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can you tell me why im doing about the same dmg with 5k strength as a party member with 2500 str? is it a bug in omega sword?
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Four times I've made it thru 40+ floors only to have the game freeze! When this happens, we get no credit, no experience, and the looted items disappear as well! This is completely unfair.
The other thing I'd change is adding an option to let us sell back to the store. It would be a massive help with money management!
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==7== Give a reason to choose to fight legions (and wanderers). High rare item drop chance, lots more cash, something. There is zero reason to do them now. ==8== Debuffs from special rooms are pointless after the first few player levels. Cure items become so ridiculously cheap all it does is force the player to click a few more buttons to clear them before battle. ==9== Do something with the font. 1 and 7 are difficult to distinguish, and its boxy/bulky nature makes it very difficult to read at small sizes. There is not enough blank area in the letters to help distinguish them. ==10== And once again BALANCE. This game is just horrible for balance in almost every way. If you did spreadsheets, your formulas are flawed, if you didn't do spreadsheets, you need to. Please.
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==5== Make units matter. This is balance related. Right now, it is easiest to just grab units with highest hp and most ap for meat shields, then attack with the most powerful over and over. Make resistences matter so unit type/weapon matter. And make it very apparent to the user. Maybe sewers are poison resist, dungeon high slash resist, etc. Something. ==6== Just get rid of the high number of "areas". It is not casual game friendly, it is boring, it can be frustrating to lose a LOT of stuff, it is very inefficient. The ONLY reason to do high level dungeons, meaning most later dungeons period, is to clear it once for achievements or story, or for very hard to get items. It is vastly more efficient to just grind the shorter/easier areas fast with guaranteed reward and buy what you want when special shops pop up. Even on really expensive stuff it may be more efficient due to failure rates and losing all items without boss kill.
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Lots of suggestions/bugs: ==1== Manual Save/Sync ==2== No online/offline sync. Some prefer offline and it shouldn't be overwritten. ==3== Relabel dungeon difficulty to reflect boss strength, not trash mob. It is entirely deceptive and thus has no relation at all to player level. ==4== Item balance. This just needs lots of work period. For example: Items that require expensive and hard to get material can be very inferior to items that simply cost a few thousand more with no materials needed.
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improve but sometime it is realyl too hard like 23 x 3 a team can get 1 turn combo killed by lv13 boss really hard ...... mission floor skip are good but need to upgrade more
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Tipp for rookies: use ice staff + rouges/assasins, freeze + lots of damage (beware some targets have immunity to freeze)
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love this game ^_^
Job exp gains really slowly though (especially since I generally try to avoid battles when clearing dungeons). Do you think it's possible (and better) if you make it such that 1 exp is gain per wave? That way too bigger waves are worth clearing.
Current I always avoid hordes. Maybe some incentive for clearing them would balance things out?
Also, is the floor-skipping update working? I have yet to skip any floors yet.
Even if nothing changes, still loving the game ^_^
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Fun game, but the grind is way too intense. Especially when you go through 20+ floors to get 300exp, only to get massacred by the boss.
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I don't think the area counter in the top left of the mission screen is working right. Sometimes it shows "current area/max area". other times it shows "current area/area level". I think.
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I began playing in the offline mode and put in a good amount of time into the character I made in the offline mode. But when I wanted to play the online mode, I have to make a new character. Is there a way to keep my offline-created character to play online? Other than that this a great game.
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Bosses and enemies are out of balance I think. I can clear every enemy without needing more than 1 turn, but then the boss kick my ass so fast I can't even respond.
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So, in my haste to play this game, I had accidentally created my avatar before changing his name. Is there any way to change this or to delete my avatar and restart?
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Great job! Minor bug: When you get an enemy in the dark room, you don't actually fight any. You just get a message that you will, then go straight to the next level.
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just started but am I right thinking that the crystals mean some kind of pay to play stuff going on or can you earn them in game for reasonable effort?
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V1.10
- Mission floor nerf
- next floor now have probabilty skip 1-10 floor
- add clearer info for job class exp
- you now dont have to click after confirm area selection ( except treasure chest, exit door and shop )
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Hum... I can clear 15 floors of lvl 2 ennemies without a sweat, but I get my ass handed over to me by the boss? What am I doing wrong?
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Game is way too easy now. I beat the whole thing in under 30 minutes, where I could barely get to area 3 in under 30 minutes before.
majority demands :) . We will add extra challenging Chapter later . It should be very sweating beat it . floor also insanely annoying . but thats just extra chapter . not for everyone who wants an easy game. its just for hardcore player like you sir. Stay tune.
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I love this game. Its turn based combo system is awesome, the enemies are tough but not too tough, and I like the looks of the game as well. Although I think that there needs to be a bit more variety with the music, its not bad but I personally would like more, and I think that the cost to change your characters looks is overpriced, 10000 would be a bit more reasonable. Overall this game is a RPG that stand way out among its kind. Keep up the great work. :)
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it would be nice to have a sell function for old weapons/weapons you don't like and it would be nice if previously recruited units were at least a little less. Ive also been having an issue where the fight button is activated by clicking the item button
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im playin on 150 area mission, unlucky me... my boss come n caught me play this game when i was on 142 area o_O. Please create save system that can save our mission progress
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You did not understand my comment. I don't like hiring hunters at the tavern. That is boring. I just want three characters that level up and change classes. It would be MANY times more appealing to me.
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wondering if the clear 20 dungeon is bugged or not, as ive done a)20 dungeons(dungeon areas), b)a 20 floor dungeon, and c) have cleared a lvl 20 dungeon once
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So I was in a boss battle and froze the boss right at the beginning. He had over 10000 HP, I could attack him, until he had only 23 hp (!) left (god I'm annoyed for not being able to kill him there). So he broke free from the froze with only 23 hp and because he was forced, to skip every turn he had (because of the froze) he had 15 AP..... I'm pretty sure there is no group out there who can survive 15 attacks from a boss in a row. (He only needed 10 of the 15 AP to defeat me). On the other hand, the battling makes more fun after the update, because it's fast enough now. But please fix this with the hardcore ap gain when frozen /shocked.
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anyway to switch weaponlocked skills to either class based, or purchase/loot based, this is due in part by the fact kara(hire lvl22), is the strongest you get as of lvl20/hunter 3(not yet 30 so idk if theres a better ally yet)
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wow, got to lvl 20, packed up my laptop to move to another location..... and found out the game didn't save. WTF!!!!!!
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Does it matter how you combine the skills between the chars? Like; one dualwielder and a crossbower is better then a DW and a 2-hander and should I attack q+w+e then w+q+e or does the order matter at all?
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The early game pacing needs a lot of work. Once I got to the point where I could beat any bosses other than James, the Depths and Don't Bully Me, I could beat all of them in the first act, but until then they were all far beyond my ability to fight and I had to just farm super easy missions. It's made even more annoying by the fact that, to try one of the other missions and see if you're powerful enough, you have to battle through a bunch of trash for miniscule xp and no loot.