basic details via in-game info is incredibly important. Also, for whatever reason, whenever I kill an enemy the framerate drops dramatically, even though my PC is should be more-than-capable of running this. This is using Chrome.

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(3)

Developer response from artlogicgames

3 turn

satorian

Jun. 26, 2013

Under rating threshold (show) I'm happy to to see the developer is making improvements. A few issues still remain. 1) Bosses are better, but still a little overequipped. At level 20 with the best equips and buddies I can get, I am getting destroyed on level 15 dungeon bosses. 1-hit kills. Not fun. 2) My guys miss ALL THE TIME. This is not OK in a game where combos are so vital. 3) Performance and resolution really took a hit since the speedup. Hope you can fix that. 4) The superlong (that means anything over 25 rooms) dungeons ARE NOT FUN. They are tedious. I just pray for stairs so I can skip the boredom.

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(16)

aronzei

Jun. 26, 2013

Under rating threshold (show) Starts out good then becomes a grindfest. Not much variation. Also the moves are limited by the weapon, not the class. It would be great to learn skills by grinding a class. Good but could definitely be better.

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(2)

alpharanger

Jun. 26, 2013

Under rating threshold (show) the wood cutter's axe is amazingly stronger than it's upgrade, and even some heavy swords, some spears, and a bunch of other stuff, because of it's tri combo, which comes right after a hard hit. the tri combo knocks your foe back so badly, you can even attack three foes at once if you time it correctly, and this one time gave me a 50 combo, just because of that tri attack, so pay attention to the weapons before buying them

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(0)

rulezz

Jun. 26, 2013

Under rating threshold (show) I wonder what's the point of fighting wanderers(pvp)? Oo Seems very low reward for me, and is 100% harder than monsters(and sometimes harder than boss)

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(5)

scoates

Jun. 26, 2013

Under rating threshold (show) Anyone else think this game would be AMAZING if you could customize all three characters instead of just one? I'm not into the static characters.

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(3)

Developer response from artlogicgames

Ally Hunter is supposed to be hired on Tavern . So you have a selection of them , and can change it when you want it. the price isnt too expensive as the item.

silferwulf73

Jun. 26, 2013

Under rating threshold (show) I hate the stupid fact that everytime the game autochanges to low quality. I know I don't have the best pc on earth, but it can handle medium quality and I want to read the text, so let it stay on medium quality when I set it on medium! + if more people experience this. Developer, please change this.

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(2)

Developer response from artlogicgames

We will discuss this today with teams.

but_buster

Jun. 26, 2013

Under rating threshold (show) there should be some kind of advance battle phase where you can choose the move and what order they should attack in. that way you can get some real cool combo's

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(4)

yshbf

Jun. 26, 2013

Under rating threshold (show) This game would've been nice if you could sell things.

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(42)

deleteduser

Jun. 26, 2013

Under rating threshold (show) Some of the enemies are way over powered for the level they are in. How is it that at level 7 (When I am at level 8), three bosses will have over 2k hp and hit for about a third of my life a hit? Other than the balancing issues, this could be a great game I would enjoy.

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(0)

kersert

Jun. 26, 2013

Under rating threshold (show) Another thing I noticed is some of the quests incorrectly state 1 area when they are actually multi area. this gives you the result of getting in and it displaying area 5/1. Great game by the way.

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(-2)

kersert

Jun. 26, 2013

Under rating threshold (show) So a lvl 2 quest in chapter 1 (defeat the reds or something like that) has 3 lvl 7 bosses with 2k hp apiece, this seems incorrectly weighted. Lvl 3 has 1 lvl 7 boss with 1700 hp. This makes a lot more sense. I think there may be an issue with at least that lvl 2 quest.

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(8)

aronzei

Jun. 26, 2013

Under rating threshold (show) Freezing OP.

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(-2)

alpharanger

Jun. 26, 2013

Under rating threshold (show) btw, a new guy tip, once you get the wood cutter, keep it, the bear smash isn't really worth the mega damage combo boost of the wind cutter

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(-1)

Wolf62rus

Jun. 26, 2013

Under rating threshold (show) please, give us a chance to sell our unnecessary equipment =) Who want it give +++

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(6833)

alpharanger

Jun. 26, 2013

Under rating threshold (show) idealy, you'd stock up on supplies, put your strongest unit up front (somtimes not strongest in health, but one with a shield will do) and put your weakest (as in least defense) unit in the rear, that'll really make bosses easier

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(0)

Developer response from artlogicgames

Yes , its great tips. Maybe weakest you dont use for attack and if its possible the one whose have 2-3AP.

darkbj

Jun. 26, 2013

Under rating threshold (show) Normally I'll give 4 star for such good game, but Insanely strong boss and insanely long dungeon.....3 star is more than enough!...30 lv dungeon already cost lots of time.

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(1)

Developer response from artlogicgames

Sorry to say , we already nerf the boss . Some say its too easy now. But we will look on something about the dungeon floor.

Linjy

Jun. 26, 2013

Under rating threshold (show) a boss kept freezing my party untill i wiped... not fun :/

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(1)

Gadzooks

Jun. 26, 2013

Under rating threshold (show) Game freezes on the title screen. Cant click play or play offline or anything. Please fix

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(0)

Mephaistus

Jun. 26, 2013

Under rating threshold (show) What i hate is that there is little you can do to get stronger, in chapter two i upgraded myself with Lars and Ling along with some of the actual equipment, i still get my ass handed and im unsure what to do to buff myself. All i can do is buy additional buff items but nothing i could actually call a permanent boost that doesnt cost me all my dungeon earnings.

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(2)

dadz18

Jun. 26, 2013

Under rating threshold (show) really hunter encounter versus lvl 13 while my top guy is 7.... please fix that

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(2)

Serazai

Jun. 26, 2013

Under rating threshold (show) AAAAAAAAAAAAAAAAAAAAAAAAWEEEEEEEEEEEEESOME GAME! I love you for your updates that you've added recently, now i can enjoy it even more then i did before! I'm looking forward to a sequell of this game :] Usually i didn't like the ARTLOGICGAMES studio games, but this one is really epic! Thanks for dat shit! :D

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(1)

Developer response from artlogicgames

Great that you like our shit games, lol . We will try to tweak more today .

omega1227

Jun. 26, 2013

Under rating threshold (show) Battles are WAY faster now! Thank you! I actually want to play now. Haha.

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(-1)

Fryster

Jun. 26, 2013

Under rating threshold (show) How the hell level 1 quest houses 3 simultaneous lv.7 bosses with 2k hp each?

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(1)

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