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This game really needs a dungeon counter, I could've swore I've cleared 20 dungeons but haven't got the achievement for it, I wonder if they have to be 20 new dungeons.
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ps. stock up on iron skins and chilis (i'd recommend over 50 chilis) before going to that dungeon. some of the "normal" fights you want to use chilis since they're like minibosses
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one more thing to add: took me over 75 minutes to get to the boss on the 150 floor dungeon.... only to lose to the boss :D you should really consider having some kind of savepoints on the way to the top floor on those high floor dungeon. or just have a "try again" button after losing to the boss. Since that guy (mars) can just 1-shot your whole team if you're not all like 80+ and even then with shock+freeze combo
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Progress feels way too slow, and combat feels dull, I miss having special abilities and meaby some form of trait tree. Also being able to customize your henchmen would make a great addition to the game, right now henchmen are just "AP-Boosters" and my main character does all the work...
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At first, this game was very hard against the bosses... but after finding out about how you can use the skip button to gather up more turns, i found the boses a lot easier suddenly...
Oh yeah, and thanks for the update, i really like knowing how man enemy waves there are. And things seem to move a bit faster now in battle too.
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tips for ppl like me who think this game are hard , keep grind low lv like that lv 1 area please dont bully me to lv up , fast lv
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I like the game and its idea.
I think there is a memory leak problem of sorts, though. Even though the first few attacks the speed is normal, with every attack thereafter, the game slows down up to a crawl, after few dozens of attacks. That's only three or four battles. This really slows down the game.
Well, everyone complains about it. We actually wont do that , but for good sake of all, we decide to change it. But we will probably add one extra chapter thats very very challenging. Stay tune
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i just hate the freeze wizard , knock back + stun
pre................. i lose desepite i am like 10 levels above him , dont say i am underlevel vs him
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Im abit unsure about having 25+ Areas in one mission, i sometimes get disconnected from the server and have to do it all over :c
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i love this game so much and the developers are great they responded to our suggestions very fast
this will definitly be one of the top rated games
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Add equipment to the chests and a sell button, since there's so much grinding it doesn't seem very rewarding to go through anything with 30 or more floors.
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you should give the option to play offline before checking for rooms. I just get "create/join room fail" and then I can't click on the play offline button or do anything.
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need to reduce the number of area and strenght of the creeps , + the exp to hunter ranking , set up a auction set up pet (do nothing ) at the premium shop
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totally awesome improvement from yesterday t really see the reason to have that slow-motion red-screen-flash at the end of every battle though.
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more creep nerd , auction shop and improve the hunter ranking exp , it is so slow to lv , i likve lv 15 i only have lv 2 hunter ranking
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Some suggestions:
-Should make combo counter increase only if the attacks comes from different avatar (except if you've only one character alive) otherwise ones can just have one major damage dealer and always use just him (and the game gets pretty boring).
-It would be nice to be able to sell the objects (weapons, armor, consumables..) we don't need at the store.
-Even after all your nerf, the game is really unbalanced. With my character at lv12 I can barely win in small dungeon lv5 (sometimes even dungeons lv3 are too much for me).
-Even after the last updates, battles are still slow. I like the new pace but the time wasted (just before and after a fight) in a battle, considering how many fights you have to undertake, it's just too much.
This game has possibilities but at the moment it's..just boring
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So far this is a really good game, other than the weird numbers and the "not having the fast forward button" it's really great. Hopefully this game gets more better than it already is.
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since you made the game start in low quality since the last update,it might be good to put in the instructions how to set it to high quality so people wont have to read through comments or abandon the game because they think it doesnt look good
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Thank you ARTLOGICGAMES for listening to your fans and updating based on their suggestions! This is an amazing game and I can't stress the enjoyment level enough. With these tweaks, it has become that much better. Best wishes!
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- make a progress visible for the acchievements
- make exp bars visible outside battles if i feel like checking my progress
- instances where u have only one option in a dungeon makes u click 5 times b4 u can actually start the battle, thats kinda a waste of time
- increase the battle speed even further, its still very slow paced
- balance seems to be an issue. my lvl versus mission lvl is completely without meaning. met enemies in dungeon lvl 7 which could dish out almost 2k dmg in one turn just to name an example.
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why do I need to click 3 times when an enemy/treasure/shop or any other action shows up to do an action? it's a waste of time! that fight button i need to press is also a waste of time. i like that you try to make the gamplay faster but when you ask to confirm any action 3 times it's just a waste of time
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Just attacked boss that spams Ice needles, by second turn my party was frozen and boss just used ice needles till I lost, any chance it would be possible to use potions even when whole party is in shock, freeze or other status effects that makes you loose turns when whole party is effected?
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Completely annoying that not only does the constant "walk around after getting hit" effect takes time, now opponents are completely dodging my attacks because they wait to adjust themselves until after I choose to attack, and then scoot forward so that I hit the ground behind them.